* Add SHQueryUserNotificationState to NativeMethods
* Check for QUNS_RUNNING_D3D_FULL_SCREEN in IsWindowFullscreen
The current test for whether a window is full-screen (i.e. a movie or a game) is a bit of a heuristic. In certain cases however, we can *know* that a window is full-screen. Check that case first, then proceed with the existing logic
* Make spellchecker happier
* [PowerToys Run] Register global HotKey
Using low level keyboard hooks caused focus issues when invoking
PowerToys Run. Using a global HotKey solves this issue.
* Properly unregister hotkey on dispose
* fix spellchecker errors