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Fancy zones ui update( zone numbering as numbers, dragged window transaprency option, zone coloring customization) (#1666)
* Fancy zones ui update (#4) * Draft of numeric fancyzones with numbers * Added support for zone color configuration, improved zone number display * Changed order of settings to more logical * Added option to edit zone border color * Trancparency of dragged window, transparency of displayed zones, changed font of zone numbers * Fix for compilation * Some refactor * Introduced gdiplus to draw zone and zone index * Fix for dissappering windows * Some fixes * another merge fix * another merge fix * Unit test merge fix * Transparency with show zones on all fix * indentation fix * Fix for failing test * Changed order of color pickers * "Zone Opacity" * Zone opacity (%) * Added option to turn off dragged window transparency, changed default zones color values
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@@ -18,6 +18,16 @@ namespace FancyZonesUnitTests
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IFACEMETHODIMP_(void)
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MoveWindowsOnActiveZoneSetChange() noexcept {};
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IFACEMETHODIMP_(COLORREF)
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GetZoneColor() noexcept
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{
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return RGB(0xFF, 0xFF, 0xFF);
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}
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IFACEMETHODIMP_(COLORREF)
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GetZoneBorderColor() noexcept
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{
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return RGB(0xFF, 0xFF, 0xFF);
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}
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IFACEMETHODIMP_(COLORREF)
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GetZoneHighlightColor() noexcept
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{
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return RGB(0xFF, 0xFF, 0xFF);
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@@ -32,6 +42,11 @@ namespace FancyZonesUnitTests
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{
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return 100;
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}
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IFACEMETHODIMP_(bool)
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isMakeDraggedWindowTransparentActive() noexcept
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{
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return true;
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}
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IZoneWindow* m_zoneWindow;
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};
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