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Editor should come up on the monitor with the foreground window. Defaults to primary monitor if there is no foreground window.
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@@ -20,7 +20,6 @@ namespace FancyZonesEditor
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private ushort _idInitial = 0;
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public App()
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{
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//init settings
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_settings = new Settings();
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}
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@@ -64,8 +63,7 @@ namespace FancyZonesEditor
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}
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foundModel.IsSelected = true;
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// TODO: multimon
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// Pass in the correct args to show on the desired monitor
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EditorOverlay overlay = new EditorOverlay();
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overlay.Show();
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overlay.DataContext = foundModel;
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