[FancyZones] Window switch shortcut fix (#21426)

* rename Layout -> LayoutData

* simplify zone

* split ZoneSet: Layout

* refactoring

* split ZoneSet: LayoutWindows

* update trace

* split ZoneSet: remove ZoneSet

* fix initialization

* split unit tests

* remove unused

* warning

* nullptr  check

* use current rect

* update work area tests

* use current rect

* simplify

* more meaningful name

* dismiss

* safety checks

* resolve conflicts

* reassign windows after switching vd

* avoid double-processing for window on switching vd

* extend windows fix

* check if window is on current desktop before cycling

* separated extend

* not reinit layout windows
This commit is contained in:
Seraphima Zykova
2022-10-31 13:44:25 +02:00
committed by GitHub
parent 6431ccd370
commit ff290eef9d
43 changed files with 2194 additions and 2242 deletions

View File

@@ -5,7 +5,7 @@
#include <memory>
#include <optional>
#include <FancyZonesLib/FancyZonesData/Layout.h>
#include <FancyZonesLib/FancyZonesData/LayoutData.h>
#include <FancyZonesLib/FancyZonesDataTypes.h>
#include <FancyZonesLib/GuidUtils.h>
#include <FancyZonesLib/ModuleConstants.h>
@@ -64,7 +64,7 @@ public:
void LoadData();
std::optional<Layout> GetLayout(const GUID& id) const noexcept;
std::optional<LayoutData> GetLayout(const GUID& id) const noexcept;
std::optional<FancyZonesDataTypes::CustomLayoutData> GetCustomLayoutData(const GUID& id) const noexcept;
const TCustomLayoutMap& GetAllLayouts() const noexcept;