[PowerRename][ImageResizer] Tier1 Win11 Context menu (#19000)

* Test win11 tier1 context menu

* Try to test signing

* Cleanup

* Cleanup project file

* Sign dll
Add PowerToys preffix
Add assets to installer

* expect.txt

* Switch to named pipes
Unregister package on uninstall
Remove unneeded files
Cleanup

* Bring back check if package registered but use per-user method

* Fix win11 check

* expect.txt

* Check if package already registered

* Revert "Check if package already registered"

FindPackages() method needs admin privileges.

This reverts commit 5af584fed4.

* Fix PowerRename args checking

* Cleanup assets

* Tier1 context menu ImageResizer
Minor cleanups
Move logic to package.h

* [WIP] Signing and installer
Expect.txt

* Localized context menu title

* Retarget everything 10.0.18362.0 -> 10.0.19041.0

* Address PR comments
 - check if selection renamable
 - minor cleanup
 - struct initialization

* Fix ImageResizerLib project configuration

* More Windows version updates

* Remove unneeded file & try fix resource build error

* Add Microsoft.PowerToys prefix to packages

* Test

* Fix convert-resx-to-rc.ps1 script issue causing resource files compile error

Don't generate empty STRINGTABLE for resx files without data

* Avoid duplicate context menu items

* [BugReportTool] Report installed context menu packages
This commit is contained in:
Stefan Markovic
2022-06-30 22:10:14 +02:00
committed by GitHub
parent a0eacca17f
commit e637902892
148 changed files with 3163 additions and 384 deletions

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<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:uap2="http://schemas.microsoft.com/appx/manifest/uap/windows10/2"
xmlns:uap3="http://schemas.microsoft.com/appx/manifest/uap/windows10/3"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
xmlns:desktop="http://schemas.microsoft.com/appx/manifest/desktop/windows10"
xmlns:desktop4="http://schemas.microsoft.com/appx/manifest/desktop/windows10/4"
xmlns:desktop5="http://schemas.microsoft.com/appx/manifest/desktop/windows10/5"
xmlns:uap10="http://schemas.microsoft.com/appx/manifest/uap/windows10/10"
xmlns:com="http://schemas.microsoft.com/appx/manifest/com/windows10"
IgnorableNamespaces="uap uap2 uap3 rescap desktop desktop4 desktop5 uap10 com">
<Identity Name="Microsoft.PowerToys.ImageResizerContextMenu" ProcessorArchitecture="neutral" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" Version="1.0.0.0" />
<Properties>
<DisplayName>Microsoft.PowerToys.ImageResizerContextMenu</DisplayName>
<PublisherDisplayName>Microsoft</PublisherDisplayName>
<Logo>Assets\storelogo.png</Logo>
<uap10:AllowExternalContent>true</uap10:AllowExternalContent>
</Properties>
<Resources>
<Resource Language="en-us" />
</Resources>
<Dependencies>
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.18950.0" MaxVersionTested="10.0.19000.0" />
</Dependencies>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
<rescap:Capability Name="unvirtualizedResources"/>
</Capabilities>
<Applications>
<Application Id="ImageResizerContextMenu" Executable="ImageResizer.exe" uap10:TrustLevel="mediumIL" uap10:RuntimeBehavior="win32App">
<uap:VisualElements AppListEntry="none" DisplayName="ImageResizerContextMenu" Description="ImageResizerContextMenu" BackgroundColor="transparent" Square150x150Logo="Assets\Square150x150Logo.png" Square44x44Logo="Assets\Square44x44Logo.png">
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" Square310x310Logo="Assets\LargeTile.png" Square71x71Logo="Assets\SmallTile.png"></uap:DefaultTile>
<uap:SplashScreen Image="Assets\SplashScreen.png" />
</uap:VisualElements>
<Extensions>
<desktop4:Extension Category="windows.fileExplorerContextMenus">
<desktop4:FileExplorerContextMenus>
<desktop5:ItemType Type="*">
<desktop5:Verb Id="ImageResizerCommand" Clsid="8F491918-259F-451A-950F-8C3EBF4864AF" />
</desktop5:ItemType>
</desktop4:FileExplorerContextMenus>
</desktop4:Extension>
<com:Extension Category="windows.comServer">
<com:ComServer>
<com:SurrogateServer DisplayName="Context menu verb handler">
<com:Class Id="8F491918-259F-451A-950F-8C3EBF4864AF" Path="PowerToys.ImageResizerContextMenu.dll" ThreadingModel="STA"/>
</com:SurrogateServer>
</com:ComServer>
</com:Extension>
</Extensions>
</Application>
</Applications>
</Package>

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#include <windows.h>
#include "Generated Files/resource.h"
#include "../../../../common/version/version.h"
#define APSTUDIO_READONLY_SYMBOLS
#include "winres.h"
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION FILE_VERSION
PRODUCTVERSION PRODUCT_VERSION
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", COMPANY_NAME
VALUE "FileDescription", FILE_DESCRIPTION
VALUE "FileVersion", FILE_VERSION_STRING
VALUE "InternalName", INTERNAL_NAME
VALUE "LegalCopyright", COPYRIGHT_NOTE
VALUE "OriginalFilename", ORIGINAL_FILENAME
VALUE "ProductName", PRODUCT_NAME
VALUE "ProductVersion", PRODUCT_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild">
<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(SolutionDir)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h ImageResizerContextMenu.base.rc ImageResizerContextMenu.rc" />
</Target>
<PropertyGroup Label="Globals">
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{93b72a06-c8bd-484f-a6f7-c9f280b150bf}</ProjectGuid>
<RootNamespace>ImageResizerContextMenu</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<TargetName>PowerToys.ImageResizerContextMenu</TargetName>
<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\modules\ImageResizer\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;IMAGERESIZERCONTEXTMENU_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<AdditionalIncludeDirectories>..\ImageResizerLib;..\..\..\common\inc;..\..\..\common\Telemetry;..\..\;..\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>Source.def</ModuleDefinitionFile>
</Link>
<PreBuildEvent>
<Command>del $(OutDir)*.msix /q
MakeAppx.exe pack /d . /p $(OutDir)ImageResizerContextMenuPackage.msix /nv</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;IMAGERESIZERCONTEXTMENU_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<AdditionalIncludeDirectories>..\ImageResizerLib;..\..\..\common\inc;..\..\..\common\Telemetry;..\..\;..\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>Source.def</ModuleDefinitionFile>
</Link>
<PreBuildEvent>
<Command>del $(OutDir)*.msix /q
MakeAppx.exe pack /d . /p $(OutDir)ImageResizerContextMenuPackage.msix /nv</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="framework.h" />
<ClInclude Include="pch.h" />
<None Include="resource.base.h" />
<ClInclude Include="Generated Files/resource.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Generated Files/ImageResizerContextMenu.rc" />
<None Include="ImageResizerContextMenu.base.rc" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<None Include="Assets\**" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<ItemGroup>
<None Include="ImageResizer.ico" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\common\logger\logger.vcxproj">
<Project>{d9b8fc84-322a-4f9f-bbb9-20915c47ddfd}</Project>
</ProjectReference>
<ProjectReference Include="..\..\..\common\SettingsAPI\SettingsAPI.vcxproj">
<Project>{6955446d-23f7-4023-9bb3-8657f904af99}</Project>
</ProjectReference>
<ProjectReference Include="..\ImageResizerLib\ImageResizerLib.vcxproj">
<Project>{18b3db45-4ffe-4d01-97d6-5223feee1853}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="Resources.resx" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="..\..\..\..\deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.220201.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.220201.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.220201.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.220201.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220418.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="framework.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Generated Files/resource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="pch.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="Assets\**">
<Filter>Resource Files</Filter>
</None>
<None Include="ImageResizer.ico">
<Filter>Resource Files</Filter>
</None>
<None Include="packages.config" />
<None Include="resource.base.h">
<Filter>Header Files</Filter>
</None>
<None Include="ImageResizerContextMenu.base.rc">
<Filter>Resource Files</Filter>
</None>
<None Include="Resources.resx">
<Filter>Resource Files</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Generated Files/ImageResizerContextMenu.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

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@@ -0,0 +1,126 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Resize_Pictures_Title" xml:space="preserve">
<value>Resize pictures</value>
</data>
<data name="ImageResizer_App_Name" xml:space="preserve">
<value>Image Resizer</value>
</data>
</root>

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@@ -0,0 +1,5 @@
LIBRARY
EXPORTS
DllCanUnloadNow PRIVATE
DllGetClassObject PRIVATE
DllGetActivationFactory PRIVATE

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@@ -0,0 +1,272 @@
// dllmain.cpp : Defines the entry point for the DLL application.
#include "pch.h"
#include <atlfile.h>
#include <atlstr.h>
#include <Shlwapi.h>
#include <shobjidl_core.h>
#include <string>
#include <common/utils/elevation.h>
#include <common/utils/process_path.h>
#include <common/utils/resources.h>
#include <Settings.h>
#include <trace.h>
#include <wil/win32_helpers.h>
#include <wrl/module.h>
#include "Generated Files/resource.h"
using namespace Microsoft::WRL;
HINSTANCE g_hInst = 0;
#define BUFSIZE 4096 * 4
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
g_hInst = hModule;
Trace::RegisterProvider();
break;
case DLL_PROCESS_DETACH:
Trace::UnregisterProvider();
break;
}
return TRUE;
}
class __declspec(uuid("8F491918-259F-451A-950F-8C3EBF4864AF")) ImageResizerContextMenuCommand final : public RuntimeClass<RuntimeClassFlags<ClassicCom>, IExplorerCommand, IObjectWithSite>
{
public:
virtual const wchar_t* Title() { return L"Image Resizer"; }
virtual const EXPCMDFLAGS Flags() { return ECF_DEFAULT; }
virtual const EXPCMDSTATE State(_In_opt_ IShellItemArray* selection) { return ECS_ENABLED; }
// IExplorerCommand
IFACEMETHODIMP GetTitle(_In_opt_ IShellItemArray* items, _Outptr_result_nullonfailure_ PWSTR* name)
{
wchar_t strResizePictures[64] = { 0 };
LoadString(g_hInst, IDS_RESIZE_PICTURES_TITLE, strResizePictures, ARRAYSIZE(strResizePictures));
return SHStrDup(strResizePictures, name);
}
IFACEMETHODIMP GetIcon(_In_opt_ IShellItemArray*, _Outptr_result_nullonfailure_ PWSTR* icon)
{
std::wstring iconResourcePath = get_module_folderpath(g_hInst);
iconResourcePath += L"\\";
iconResourcePath += L"ImageResizer.ico";
return SHStrDup(iconResourcePath.c_str(), icon);
}
IFACEMETHODIMP GetToolTip(_In_opt_ IShellItemArray*, _Outptr_result_nullonfailure_ PWSTR* infoTip)
{
*infoTip = nullptr;
return E_NOTIMPL;
}
IFACEMETHODIMP GetCanonicalName(_Out_ GUID* guidCommandName)
{
*guidCommandName = __uuidof(this);
return S_OK;
}
IFACEMETHODIMP GetState(_In_opt_ IShellItemArray* selection, _In_ BOOL okToBeSlow, _Out_ EXPCMDSTATE* cmdState)
{
if (!CSettingsInstance().GetEnabled())
{
*cmdState = ECS_HIDDEN;
return S_OK;
}
// Hide if the file is not an image
*cmdState = ECS_HIDDEN;
// Suppressing C26812 warning as the issue is in the shtypes.h library
#pragma warning(suppress : 26812)
PERCEIVED type;
PERCEIVEDFLAG flag;
IShellItem* shellItem;
//Check extension of first item in the list (the item which is right-clicked on)
selection->GetItemAt(0, &shellItem);
LPTSTR pszPath;
// Retrieves the entire file system path of the file from its shell item
shellItem->GetDisplayName(SIGDN_FILESYSPATH, &pszPath);
LPTSTR pszExt = PathFindExtension(pszPath);
// TODO: Instead, detect whether there's a WIC codec installed that can handle this file
AssocGetPerceivedType(pszExt, &type, &flag, NULL);
CoTaskMemFree(pszPath);
// If selected file is an image...
if (type == PERCEIVED_TYPE_IMAGE)
{
*cmdState = ECS_ENABLED;
}
return S_OK;
}
IFACEMETHODIMP Invoke(_In_opt_ IShellItemArray* selection, _In_opt_ IBindCtx*) noexcept
try
{
Trace::Invoked();
HRESULT hr = S_OK;
if (selection)
{
hr = ResizePictures(selection);
}
Trace::InvokedRet(hr);
return hr;
}
CATCH_RETURN();
IFACEMETHODIMP GetFlags(_Out_ EXPCMDFLAGS* flags)
{
*flags = Flags();
return S_OK;
}
IFACEMETHODIMP EnumSubCommands(_COM_Outptr_ IEnumExplorerCommand** enumCommands)
{
*enumCommands = nullptr;
return E_NOTIMPL;
}
// IObjectWithSite
IFACEMETHODIMP SetSite(_In_ IUnknown* site) noexcept
{
m_site = site;
return S_OK;
}
IFACEMETHODIMP GetSite(_In_ REFIID riid, _COM_Outptr_ void** site) noexcept { return m_site.CopyTo(riid, site); }
protected:
ComPtr<IUnknown> m_site;
private:
HRESULT StartNamedPipeServerAndSendData(std::wstring pipe_name)
{
hPipe = CreateNamedPipe(
pipe_name.c_str(),
PIPE_ACCESS_DUPLEX |
WRITE_DAC,
PIPE_TYPE_MESSAGE |
PIPE_READMODE_MESSAGE |
PIPE_WAIT,
PIPE_UNLIMITED_INSTANCES,
BUFSIZE,
BUFSIZE,
0,
NULL);
if (hPipe == NULL || hPipe == INVALID_HANDLE_VALUE)
{
return E_FAIL;
}
// This call blocks until a client process connects to the pipe
BOOL connected = ConnectNamedPipe(hPipe, NULL);
if (!connected)
{
if (GetLastError() == ERROR_PIPE_CONNECTED)
{
return S_OK;
}
else
{
CloseHandle(hPipe);
}
return E_FAIL;
}
return S_OK;
}
HRESULT ResizePictures(IShellItemArray* psiItemArray)
{
// Set the application path based on the location of the dll
std::wstring path = get_module_folderpath(g_hInst);
path = path + L"\\PowerToys.ImageResizer.exe";
std::wstring pipe_name(L"\\\\.\\pipe\\powertoys_imageresizerinput_");
UUID temp_uuid;
wchar_t* uuid_chars = nullptr;
if (UuidCreate(&temp_uuid) == RPC_S_UUID_NO_ADDRESS)
{
auto val = get_last_error_message(GetLastError());
Logger::warn(L"UuidCreate can not create guid. {}", val.has_value() ? val.value() : L"");
}
else if (UuidToString(&temp_uuid, (RPC_WSTR*)&uuid_chars) != RPC_S_OK)
{
auto val = get_last_error_message(GetLastError());
Logger::warn(L"UuidToString can not convert to string. {}", val.has_value() ? val.value() : L"");
}
if (uuid_chars != nullptr)
{
pipe_name += std::wstring(uuid_chars);
RpcStringFree((RPC_WSTR*)&uuid_chars);
uuid_chars = nullptr;
}
create_pipe_thread = std::thread(&ImageResizerContextMenuCommand::StartNamedPipeServerAndSendData, this, pipe_name);
RunNonElevatedEx(path.c_str(), pipe_name, get_module_folderpath(g_hInst));
create_pipe_thread.join();
if (hPipe != INVALID_HANDLE_VALUE)
{
CAtlFile writePipe(hPipe);
//m_pdtobj will be NULL when invoked from the MSIX build as Initialize is never called (IShellExtInit functions aren't called in case of MSIX).
DWORD fileCount = 0;
// Gets the list of files currently selected using the IShellItemArray
psiItemArray->GetCount(&fileCount);
// Iterate over the list of files
for (DWORD i = 0; i < fileCount; i++)
{
IShellItem* shellItem;
psiItemArray->GetItemAt(i, &shellItem);
LPWSTR itemName;
// Retrieves the entire file system path of the file from its shell item
shellItem->GetDisplayName(SIGDN_FILESYSPATH, &itemName);
CString fileName(itemName);
fileName.Append(_T("\r\n"));
// Write the file path into the input stream for image resizer
writePipe.Write(fileName, fileName.GetLength() * sizeof(TCHAR));
}
writePipe.Close();
}
return S_OK;
}
std::thread create_pipe_thread;
HANDLE hPipe = INVALID_HANDLE_VALUE;
std::wstring app_name = L"ImageResizer";
};
CoCreatableClass(ImageResizerContextMenuCommand)
CoCreatableClassWrlCreatorMapInclude(ImageResizerContextMenuCommand)
STDAPI DllGetActivationFactory(_In_ HSTRING activatableClassId, _COM_Outptr_ IActivationFactory** factory)
{
return Module<ModuleType::InProc>::GetModule().GetActivationFactory(activatableClassId, factory);
}
STDAPI DllCanUnloadNow()
{
return Module<InProc>::GetModule().GetObjectCount() == 0 ? S_OK : S_FALSE;
}
STDAPI DllGetClassObject(_In_ REFCLSID rclsid, _In_ REFIID riid, _COM_Outptr_ void** instance)
{
return Module<InProc>::GetModule().GetClassObject(rclsid, riid, instance);
}

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#pragma once
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.220418.1" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.220201.1" targetFramework="native" />
</packages>

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// pch.cpp: source file corresponding to the pre-compiled header
#include "pch.h"
// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.

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// pch.h: This is a precompiled header file.
// Files listed below are compiled only once, improving build performance for future builds.
// This also affects IntelliSense performance, including code completion and many code browsing features.
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
// Do not add files here that you will be updating frequently as this negates the performance advantage.
#ifndef PCH_H
#define PCH_H
// add headers that you want to pre-compile here
#include "framework.h"
#endif //PCH_H

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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by ImageResizerContextMenu.rc
//////////////////////////////
// Non-localizable
#define FILE_DESCRIPTION "PowerToys Image Resizer Context Menu"
#define INTERNAL_NAME "PowerToys.ImageResizerContextMenu.dll"
#define ORIGINAL_FILENAME "PowerToys.ImageResizerContextMenu.dll"
// Non-localizable
//////////////////////////////

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#pragma once
#include <winsdkver.h>
#include <SDKDDKVer.h>