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Fancy zones ui update( zone numbering as numbers, dragged window transaprency option, zone coloring customization) (#1666)
* Fancy zones ui update (#4) * Draft of numeric fancyzones with numbers * Added support for zone color configuration, improved zone number display * Changed order of settings to more logical * Added option to edit zone border color * Trancparency of dragged window, transparency of displayed zones, changed font of zone numbers * Fix for compilation * Some refactor * Introduced gdiplus to draw zone and zone index * Fix for dissappering windows * Some fixes * another merge fix * another merge fix * Unit test merge fix * Transparency with show zones on all fix * indentation fix * Fix for failing test * Changed order of color pickers * "Zone Opacity" * Zone opacity (%) * Added option to turn off dragged window transparency, changed default zones color values
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@@ -171,6 +171,9 @@ void Trace::SettingsChanged(const Settings& settings) noexcept
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TraceLoggingBoolean(settings.appLastZone_moveWindows, "MoveWindowsToLastZoneOnAppOpening"),
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TraceLoggingBoolean(settings.use_cursorpos_editor_startupscreen, "UseCursorPosOnEditorStartup"),
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TraceLoggingBoolean(settings.showZonesOnAllMonitors, "ShowZonesOnAllMonitors"),
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TraceLoggingBoolean(settings.makeDraggedWindowTransparent, "MakeDraggedWindowTransparent"),
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TraceLoggingWideString(settings.zoneColor.c_str(), "ZoneColor"),
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TraceLoggingWideString(settings.zoneBorderColor.c_str(), "ZoneBorderColor"),
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TraceLoggingWideString(settings.zoneHightlightColor.c_str(), "ZoneHighlightColor"),
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TraceLoggingInt32(settings.zoneHighlightOpacity, "ZoneHighlightOpacity"),
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TraceLoggingWideString(hotkeyStr.c_str(), "Hotkey"),
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