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[PTRun][UnitConverter]Preserve more significant digits (#35073)
* [PTRun][UnitConverter]Preserve more significant digits * Use StringComparison.OrdinalIgnoreCase
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@@ -11,8 +11,6 @@ namespace Community.PowerToys.Run.Plugin.UnitConverter
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{
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public static class UnitHandler
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{
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private static readonly int _roundingSignificantDigits = 4;
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private static readonly QuantityInfo[] _included = new QuantityInfo[]
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{
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Acceleration.Info,
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@@ -59,23 +57,6 @@ namespace Community.PowerToys.Run.Plugin.UnitConverter
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return null;
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}
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/// <summary>
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/// Rounds the value to the predefined number of significant digits.
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/// </summary>
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/// <param name="value">Value to be rounded</param>
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public static double Round(double value)
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{
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if (value == 0.0D)
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{
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return 0;
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}
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var power = Math.Floor(Math.Log10(Math.Abs(value)));
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var exponent = Math.Pow(10, power);
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var rounded = Math.Round(value / exponent, _roundingSignificantDigits) * exponent;
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return rounded;
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}
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/// <summary>
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/// Given parsed ConvertModel, computes result. (E.g "1 foot in cm").
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/// </summary>
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@@ -106,7 +87,7 @@ namespace Community.PowerToys.Run.Plugin.UnitConverter
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if (!double.IsNaN(convertedValue))
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{
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UnitConversionResult result = new UnitConversionResult(Round(convertedValue), convertModel.ToUnit, quantityInfo);
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UnitConversionResult result = new UnitConversionResult(convertedValue, convertModel.ToUnit, quantityInfo);
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results.Add(result);
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}
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}
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