[FindMyMouse] Add setting to activate by shaking mouse (#16244)

* [FindMyMouse]Initial shaking activation implementation

* Add setting to change activation method

* Update Mouse Snooping on settings change

* fix spellchecker

* Place activation method setting outside the expander

* Address PR Comments
This commit is contained in:
Jaime Bernardo
2022-02-11 22:52:57 +00:00
committed by GitHub
parent f0d084c59c
commit f6a292d47f
8 changed files with 205 additions and 22 deletions

View File

@@ -11,6 +11,7 @@ namespace
{
const wchar_t JSON_KEY_PROPERTIES[] = L"properties";
const wchar_t JSON_KEY_VALUE[] = L"value";
const wchar_t JSON_KEY_ACTIVATION_METHOD[] = L"activation_method";
const wchar_t JSON_KEY_DO_NOT_ACTIVATE_ON_GAME_MODE[] = L"do_not_activate_on_game_mode";
const wchar_t JSON_KEY_BACKGROUND_COLOR[] = L"background_color";
const wchar_t JSON_KEY_SPOTLIGHT_COLOR[] = L"spotlight_color";
@@ -171,6 +172,20 @@ void FindMyMouse::parse_settings(PowerToysSettings::PowerToyValues& settings)
FindMyMouseSettings findMyMouseSettings;
if (settingsObject.GetView().Size())
{
try
{
// Parse Activation Method
auto jsonPropertiesObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_ACTIVATION_METHOD);
UINT value = (UINT)jsonPropertiesObject.GetNamedNumber(JSON_KEY_VALUE);
if (value < (int)FindMyMouseActivationMethod::EnumElements)
{
findMyMouseSettings.activationMethod = (FindMyMouseActivationMethod)value;
}
}
catch (...)
{
Logger::warn("Failed to initialize Activation Method from settings. Will use default value");
}
try
{
auto jsonPropertiesObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_DO_NOT_ACTIVATE_ON_GAME_MODE);