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Standardize .NET JSON on System.Text.Json (#12805)
* Implement System.Text.Json for Community.PowerToys.Run.Plugin.VSCodeWorkspaces (#11697) * Implement System.Text.Json for Community.PowerToys.Run.Plugin.VSCodeWorkspaces * Cleanup property names * Implement System.Text.Json for Microsoft.PowerToys.Settings.UI (#11702) * Implement System.Text.Json for Powerlauncher (#11699) * Implement System.Text.Json for Wox.Infrastructure * Implement System.Text.Json for Powerlauncher * Implement System.Text.Json for Microsoft.Plugin.Folder * Implement System.Text.Json for Wox.Plugin * Remove Newtonsoft.Json from launcherInstallComponent * Update properties with private setter Format JSON output * Serialize Get with private set property * Implement System.Text.Json for ImageResizerUI (#11847) * Implement System.Text.Json for ImageRezierUI * Change Newtonsoft.Json.dll to System.Text.Json in ImageResizer * Add writefile to spelling whitelist * Fix installer * Fix bad merge Co-authored-by: mykhailopylyp <17161067+mykhailopylyp@users.noreply.github.com>
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@@ -6,11 +6,10 @@ using System;
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using System.Collections.Generic;
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using System.IO.Abstractions;
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using System.Linq;
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using Newtonsoft.Json;
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using System.Text.Json.Serialization;
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namespace Wox.Plugin
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{
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[JsonObject(MemberSerialization.OptOut)]
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public class PluginMetadata : BaseModel
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{
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private static readonly IFileSystem FileSystem = new FileSystem();
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@@ -36,6 +35,7 @@ namespace Wox.Plugin
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public bool Disabled { get; set; }
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[JsonInclude]
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public string ExecuteFilePath { get; private set; }
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public string ExecuteFileName { get; set; }
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