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Fix for different per-monitor scaling (#657)
* Use DPIAware::DEFAULT_DPI * Make runner DPI-unaware, since it doesn't need to use a Per Monitor V2 DPI. * Programmatically enable "Per Monitor V2 DPI" for the runner proccess and use a separate DPI-unaware thread for the corresponding API calls * Increase PCH memory limit for settings project * Address review issues * Draw zoneWindows properly scaled
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@@ -1,12 +1,11 @@
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#pragma once
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#include "windef.h"
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class DPIAware {
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private:
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static const int DEFAULT_DPI = 96;
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struct DPIAware {
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static constexpr int DEFAULT_DPI = 96;
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public:
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static HRESULT GetScreenDPIForWindow(HWND hwnd, UINT & dpi_x, UINT & dpi_y);
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static HRESULT GetScreenDPIForPoint(POINT p, UINT& dpi_x, UINT& dpi_y);
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static void Convert(HMONITOR monitor_handle, int &width, int &height);
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static void EnableDPIAwarenessForThisProcess();
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};
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