Standardize .NET JSON on System.Text.Json (#12805)

* Implement System.Text.Json for Community.PowerToys.Run.Plugin.VSCodeWorkspaces (#11697)

* Implement System.Text.Json for Community.PowerToys.Run.Plugin.VSCodeWorkspaces

* Cleanup property names

* Implement System.Text.Json for Microsoft.PowerToys.Settings.UI (#11702)

* Implement System.Text.Json for Powerlauncher (#11699)

* Implement System.Text.Json for Wox.Infrastructure

* Implement System.Text.Json for Powerlauncher

* Implement System.Text.Json for Microsoft.Plugin.Folder

* Implement System.Text.Json for Wox.Plugin

* Remove Newtonsoft.Json from launcherInstallComponent

* Update properties with private setter
Format JSON output

* Serialize Get with private set property

* Implement System.Text.Json for ImageResizerUI (#11847)

* Implement System.Text.Json for ImageRezierUI

* Change Newtonsoft.Json.dll to System.Text.Json in ImageResizer

* Add  writefile to spelling whitelist

* Fix installer

* Fix bad merge

Co-authored-by: mykhailopylyp <17161067+mykhailopylyp@users.noreply.github.com>
This commit is contained in:
Roy
2021-08-20 15:36:29 +02:00
committed by GitHub
parent 44ef29ca39
commit ea25bd91b0
29 changed files with 241 additions and 113 deletions

View File

@@ -5,9 +5,9 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text.Json;
using Community.PowerToys.Run.Plugin.VSCodeWorkspaces.SshConfigParser;
using Community.PowerToys.Run.Plugin.VSCodeWorkspaces.VSCodeHelper;
using Newtonsoft.Json;
using Wox.Plugin.Logger;
namespace Community.PowerToys.Run.Plugin.VSCodeWorkspaces.RemoteMachinesHelper
@@ -35,13 +35,14 @@ namespace Community.PowerToys.Run.Plugin.VSCodeWorkspaces.RemoteMachinesHelper
try
{
dynamic vscodeSettingsFile = JsonConvert.DeserializeObject<dynamic>(fileContent);
if (vscodeSettingsFile.ContainsKey("remote.SSH.configFile"))
JsonElement vscodeSettingsFile = JsonSerializer.Deserialize<JsonElement>(fileContent);
if (vscodeSettingsFile.TryGetProperty("remote.SSH.configFile", out var pathElement))
{
var path = vscodeSettingsFile["remote.SSH.configFile"];
if (File.Exists(path.Value))
var path = pathElement.GetString();
if (File.Exists(path))
{
foreach (SshHost h in SshConfig.ParseFile(path.Value))
foreach (SshHost h in SshConfig.ParseFile(path))
{
var machine = new VSCodeRemoteMachine();
machine.Host = h.Host;