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Standardize .NET JSON on System.Text.Json (#12805)
* Implement System.Text.Json for Community.PowerToys.Run.Plugin.VSCodeWorkspaces (#11697) * Implement System.Text.Json for Community.PowerToys.Run.Plugin.VSCodeWorkspaces * Cleanup property names * Implement System.Text.Json for Microsoft.PowerToys.Settings.UI (#11702) * Implement System.Text.Json for Powerlauncher (#11699) * Implement System.Text.Json for Wox.Infrastructure * Implement System.Text.Json for Powerlauncher * Implement System.Text.Json for Microsoft.Plugin.Folder * Implement System.Text.Json for Wox.Plugin * Remove Newtonsoft.Json from launcherInstallComponent * Update properties with private setter Format JSON output * Serialize Get with private set property * Implement System.Text.Json for ImageResizerUI (#11847) * Implement System.Text.Json for ImageRezierUI * Change Newtonsoft.Json.dll to System.Text.Json in ImageResizer * Add writefile to spelling whitelist * Fix installer * Fix bad merge Co-authored-by: mykhailopylyp <17161067+mykhailopylyp@users.noreply.github.com>
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// Copyright (c) Brice Lambson
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// The Brice Lambson licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information. Code forked from Brice Lambson's https://github.com/bricelam/ImageResizer/
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using System;
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using System.Reflection;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace ImageResizer.Properties
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{
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public class WrappedJsonValueConverter : JsonConverterFactory
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{
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public override bool CanConvert(Type typeToConvert)
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{
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return true;
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}
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public override JsonConverter CreateConverter(
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Type type,
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JsonSerializerOptions options)
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{
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if (type == null)
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{
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return null;
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}
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Type keyType = type.UnderlyingSystemType;
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JsonConverter converter = (JsonConverter)Activator.CreateInstance(
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typeof(WrappedJsonConverter<>).MakeGenericType(keyType));
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return converter;
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}
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}
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}
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