## Summary of the Pull Request
Adds a `PowerRename.UITests.Next` suite powered by winappcli and
automates all 18 scenarios from #40663. The suite covers PowerRename
settings, search and replace behavior, regular expressions, formatting
and filtering options, file-list interactions, and both classic and
Windows 11 context-menu workflows.
The PR also stabilizes shared `UITestAutomation.Next` runner lifetimes
and settings restoration, adds automation IDs for the original and
renamed counters, and prepares unsigned CI builds for PowerRename shell
testing. CI now signs the sparse context-menu MSIX and the
runner/Settings IPC companions with a disposable machine-trusted test
identity.
## PR Checklist
- [x] Closes: #40663
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** Added/updated
- [x] **New binaries:** Not applicable; no new shipped product binaries
are added
- [x] JSON for signing: Not applicable
- [x] WXS for installer: Not applicable
- [x] YML for CI pipeline: The new UI-test project is discovered through
the existing `*UITest*.csproj` pipeline flow and is registered in
`PowerToys.slnx`
- [x] YML for signed pipeline: Not applicable
- [x] **Documentation updated:** Not applicable; there are no
user-facing behavior or documentation changes
## Detailed Description of the Pull Request / Additional comments
### PowerRename UI tests
- Adds a 25-case `PowerRename.UITests.Next` executable covering all 18
checklist items from #40663.
- Exercises classic context-menu registration on Windows 10 and Windows
11.
- Exercises the signed Windows 11 tier-1 context menu, including icon
visibility and real invocation with an Explorer selection.
- Covers search/replace preview and application, text formatting,
file/folder/subfolder inclusion, filename/extension scope, enumeration,
case sensitivity, match-all behavior, regular expressions, file
timestamps, Boost syntax, MRU autocomplete, persisted values, and
file-list selection/filtering.
- Preserves the existing legacy tests.
### Test reliability and automation hooks
- Reuses one runner/Settings lifetime across the complete PowerRename
suite to avoid repeated cold launches on constrained agents.
- Retains and restores global settings for the full class lifetime and
verifies that both Settings and the runner remain healthy.
- Propagates scope and PowerRename cleanup failures instead of silently
leaking process or profile state.
- Adds `OriginalCount` and `RenamedCount` automation IDs. These are
automation-only metadata and do not change the visible UI.
- Uses stable preview samples, exact count targeting, authoritative
Explorer selection, readable classic-menu inventories, and live UIA
visibility for popup items.
### Unsigned CI build support
- Extends the existing sparse-package test signer with required
Authenticode companion files.
- PowerRename jobs sign `PowerToys.exe` and `PowerToys.Settings.exe`
with the same disposable machine-trusted test identity used for sparse
MSIX packages.
- This preserves Release IPC authentication while allowing Settings
module-toggle commands to work on unsigned PR builds.
- Windows 11 and ARM64 PowerRename jobs require a validly signed
`PowerRenameContextMenuPackage.msix` before tests start.
## Validation Steps Performed
### Builds and discovery
- `PowerRename.UITests.Next` Debug x64 build: passed
- `PowerRename.UITests.Next` Debug ARM64 cross-build: passed
- `PowerRenameUI` Release x64 build: passed
- `UITestAutomation.Next.UnitTests` Debug x64 build: passed
- `UITestAutomation.Next.UnitTests`: 16/16 passed
- Microsoft.Testing.Platform discovery: 25 unique PowerRename test cases
### Local VM matrix
All runs used the complete unfiltered `TestCategory=PowerRename` suite
and restored the standard user's settings file byte-for-byte.
| Guest | Profile | Result |
|---|---|---:|
| Windows 10 x64 | Default, 4 vCPU / 8 GB | 25/25 |
| Windows 10 x64 | Constrained, 1 vCPU / 4 GB | 25/25 |
| Windows 11 x64 | Default, 4 vCPU / 8 GB | 25/25 |
| Windows 11 x64 | Constrained, 1 vCPU / 4 GB | 25/25 |
### Azure DevOps UI Test Automation
- Final build: [155646235 /
20260824.1](https://dev.azure.com/microsoft/Dart/_build/results?buildId=155646235)
- Source revision: `4496683104aea622b30179909bd6e95a17d5500f`
- ARM64: 25/25 passed
- Windows 10 x64: 25/25 passed
- Windows 11 x64: 25/25 passed
- Total: 75/75 passed, with zero failed, skipped, not-executed, or
unanalyzed results
- ARM64 and x64 Release product builds succeeded and published their
normal artifacts
- Signing steps verified the PowerRename sparse MSIX where applicable
and both IPC companion executables on every PowerRename test job
<img width="372" height="314" alt="image"
src="https://github.com/user-attachments/assets/bc303673-0325-4f85-8d70-ef93110baf5b"
/>
## Summary
Adds end‑to‑end UI tests on the `Microsoft.PowerToys.UITest.Next`
(winappcli) framework for three
modules, grows the shared `.Next` test framework with the helpers those
suites needed, and adds the
CI plumbing that lets shell‑extension tests exercise the **real**
Windows 11 modern context menu.
Also ships two agent skills that document how to write and run these
tests.
Product runtime behavior is **unchanged** — the only product edits are
test‑observability hooks in Peek
and a unit‑test project exclude.
Closes: https://github.com/microsoft/PowerToys/issues/40660https://github.com/microsoft/PowerToys/issues/49424https://github.com/microsoft/PowerToys/issues/40661
## What's added
### New UI test suites
- **Image Resizer** —
`src/modules/imageresizer/tests/ImageResizer.UITests`: context‑menu
enable/disable
tracking, the resize dialog, custom presets, every fit mode, every unit,
filename format, keep‑date,
shrink‑only, replace‑in‑place, and orientation.
- **Peek** — `src/modules/peek/Peek.UITests.Next`: file‑preview coverage
across image/text/archive/
markdown types with per‑arch visual baselines.
- **File Explorer add‑ons** —
`src/modules/previewpane/PreviewPane.UITests`: Preview Pane handlers and
thumbnail providers.
### `UITestAutomation.Next` framework
- New helpers: `ExplorerShell` (Shell selection/view‑mode interop),
`WaitHelper` (structured stable
waits), `WindowControl` (foreground/context‑menu/process control),
`VisualAssert` (image compare),
`WindowHelper`.
- Updates to `Session`, `UITestBase`, `SettingsConfigHelper`,
`WinappCli`.
- New `UITestAutomation.Next.UnitTests` project covering the new
wait/settings/CLI helpers.
### CI — sign sparse MSIX so the modern menu registers
- **`.pipelines/signSparsePackages.ps1`** — self‑signs each sparse
context‑menu MSIX with a
publisher‑matching test certificate and force‑trusts it (machine
stores), so
`AddPackageByUriAsync` succeeds on otherwise‑unsigned PR builds. Robust
`signtool` discovery with a
NuGet fallback; test‑only trust that asserts no security.
- Wired into **`.pipelines/v2/templates/job-test-project.yml`** as a
best‑effort step covering the
run‑in‑place, machine‑install, and per‑user‑install locations. Signs
nothing it can't (skips
already‑signed packages) and never fails the job.
### Product changes (test observability only)
- **Peek `FilePreview.xaml` / `.xaml.cs`** — a named `LoadingIndicator`
and a hidden automation peer
that exposes the current preview state as text, so tests can read load
state deterministically. No
runtime behavior change.
- **`ImageResizer.UnitTests.csproj`** — exclude the sibling
`ImageResizer.UITests\**` folder from the
unit‑test compilation.
### Agent skills & docs
- **New `ui-tests-local-vm` skill** — run `.Next` suites in persistent
dockur/windows VMs: setup,
agentic loop, image customization, troubleshooting, the shell‑extension
**signing** reference, plus
controller/guest scripts and VM templates.
- **Updated `ui-tests-migration` skill** — WinAppDriver/Selenium →
`.Next` porting guidance
(CI stability, Explorer/shell‑extension test design, patterns &
pitfalls).
- **`doc/devdocs/development/ui-tests.md`** — updated for the `.Next`
workflow.
## Testing
- All three suites pass locally and in CI across **x64 Win10**, **x64
Win11**, and **arm64** (machine
and per‑user install legs).
## Reviewer notes
- No product runtime behavior changes; product edits are limited to the
Peek test hooks above.
- The CI signing step is a **test‑only** trust anchor (self‑signed,
scoped to the agent) and is
best‑effort, so it can only add modern‑menu coverage and never regress
the job.
## Summary of the Pull Request
- Protect against issues caused by loading PowerShell profile scripts
- Ignore any warnings that may be generated by auto-loaded PowerShell
modules. Warnings are written to stderr which the Exec then interprets
as an error
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [x] Closes: #46618
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The build contains PowerShell invocations. The issue with these prior to
this change is that they are vulnerable to what ever may be in the
current user's PowerShell profile script.
They are also vulnerable to any auto-loaded PowerShell modules that may
generate warnings, as the warning output is interpreted as an error by
the MSBuild `Exec` task.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
1. Built successfully from command line and in Visual Studio
2. Tested locally and also tested MouseWithoutBorders against second
machine.
## Summary of the Pull Request
Adding information about using the Command Palette Visual Studio
solution filter based on
https://github.com/microsoft/PowerToys/issues/47997#issuecomment-4524045763.
## PR Checklist
- [ ] Closes: #47997
## Detailed Description of the Pull Request / Additional comments
I found this really useful and couldn't see a reference to it anywhere
else in the devdocs. Not sure if this is the best way to describe the
process, but I think adding this information somewhere in the debugging
doc would really help newcomers to CmdPal development!
This is a refresh based on
976261d7b7
There are a couple of interesting new rules and I've extended one of the
patterns to all letters.
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
- Making the contributor-setup doc a bit easier to digest.
- Removing duplicated information
- Upgrade VS instructions/config files/scripts to VS2026
---------
Co-authored-by: Noraa Junker <noraa.junker@outlook.com>
Co-authored-by: Jeremy Sinclair <4016293+snickler@users.noreply.github.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This new document serves as a handy guide, packed with key details and
helpful tips to keep in mind when creating a new PowerToy.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR updates the PowerToys solution to support **Visual Studio 2026
(PlatformToolset v145)**. It centralizes the build configuration,
updates the C++ language standards, and fixes an issue with a MouseJump
unit test that appears while using the VS 2026 supported build agent.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [x] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
**Build System & Configuration:**
- Updated `Cpp.Build.props` to use `v145` (VS 2026) as the default
`PlatformToolset`, with fall back to `v143` for VS 2022.
- Configured C++ Language Standard:
- `stdcpplatest` for production projects.
- Removed explicit `<PlatformToolset>` definitions from individual
project files (approx. 37 modules) to inherit correctly from the central
`Cpp.Build.props`.
**Code Refactoring & Fixes:**
- Updated `DrawingHelperTests.cs` in MouseJump Unit Test to ease the
pixel difference tolerance. This became an issue after switching to the
new VS2026 build agent.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- Validated successful compilation of the entire solution. Similar
updates have been made to the .NET 10 branch, but these are much cleaner
and will be merged into that branch once fully confirmed working.
---------
Co-authored-by: Kai Tao (from Dev Box) <kaitao@microsoft.com>
Co-authored-by: Gordon Lam (SH) <yeelam@microsoft.com>
This PR contains a set of bug fixes and general improvements to
[Awake](https://awake.den.dev/) and developer experience tooling for
building the module.
### Awake Fixes
- **#32544** - Fixed an issue where Awake settings became non-functional
after the PC wakes from sleep. Added `WM_POWERBROADCAST` handling to
detect system resume events (`PBT_APMRESUMEAUTOMATIC`,
`PBT_APMRESUMESUSPEND`) and re-apply `SetThreadExecutionState` to
restore the awake state.
- **#36150** - Fixed an issue where Awake would not prevent sleep when
AC power is connected. Added `PBT_APMPOWERSTATUSCHANGE` handling to
re-apply `SetThreadExecutionState` when the power source changes
(AC/battery transitions).
- **#41674** - Fixed silent failure when `SetThreadExecutionState`
fails. The monitor thread now handles the return value, logs an error,
and reverts to passive mode with updated tray icon.
- **#41738** - Fixed `--display-on` CLI flag default from `true` to
`false` to align with documentation and PowerToys settings behavior.
This is a breaking change for scripts relying on the undocumented
default.
- **#41918** - Fixed `WM_COMMAND` message processing flaw in
`TrayHelper.WndProc` that incorrectly compared enum values against enum
count. Added proper bounds checking for custom tray time entries.
- **#44134** - Documented that `ES_DISPLAY_REQUIRED` (used when "Keep
display on" is enabled) blocks Task Scheduler idle detection, preventing
scheduled maintenance tasks like SSD TRIM. Workaround: disable "Keep
display on" or manually run `Optimize-Volume -DriveLetter C -ReTrim`.
- **#38770** - Fixed tray icon failing to appear after Windows updates.
Increased retry attempts and delays for icon Add operations (10
attempts, up to ~15.5 seconds total) while keeping existing fast retry
behavior for Update/Delete operations.
- **#40501** - Fixed tray icon not disappearing when Awake is disabled.
The `SetShellIcon` function was incorrectly requiring an icon for Delete
operations, causing the `NIM_DELETE` message to never be sent.
- Fixed an issue where toggling "Keep screen on" during an active timed
session would disrupt the countdown timer. The display setting now
updates directly without restarting the timer, preserving the exact
remaining time.
### Performance Optimizations
- Fixed O(n²) loop in `TrayHelper.CreateAwakeTimeSubMenu` by replacing
`ElementAt(i)` with `foreach` iteration.
- Fixed Observable subscription leak in `Manager.cs` by storing
`IDisposable` and disposing in `CancelExistingThread()`. Also removed
dead `_tokenSource` code that was no longer used.
- Reduced allocations in `SingleThreadSynchronizationContext` by
changing `Tuple<>` to `ValueTuple`.
- Replaced dedicated exit event thread with
`ThreadPool.RegisterWaitForSingleObject()` to reduce resource usage.
### Code Quality
- Replaced `Console.WriteLine` with `Logger.LogError` in `TrayHelper.cs`
for consistent logging.
- Added proper error logging to silent exception catches in
`AwakeService.cs`.
- Removed dead `Math.Min(minutes, int.MaxValue)` code where `minutes` is
already an `int`.
- Extracted hardcoded tray icon ID to named constant `TrayIconId`.
- Standardized null coalescing for `GetSettings<AwakeSettings>()` calls
across all files.
### Debugging Experience Fixes
- Fixed first-chance exceptions in `settings_window.cpp` during
debugging. Added `HasKey()` check before accessing `hotkey_changed`
property to prevent `hresult_error` exceptions when the property doesn't
exist in module settings.
- Fixed first-chance exceptions in FindMyMouse `parse_settings` during
debugging. Refactored to extract the properties object once and added
`HasKey()` checks before all `GetNamedObject()` calls. This prevents
`winrt::hresult_error` exceptions when optional settings keys (like
legacy `overlay_opacity`) don't exist, improving the debugging
experience by eliminating spurious exception breaks.
- Fixed LightSwitch.UITests build failures when building from a clean
state. Added missing project references (`ManagedCommon`,
`LightSwitchModuleInterface`) with `ReferenceOutputAssembly=false` to
ensure proper build ordering, and added existence check for the native
DLL copy operation.
### Developer Experience
- Added `setup-dev-environment.ps1` script to automate development
environment setup.
- Added `clean-artifacts.ps1` script to resolve build errors from
corrupted build state or missing image files.
- Added build script that allows standalone command line build of the
Awake module.
- Added troubleshooting section to
`doc/devdocs/development/debugging.md` with guidance on resolving common
build errors.
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
* Fixes location of `style.md` file
* Deletes duplicated `localization.md` file
* Adds documentation about the bot commands.
* Adds links to aka.ms link docs and the new document
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Dev docs:** Added/updated
Closes#37100
This does not migrate the rest of the solutions (why do we have so
many?)
Not migrated:
- TemplateCmdPalExtension.sln
- FancyZonesEditor.sln
- BugReportTool.sln
- CleanUp_tool.sln
- FancyZones_DrawLayoutTest.sln
- FancyZones_zonable_tester.sln
- FancyZone_HitTest.sln
- MonitorReportTool.sln
- PowerToyTemplate.sln
- StylesReportTool.sln
---------
Co-authored-by: vanzue <vanzue@outlook.com>
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
Doc and debugging setting in vscode.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
This pull request adds support for developing and debugging PowerToys
using Visual Studio Code by introducing a new launch configuration and
comprehensive developer documentation. These changes make it easier for
contributors to build, debug, and iterate on both native and managed
components of PowerToys within VS Code.
**VS Code integration and developer workflow:**
* Added `.vscode/launch.json` with configurations for launching and
attaching to native (`PowerToys.exe`) and managed
(`PowerToys.Settings.exe`) processes, supporting both C++ and .NET
debugging scenarios.
* Introduced `doc/devdocs/development/dev-with-vscode.md`, a detailed
guide covering VS Code setup, building, debugging, and common developer
workflows for the PowerToys project. This includes extension
recommendations, shell integration, sample build commands, and
troubleshooting tips.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Can debug locally in vscode
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
## Summary of the Pull Request
Basic UI Tests for Screen Ruler module
## PR Checklist
- [ ] Closes: https://github.com/microsoft/PowerToys/issues/40670
- [x] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [x] **Tests:** Added/updated and all pass
- [x] **Dev docs:** Added/updated
## Detailed Description of the Pull Request / Additional comments
Covered test cases you can find in this issue:
https://github.com/microsoft/PowerToys/issues/40670
<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
- [ ] Closes: #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx
<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
1. Add instructions to build installer locally with a script
2. Add doc explaining how to install an installer by winget locally.
<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed