## Summary of the Pull Request
This PR replaces the custom search controller and fuzzy matching with
standard classes from the Extension SDK Toolkit.
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## PR Checklist
- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
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or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
<img width="629" height="767" alt="image"
src="https://github.com/user-attachments/assets/bc093640-db9d-4bc8-bc33-53729e692850"
/>
## Summary of the Pull Request
This is a PR for issue **#42260**.
It targets **CmdPal’s WindowWalker** and changes the icon retrieval to
use **SendMessage** to obtain the window’s actual icon, instead of using
the **process icon**.
To support this, I added a new configuration option.
<img width="400" height="401" alt="image"
src="https://github.com/user-attachments/assets/1a2d97a8-ff95-40b0-be42-746c2b1409d4"
/>
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #42260
- [ ] **Communication:** @jiripolasek
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Actully, The `ThumbnailHelper` already contains code that converts an
`IntPtr` `hIcon` into an `IRandomAccessStream`, as shown below:
```
private static MemoryStream GetMemoryStreamFromIcon(IntPtr hIcon)
{
var memoryStream = new MemoryStream();
// Ensure disposing the icon before freeing the handle
using (var icon = Icon.FromHandle(hIcon))
{
icon.ToBitmap().Save(memoryStream, System.Drawing.Imaging.ImageFormat.Png);
}
// Clean up the unmanaged handle without risking a use-after-free.
NativeMethods.DestroyIcon(hIcon);
memoryStream.Position = 0;
return memoryStream;
}
private static async Task<IRandomAccessStream?> FromHIconToStream(IntPtr hIcon)
{
var stream = new InMemoryRandomAccessStream();
using var memoryStream = GetMemoryStreamFromIcon(hIcon); // this will DestroyIcon hIcon
using var outputStream = stream.GetOutputStreamAt(0);
using var dataWriter = new DataWriter(outputStream);
dataWriter.WriteBytes(memoryStream.ToArray());
await dataWriter.StoreAsync();
await dataWriter.FlushAsync();
return stream;
}
```
Without modifying (or using) this code, I implemented the almost same
logic directly in `SwitchToWindowCommand` (calling the async code with
`Wait` to block synchronously). The reasons are:
1. I wanted to limit changes to the **WindowWalker** project area. I
don’t expect other extensions to need this behavior.
2. Because this is resource-related work, exposing a public helper that
pulls memory from an `hIcon` pointer seems risky—especially in a class
like `ThumbnailHelper`.
Therefore, I implemented behavior that is nearly identical to the
snippet above.
I did use `using`/`Dispose` where appropriate, but the
`InMemoryRandomAccessStream` created for `IconInfo.FromStream` appears
to use internal referencing; disposing it would be incorrect. For that
reason I didn’t wrap it in a `using`. I’m not entirely sure whether GC
will handle this cleanly.
However, based on the implementation of `FromStream` itself and its
usage elsewhere (e.g., in `ThumbnailHelper`), this seems to be the
correct usage pattern, though I’m not entirely sure.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
---------
Co-authored-by: Jiří Polášek <me@jiripolasek.com>
## Summary of the Pull Request
This PR introduces detection of UWP processes and skips evaluation of
the Process.Responding property for them.
The Process.Responding property is only reliable for Win32 apps. For UWP
processes, relying on this property can produce incorrect results. With
this change, UWP apps will no longer be flagged with an Unresponsive tag
due to misleading property values.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #38353
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
What the title says. 😄
Rather than relying on the potentially overloaded `!=` or `==` operators
when checking for null, now we'll use the `is` expression (possibly
combined with the `not` operator) to ensure correct checking. Probably
overkill for many of these classes, but decided to err on the side of
consistency. Would matter more on classes that may be inherited or
extended.
Using `is` and `is not` will provide us a guarantee that no
user-overloaded equality operators (`==`/`!=`) is invoked when a
`expression is null` is evaluated.
In code form, changed all instances of:
```c#
something != null
something == null
```
to:
```c#
something is not null
something is null
```
The one exception was checking null on a `KeyChord`. `KeyChord` is a
struct which is never null so VS will raise an error when trying this
versus just providing a warning when using `keyChord != null`. In
reality, we shouldn't do this check because it can't ever be null. In
the case of a `KeyChord` it **would** be a `KeyChord` equivalent to:
```c#
KeyChord keyChord = new ()
{
Modifiers = 0,
Vkey = 0,
ScanCode = 0
};
```
Just standardizing built-in extensions to use a `internal sealed class
Icons` for all their non-dynamic icons.
Looks like a LOT of changes, but it's icons all the way down.
- Renaming "Kill process" to "End task" to align with Windows.
- Updating End task and Close window icons to align with End Task in
Windows.
---------
Co-authored-by: Niels Laute <niels.laute@live.nl>
**WARNING:** This PR will probably blow up all in-flight PRs
at some point in the early days of CmdPal, two of us created seperate
`Exts` and `exts` dirs. Depending on what the casing was on the branch
that you checked one of those out from, it'd get stuck like that on your
PC forever.
Windows didn't care, so we never noticed.
But GitHub does care, and now browsing the source on GitHub is basically
impossible.
Closes#38081