Fix for different per-monitor scaling (#657)

* Use DPIAware::DEFAULT_DPI

* Make runner DPI-unaware, since it doesn't need to use a Per Monitor V2 DPI.

* Programmatically enable "Per Monitor V2 DPI" for the runner proccess and use a separate DPI-unaware thread for the corresponding API calls

* Increase PCH memory limit for settings project

* Address review issues

* Draw zoneWindows properly scaled
This commit is contained in:
yuyoyuppe
2019-11-07 21:56:32 +03:00
committed by GitHub
parent a9518c2e55
commit f3e25ae3e6
14 changed files with 300 additions and 178 deletions

View File

@@ -98,6 +98,7 @@
<ClInclude Include="d2d_window.h" />
<ClInclude Include="dpi_aware.h" />
<ClInclude Include="monitors.h" />
<ClInclude Include="on_thread_executor.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="settings_helpers.h" />
<ClInclude Include="settings_objects.h" />
@@ -117,6 +118,7 @@
<ClCompile Include="d2d_window.cpp" />
<ClCompile Include="dpi_aware.cpp" />
<ClCompile Include="monitors.cpp" />
<ClCompile Include="on_thread_executor.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>