mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-07 03:36:44 +02:00
[Refactor]Port C++/CX to C++/WinRT (#34198)
## Summary of the Pull Request Removes all C++/CX code, replacing it with C++/WinRT. ## Detailed Description of the Pull Request / Additional comments Removes all C++/CX code. Renames interop namespaces to be better consumed by CsWinRT. Standardizes all projects on net8.0-windows10.0.20348.0, which is a requirement for C++/WinRT usage. FileLocksmithLibInterop brought to stdcpplatest and static analysis errors were corrected. Removed now unneeded string conversion code from FileLocksmithLibInterop. Changed interop KeyboardHook to use a single hook across all instances. Required because on C++/WinRT we don't have the .NET runtime to bind a object instance to a delegate and be able to pass it to a C function pointer argument (still no idea why this worked correctly on C++/CX to be honest). This change actually makes us create less low level keyboard hooks. Changed some code that depended on arrays since WinRT/C++ returns null instead of an empty array through the interface. ## Validation Steps Performed Built and tested runtime.
This commit is contained in:
@@ -3,13 +3,12 @@
|
||||
// This also affects IntelliSense performance, including code completion and many code browsing features.
|
||||
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
|
||||
// Do not add files here that you will be updating frequently as this negates the performance advantage.
|
||||
|
||||
#ifndef PCH_H
|
||||
#define PCH_H
|
||||
|
||||
#pragma once
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
// add headers that you want to pre-compile here
|
||||
#include <unknwn.h>
|
||||
#include <winrt/base.h>
|
||||
#include <winrt/Windows.Foundation.h>
|
||||
#include <winrt/Windows.Foundation.Collections.h>
|
||||
#include <Windows.h>
|
||||
#include <Endpointvolume.h>
|
||||
|
||||
#endif //PCH_H
|
||||
|
||||
Reference in New Issue
Block a user