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https://github.com/microsoft/PowerToys.git
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fixing most whitespace issues, reordering namespaces and adding in headers (#5677)
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@@ -1,4 +1,8 @@
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using System;
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Drawing;
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using System.Runtime.InteropServices;
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using System.Text;
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@@ -12,13 +16,13 @@ namespace PowerLauncher.Helper
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{
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public static class WindowsInteropHelper
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{
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private const int GWL_STYLE = -16; //WPF's Message code for Title Bar's Style
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private const int WS_SYSMENU = 0x80000; //WPF's Message code for System Menu
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private const int GWL_STYLE = -16; // WPF's Message code for Title Bar's Style
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private const int WS_SYSMENU = 0x80000; // WPF's Message code for System Menu
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private static IntPtr _hwnd_shell;
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private static IntPtr _hwnd_desktop;
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//Accessors for shell and desktop handlers
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//Will set the variables once and then will return them
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// Accessors for shell and desktop handlers
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// Will set the variables once and then will return them
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private static IntPtr HWND_SHELL
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{
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get
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@@ -101,19 +105,19 @@ namespace PowerLauncher.Helper
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public static bool IsWindowFullscreen()
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{
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//get current active window
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// get current active window
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IntPtr hWnd = NativeMethods.GetForegroundWindow();
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if (hWnd != null && !hWnd.Equals(IntPtr.Zero))
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{
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//if current active window is NOT desktop or shell
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// if current active window is NOT desktop or shell
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if (!(hWnd.Equals(HWND_DESKTOP) || hWnd.Equals(HWND_SHELL)))
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{
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StringBuilder sb = new StringBuilder(256);
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_ = NativeMethods.GetClassName(hWnd, sb, sb.Capacity);
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string windowClass = sb.ToString();
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//for Win+Tab (Flip3D)
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// for Win+Tab (Flip3D)
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if (windowClass == WINDOW_CLASS_WINTAB)
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{
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return false;
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@@ -122,13 +126,13 @@ namespace PowerLauncher.Helper
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RECT appBounds;
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_ = NativeMethods.GetWindowRect(hWnd, out appBounds);
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//for console (ConsoleWindowClass), we have to check for negative dimensions
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// for console (ConsoleWindowClass), we have to check for negative dimensions
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if (windowClass == WINDOW_CLASS_CONSOLE)
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{
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return appBounds.Top < 0 && appBounds.Bottom < 0;
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}
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//for desktop (Progman or WorkerW, depends on the system), we have to check
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// for desktop (Progman or WorkerW, depends on the system), we have to check
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if (windowClass == WINDOW_CLASS_PROGMAN || windowClass == WINDOW_CLASS_WORKERW)
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{
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IntPtr hWndDesktop = NativeMethods.FindWindowEx(hWnd, IntPtr.Zero, "SHELLDLL_DefView", null);
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@@ -185,7 +189,6 @@ namespace PowerLauncher.Helper
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return new Point((int)(matrix.M11 * unitX), (int)(matrix.M22 * unitY));
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct RECT
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{
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@@ -195,4 +198,4 @@ namespace PowerLauncher.Helper
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public int Bottom;
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}
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}
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}
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}
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