[Light Switch] Refactor + cleaner behavior (#43159)

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
This PR also includes a refactor to the light switch service. The
refactor will help me make cleaner updates in the future and makes the
"state" easier to track through the service.

## Validation
Completed the following steps as testing for normal behavior and edge
cases:

1. Start up
- Check defaults (delete settings.json files)
- Ensure PowerToys properly starts/does not start the module
- Ensure turning the module on and off starts/terminates the service
- Ensure the settings in the settings file are reflected in the front
end
2. Manual Override Activation
- Ensure that pressing the shortcut key triggers an update
- Ensure that pressing the shortcut key triggers a block in the schedule
(Should see logs Skipping schedule due to manual override)
- Ensure that changing windows settings triggers a manual override (at
the next minute)
- Ensure in both scenarios that the schedule is ignored until a boundary
is met
- Ensure that the schedule resumes following the boundary clearance.
4. New Day Detection / Sun Time Recalculation
- Keep service running past midnight (or simulate date change)
- Verify the last updated day is updated
- Verify new sun times are accurate and set in settings.
5. Coordinates / Mode Change
- Ensure that updates occur when the coordinates or mode changes. These
updates should reflect the new settings.
6. Schedule Mode OFF
- Turn the schedule off, check logs for notice
- Ensure the shortcut still works
- Ensure the schedule resumes as expected once turned back on.
8. Sleep / Hibernate Resume
- Set your schedule to change themes in the next 2 minutes.
- Send your machine to hibernate shutdown /h 
- Wake your machine after your theme should have changed and ensure
Light Switch catches itself up
- Repeat steps above but with a manual override triggered prior to the
theme change.Ensure manual override is flushed and schedule resumes.
9. Stop and Restart behavior
- Stop and restart the module. Ensure it behaves as expected. No reset
settings, etc.
This commit is contained in:
Jaylyn Barbee
2025-11-05 13:34:26 -05:00
committed by GitHub
parent 47c779e0a0
commit e448d731f8
7 changed files with 266 additions and 257 deletions

View File

@@ -11,7 +11,6 @@
#include <logger/logger_settings.h>
#include <logger/logger.h>
#include <utils/logger_helper.h>
#include <LightSwitchServiceObserver.h>
SERVICE_STATUS g_ServiceStatus = {};
SERVICE_STATUS_HANDLE g_StatusHandle = nullptr;
@@ -20,6 +19,7 @@ extern int g_lastUpdatedDay = -1;
static ScheduleMode prevMode = ScheduleMode::Off;
static std::wstring prevLat, prevLon;
static int prevMinutes = -1;
static bool lastOverrideStatus = false;
VOID WINAPI ServiceMain(DWORD argc, LPTSTR* argv);
VOID WINAPI ServiceCtrlHandler(DWORD dwCtrl);
@@ -164,48 +164,8 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
LightSwitchSettings::instance().InitFileWatcher();
LightSwitchServiceObserver observer({ SettingId::LightTime,
SettingId::DarkTime,
SettingId::ScheduleMode,
SettingId::Sunrise_Offset,
SettingId::Sunset_Offset });
HANDLE hManualOverride = OpenEventW(SYNCHRONIZE | EVENT_MODIFY_STATE, FALSE, L"POWERTOYS_LIGHTSWITCH_MANUAL_OVERRIDE");
auto applyTheme = [](int nowMinutes, int lightMinutes, int darkMinutes, const auto& settings) {
bool isLightActive = (lightMinutes < darkMinutes) ? (nowMinutes >= lightMinutes && nowMinutes < darkMinutes) : (nowMinutes >= lightMinutes || nowMinutes < darkMinutes);
bool isSystemCurrentlyLight = GetCurrentSystemTheme();
bool isAppsCurrentlyLight = GetCurrentAppsTheme();
if (isLightActive)
{
if (settings.changeSystem && !isSystemCurrentlyLight)
{
SetSystemTheme(true);
Logger::info(L"[LightSwitchService] Changing system theme to light mode.");
}
if (settings.changeApps && !isAppsCurrentlyLight)
{
SetAppsTheme(true);
Logger::info(L"[LightSwitchService] Changing apps theme to light mode.");
}
}
else
{
if (settings.changeSystem && isSystemCurrentlyLight)
{
SetSystemTheme(false);
Logger::info(L"[LightSwitchService] Changing system theme to dark mode.");
}
if (settings.changeApps && isAppsCurrentlyLight)
{
SetAppsTheme(false);
Logger::info(L"[LightSwitchService] Changing apps theme to dark mode.");
}
}
};
LightSwitchSettings::instance().LoadSettings();
auto& settings = LightSwitchSettings::instance().settings();
@@ -213,22 +173,22 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
GetLocalTime(&st);
int nowMinutes = st.wHour * 60 + st.wMinute;
// Handle initial theme application if necessary
if (settings.scheduleMode != ScheduleMode::Off)
{
applyTheme(nowMinutes,
settings.lightTime + settings.sunrise_offset,
settings.darkTime + settings.sunset_offset,
settings);
Logger::trace(L"[LightSwitchService] Initialized g_lastUpdatedDay = {}", g_lastUpdatedDay);
Logger::info(L"[LightSwitchService] Schedule mode is set to {}. Applying theme if necessary.", settings.scheduleMode);
LightSwitchSettings::instance().ApplyThemeIfNecessary();
}
else
{
Logger::info(L"[LightSwitchService] Schedule mode is OFF - ticker suspended, waiting for manual action or mode change.");
Logger::info(L"[LightSwitchService] Schedule mode is set to Off.");
}
g_lastUpdatedDay = st.wDay;
Logger::info(L"[LightSwitchService] Initializing g_lastUpdatedDay to {}.", g_lastUpdatedDay);
ULONGLONG lastSettingsReload = 0;
// ticker loop
for (;;)
{
HANDLE waits[2] = { g_ServiceStopEvent, hParent };
@@ -237,13 +197,10 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
const auto& settings = LightSwitchSettings::instance().settings();
bool scheduleJustEnabled = (prevMode == ScheduleMode::Off && settings.scheduleMode != ScheduleMode::Off);
prevMode = settings.scheduleMode;
// ─── Handle "Schedule Off" Mode ─────────────────────────────────────────────
// If the mode is set to Off, suspend the scheduler and avoid extra work
if (settings.scheduleMode == ScheduleMode::Off)
{
Logger::info(L"[LightSwitchService] Schedule mode OFF - suspending scheduler but keeping service alive.");
Logger::info(L"[LightSwitchService] Schedule mode is OFF - suspending scheduler but keeping service alive.");
if (!hManualOverride)
hManualOverride = OpenEventW(SYNCHRONIZE | EVENT_MODIFY_STATE, FALSE, L"POWERTOYS_LIGHTSWITCH_MANUAL_OVERRIDE");
@@ -283,7 +240,6 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
{
Logger::trace(L"[LightSwitchService] Settings change event triggered, reloading settings...");
ResetEvent(LightSwitchSettings::instance().GetSettingsChangedEvent());
LightSwitchSettings::instance().LoadSettings();
const auto& newSettings = LightSwitchSettings::instance().settings();
lastSettingsReload = GetTickCount64();
@@ -298,73 +254,150 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
continue;
}
// ─── Normal Schedule Loop ───────────────────────────────────────────────────
bool scheduleJustEnabled = (prevMode == ScheduleMode::Off && settings.scheduleMode != ScheduleMode::Off);
prevMode = settings.scheduleMode;
ULONGLONG nowTick = GetTickCount64();
bool recentSettingsReload = (nowTick - lastSettingsReload < 5000);
bool recentSettingsReload = (nowTick - lastSettingsReload < 2000);
if (g_lastUpdatedDay != -1)
Logger::debug(L"[LightSwitchService] Current g_lastUpdatedDay value = {}.", g_lastUpdatedDay);
// Manual Override Detection Logic
bool manualOverrideActive = (hManualOverride && WaitForSingleObject(hManualOverride, 0) == WAIT_OBJECT_0);
if (manualOverrideActive != lastOverrideStatus)
{
bool manualOverrideActive = (hManualOverride && WaitForSingleObject(hManualOverride, 0) == WAIT_OBJECT_0);
Logger::debug(L"[LightSwitchService] Manual override active = {}", manualOverrideActive);
lastOverrideStatus = manualOverrideActive;
}
if (settings.scheduleMode != ScheduleMode::Off && !recentSettingsReload && !scheduleJustEnabled)
if (settings.scheduleMode != ScheduleMode::Off && !recentSettingsReload && !scheduleJustEnabled && !manualOverrideActive)
{
bool currentSystemTheme = GetCurrentSystemTheme();
bool currentAppsTheme = GetCurrentAppsTheme();
SYSTEMTIME st;
GetLocalTime(&st);
int nowMinutes = st.wHour * 60 + st.wMinute;
int lightBoundary = 0;
int darkBoundary = 0;
if (settings.scheduleMode == ScheduleMode::SunsetToSunrise)
{
Logger::debug(L"[LightSwitchService] Checking if manual override is active...");
bool manualOverrideActive = (hManualOverride && WaitForSingleObject(hManualOverride, 0) == WAIT_OBJECT_0);
Logger::debug(L"[LightSwitchService] Manual override active = {}", manualOverrideActive);
if (!manualOverrideActive)
{
bool currentSystemTheme = GetCurrentSystemTheme();
bool currentAppsTheme = GetCurrentAppsTheme();
SYSTEMTIME st;
GetLocalTime(&st);
int nowMinutes = st.wHour * 60 + st.wMinute;
bool shouldBeLight = (settings.lightTime < settings.darkTime) ? (nowMinutes >= settings.lightTime && nowMinutes < settings.darkTime) : (nowMinutes >= settings.lightTime || nowMinutes < settings.darkTime);
Logger::debug(L"[LightSwitchService] shouldBeLight = {}", shouldBeLight);
if ((settings.changeSystem && (currentSystemTheme != shouldBeLight)) ||
(settings.changeApps && (currentAppsTheme != shouldBeLight)))
{
Logger::debug(L"[LightSwitchService] External theme change detected - enabling manual override");
if (!hManualOverride)
{
hManualOverride = OpenEventW(SYNCHRONIZE | EVENT_MODIFY_STATE, FALSE, L"POWERTOYS_LIGHTSWITCH_MANUAL_OVERRIDE");
if (!hManualOverride)
hManualOverride = CreateEventW(nullptr, TRUE, FALSE, L"POWERTOYS_LIGHTSWITCH_MANUAL_OVERRIDE");
}
if (hManualOverride)
{
SetEvent(hManualOverride);
Logger::info(L"[LightSwitchService] Detected manual theme change outside of LightSwitch. Triggering manual override.");
skipRest = true;
}
}
}
lightBoundary = (settings.lightTime + settings.sunrise_offset) % 1440;
darkBoundary = (settings.darkTime + settings.sunset_offset) % 1440;
}
else
{
Logger::debug(L"[LightSwitchService] Skipping external-change detection (schedule off, recent reload, or just enabled).");
lightBoundary = settings.lightTime;
darkBoundary = settings.darkTime;
}
bool shouldBeLight = (lightBoundary < darkBoundary) ? (nowMinutes >= lightBoundary && nowMinutes < darkBoundary) : (nowMinutes >= lightBoundary || nowMinutes < darkBoundary);
Logger::debug(L"[LightSwitchService] shouldBeLight = {}", shouldBeLight);
bool systemMismatch = settings.changeSystem && (currentSystemTheme != shouldBeLight);
bool appsMismatch = settings.changeApps && (currentAppsTheme != shouldBeLight);
if (systemMismatch || appsMismatch)
{
// Make sure this is not because we crossed a boundary
bool crossedBoundary = false;
if (prevMinutes != -1)
{
if (nowMinutes < prevMinutes)
{
// wrapped around midnight
crossedBoundary = (prevMinutes <= lightBoundary || nowMinutes >= lightBoundary) ||
(prevMinutes <= darkBoundary || nowMinutes >= darkBoundary);
}
else
{
crossedBoundary = (prevMinutes < lightBoundary && nowMinutes >= lightBoundary) ||
(prevMinutes < darkBoundary && nowMinutes >= darkBoundary);
}
}
if (crossedBoundary)
{
Logger::info(L"[LightSwitchService] Missed boundary detected. Applying theme instead of triggering manual override.");
LightSwitchSettings::instance().ApplyThemeIfNecessary();
}
else
{
Logger::info(L"[LightSwitchService] External {} theme change detected, enabling manual override.",
systemMismatch && appsMismatch ? L"system/app" :
systemMismatch ? L"system" :
L"app");
SetEvent(hManualOverride);
skipRest = true;
}
}
}
else
{
Logger::debug(L"[LightSwitchService] Skipping external-change detection (schedule off, recent reload, or just enabled).");
}
if (hManualOverride)
manualOverrideActive = (WaitForSingleObject(hManualOverride, 0) == WAIT_OBJECT_0);
if (manualOverrideActive)
{
int lightBoundary = (settings.lightTime + settings.sunrise_offset) % 1440;
int darkBoundary = (settings.darkTime + settings.sunset_offset) % 1440;
SYSTEMTIME st;
GetLocalTime(&st);
nowMinutes = st.wHour * 60 + st.wMinute;
bool crossedLight = false;
bool crossedDark = false;
if (prevMinutes != -1)
{
// this means we are in a new day cycle
if (nowMinutes < prevMinutes)
{
crossedLight = (prevMinutes <= lightBoundary || nowMinutes >= lightBoundary);
crossedDark = (prevMinutes <= darkBoundary || nowMinutes >= darkBoundary);
}
else
{
crossedLight = (prevMinutes < lightBoundary && nowMinutes >= lightBoundary);
crossedDark = (prevMinutes < darkBoundary && nowMinutes >= darkBoundary);
}
}
if (crossedLight || crossedDark)
{
ResetEvent(hManualOverride);
Logger::info(L"[LightSwitchService] Manual override cleared after crossing schedule boundary.");
}
else
{
Logger::debug(L"[LightSwitchService] Skipping schedule due to manual override");
skipRest = true;
}
}
// ─── Apply Schedule Logic ───────────────────────────────────────────────────
// Apply theme if nothing has made us skip
if (!skipRest)
{
// Next two conditionals check for any updates necessary to the sun times.
bool modeChangedToSunset = (prevMode != settings.scheduleMode &&
settings.scheduleMode == ScheduleMode::SunsetToSunrise);
bool coordsChanged = (prevLat != settings.latitude || prevLon != settings.longitude);
if ((modeChangedToSunset || coordsChanged) && settings.scheduleMode == ScheduleMode::SunsetToSunrise)
{
Logger::info(L"[LightSwitchService] Mode or coordinates changed, recalculating sun times.");
update_sun_times(settings);
SYSTEMTIME st;
GetLocalTime(&st);
Logger::info(L"[LightSwitchService] Mode or coordinates changed, recalculating sun times.");
update_sun_times(settings);
g_lastUpdatedDay = st.wDay;
prevMode = settings.scheduleMode;
prevLat = settings.latitude;
@@ -383,70 +416,23 @@ DWORD WINAPI ServiceWorkerThread(LPVOID lpParam)
Logger::info(L"[LightSwitchService] Recalculated sun times at new day boundary.");
}
// settings after any necessary updates.
LightSwitchSettings::instance().LoadSettings();
const auto& currentSettings = LightSwitchSettings::instance().settings();
wchar_t msg[160];
swprintf_s(msg,
L"[LightSwitchService] now=%02d:%02d | light=%02d:%02d | dark=%02d:%02d | mode=%d",
L"[LightSwitchService] now=%02d:%02d | light=%02d:%02d | dark=%02d:%02d | mode=%s",
st.wHour,
st.wMinute,
currentSettings.lightTime / 60,
currentSettings.lightTime % 60,
currentSettings.darkTime / 60,
currentSettings.darkTime % 60,
static_cast<int>(currentSettings.scheduleMode));
ToString(currentSettings.scheduleMode).c_str());
Logger::info(msg);
bool manualOverrideActive = false;
if (hManualOverride)
manualOverrideActive = (WaitForSingleObject(hManualOverride, 0) == WAIT_OBJECT_0);
if (manualOverrideActive)
{
int lightBoundary = (currentSettings.lightTime + currentSettings.sunrise_offset) % 1440;
int darkBoundary = (currentSettings.darkTime + currentSettings.sunset_offset) % 1440;
bool crossedLight = false;
bool crossedDark = false;
if (prevMinutes != -1)
{
if (nowMinutes < prevMinutes)
{
crossedLight = (prevMinutes <= lightBoundary || nowMinutes >= lightBoundary);
crossedDark = (prevMinutes <= darkBoundary || nowMinutes >= darkBoundary);
}
else
{
crossedLight = (prevMinutes < lightBoundary && nowMinutes >= lightBoundary);
crossedDark = (prevMinutes < darkBoundary && nowMinutes >= darkBoundary);
}
}
Logger::debug(L"[LightSwitchService] prevMinutes={} nowMinutes={} light={} dark={}",
prevMinutes,
nowMinutes,
lightBoundary,
darkBoundary);
if (crossedLight || crossedDark)
{
ResetEvent(hManualOverride);
Logger::info(L"[LightSwitchService] Manual override cleared after crossing schedule boundary.");
}
else
{
Logger::info(L"[LightSwitchService] Skipping schedule due to manual override");
skipRest = true;
}
}
if (!skipRest)
applyTheme(nowMinutes,
currentSettings.lightTime + currentSettings.sunrise_offset,
currentSettings.darkTime + currentSettings.sunset_offset,
currentSettings);
LightSwitchSettings::instance().ApplyThemeIfNecessary();
}
// ─── Wait For Next Minute Tick Or Stop Event ────────────────────────────────
@@ -480,54 +466,6 @@ cleanup:
return 0;
}
void ApplyThemeNow()
{
LightSwitchSettings::instance().LoadSettings();
const auto& settings = LightSwitchSettings::instance().settings();
SYSTEMTIME st;
GetLocalTime(&st);
int nowMinutes = st.wHour * 60 + st.wMinute;
bool shouldBeLight = false;
if (settings.lightTime < settings.darkTime)
shouldBeLight = (nowMinutes >= settings.lightTime && nowMinutes < settings.darkTime);
else
shouldBeLight = (nowMinutes >= settings.lightTime || nowMinutes < settings.darkTime);
bool isSystemCurrentlyLight = GetCurrentSystemTheme();
bool isAppsCurrentlyLight = GetCurrentAppsTheme();
Logger::info(L"[LightSwitchService] Applying (if needed) theme immediately due to schedule change.");
if (shouldBeLight)
{
if (settings.changeSystem && !isSystemCurrentlyLight)
{
SetSystemTheme(true);
Logger::info(L"[LightSwitchService] Changing system theme to light mode.");
}
if (settings.changeApps && !isAppsCurrentlyLight)
{
SetAppsTheme(true);
Logger::info(L"[LightSwitchService] Changing apps theme to light mode.");
}
}
else
{
if (settings.changeSystem && isSystemCurrentlyLight)
{
SetSystemTheme(false);
Logger::info(L"[LightSwitchService] Changing system theme to dark mode.");
}
if (settings.changeApps && isAppsCurrentlyLight)
{
SetAppsTheme(false);
Logger::info(L"[LightSwitchService] Changing apps theme to dark mode.");
}
}
}
int APIENTRY wWinMain(HINSTANCE, HINSTANCE, PWSTR, int)
{
if (powertoys_gpo::getConfiguredLightSwitchEnabledValue() == powertoys_gpo::gpo_rule_configured_disabled)

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@@ -74,7 +74,6 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="LightSwitchService.cpp" />
<ClCompile Include="LightSwitchServiceObserver.cpp" />
<ClCompile Include="LightSwitchSettings.cpp" />
<ClCompile Include="SettingsConstants.cpp" />
<ClCompile Include="ThemeHelper.cpp" />
@@ -85,7 +84,6 @@
<ResourceCompile Include="LightSwitchService.rc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="LightSwitchServiceObserver.h" />
<ClInclude Include="LightSwitchSettings.h" />
<ClInclude Include="SettingsConstants.h" />
<ClInclude Include="SettingsObserver.h" />

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@@ -33,9 +33,6 @@
<ClCompile Include="WinHookEventIDs.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="LightSwitchServiceObserver.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ThemeScheduler.h">
@@ -56,9 +53,6 @@
<ClInclude Include="WinHookEventIDs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="LightSwitchServiceObserver.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Natvis Include="$(MSBuildThisFileDirectory)..\..\natvis\wil.natvis" />

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@@ -1,29 +0,0 @@
#include "LightSwitchServiceObserver.h"
#include <logger.h>
#include "LightSwitchSettings.h"
// These are defined elsewhere in your service module (ServiceWorkerThread.cpp)
extern int g_lastUpdatedDay;
void ApplyThemeNow();
void LightSwitchServiceObserver::SettingsUpdate(SettingId id)
{
Logger::info(L"[LightSwitchService] Setting changed: {}", static_cast<int>(id));
g_lastUpdatedDay = -1;
ApplyThemeNow();
}
bool LightSwitchServiceObserver::WantsToBeNotified(SettingId id) const noexcept
{
switch (id)
{
case SettingId::LightTime:
case SettingId::DarkTime:
case SettingId::ScheduleMode:
case SettingId::Sunrise_Offset:
case SettingId::Sunset_Offset:
return true;
default:
return false;
}
}

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@@ -1,16 +0,0 @@
#pragma once
#include "SettingsObserver.h"
// The LightSwitchServiceObserver reacts when LightSwitchSettings changes.
class LightSwitchServiceObserver : public SettingsObserver
{
public:
explicit LightSwitchServiceObserver(std::unordered_set<SettingId> observedSettings) :
SettingsObserver(std::move(observedSettings))
{
}
void SettingsUpdate(SettingId id) override;
bool WantsToBeNotified(SettingId id) const noexcept override;
};

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@@ -2,7 +2,7 @@
#include <common/utils/json.h>
#include <common/SettingsAPI/settings_helpers.h>
#include "SettingsObserver.h"
#include "ThemeHelper.h"
#include <filesystem>
#include <fstream>
#include <WinHookEventIDs.h>
@@ -38,13 +38,80 @@ void LightSwitchSettings::InitFileWatcher()
m_settingsFileWatcher = std::make_unique<FileWatcher>(
GetSettingsFileName(),
[this]() {
Logger::info(L"[LightSwitchSettings] Settings file changed, signaling event.");
LoadSettings();
SetEvent(m_settingsChangedEvent);
using namespace std::chrono;
{
std::lock_guard<std::mutex> lock(m_debounceMutex);
m_lastChangeTime = steady_clock::now();
if (m_debouncePending)
return;
m_debouncePending = true;
}
m_debounceThread = std::jthread([this](std::stop_token stop) {
using namespace std::chrono;
while (!stop.stop_requested())
{
std::this_thread::sleep_for(seconds(3));
auto elapsed = steady_clock::now() - m_lastChangeTime;
if (elapsed >= seconds(1))
break;
}
{
std::lock_guard<std::mutex> lock(m_debounceMutex);
m_debouncePending = false;
}
Logger::info(L"[LightSwitchSettings] Settings file stabilized, reloading.");
try
{
LoadSettings();
ApplyThemeIfNecessary();
SetEvent(m_settingsChangedEvent);
}
catch (const std::exception& e)
{
std::wstring wmsg;
wmsg.assign(e.what(), e.what() + strlen(e.what()));
Logger::error(L"[LightSwitchSettings] Exception during debounced reload: {}", wmsg);
}
});
});
}
}
LightSwitchSettings::~LightSwitchSettings()
{
Logger::info(L"[LightSwitchSettings] Cleaning up settings resources...");
// Stop and join the debounce thread (std::jthread auto-joins, but we can signal stop too)
if (m_debounceThread.joinable())
{
m_debounceThread.request_stop();
}
// Release the file watcher so it closes file handles and background threads
if (m_settingsFileWatcher)
{
m_settingsFileWatcher.reset();
Logger::info(L"[LightSwitchSettings] File watcher stopped.");
}
// Close the Windows event handle
if (m_settingsChangedEvent)
{
CloseHandle(m_settingsChangedEvent);
m_settingsChangedEvent = nullptr;
Logger::info(L"[LightSwitchSettings] Settings changed event closed.");
}
Logger::info(L"[LightSwitchSettings] Cleanup complete.");
}
void LightSwitchSettings::AddObserver(SettingsObserver& observer)
{
m_observers.insert(&observer);
@@ -73,6 +140,7 @@ HANDLE LightSwitchSettings::GetSettingsChangedEvent() const
void LightSwitchSettings::LoadSettings()
{
std::lock_guard<std::mutex> guard(m_settingsMutex);
try
{
PowerToysSettings::PowerToyValues values =
@@ -181,4 +249,49 @@ void LightSwitchSettings::LoadSettings()
{
// Keeps defaults if load fails
}
}
void LightSwitchSettings::ApplyThemeIfNecessary()
{
std::lock_guard<std::mutex> guard(m_settingsMutex);
SYSTEMTIME st;
GetLocalTime(&st);
int nowMinutes = st.wHour * 60 + st.wMinute;
bool shouldBeLight = false;
if (m_settings.lightTime < m_settings.darkTime)
shouldBeLight = (nowMinutes >= m_settings.lightTime && nowMinutes < m_settings.darkTime);
else
shouldBeLight = (nowMinutes >= m_settings.lightTime || nowMinutes < m_settings.darkTime);
bool isSystemCurrentlyLight = GetCurrentSystemTheme();
bool isAppsCurrentlyLight = GetCurrentAppsTheme();
if (shouldBeLight)
{
if (m_settings.changeSystem && !isSystemCurrentlyLight)
{
SetSystemTheme(true);
Logger::info(L"[LightSwitchService] Changing system theme to light mode.");
}
if (m_settings.changeApps && !isAppsCurrentlyLight)
{
SetAppsTheme(true);
Logger::info(L"[LightSwitchService] Changing apps theme to light mode.");
}
}
else
{
if (m_settings.changeSystem && isSystemCurrentlyLight)
{
SetSystemTheme(false);
Logger::info(L"[LightSwitchService] Changing system theme to dark mode.");
}
if (m_settings.changeApps && isAppsCurrentlyLight)
{
SetAppsTheme(false);
Logger::info(L"[LightSwitchService] Changing apps theme to dark mode.");
}
}
}

View File

@@ -5,7 +5,10 @@
#include <vector>
#include <memory>
#include <windows.h>
#include <mutex>
#include <atomic>
#include <thread>
#include <chrono>
#include <common/SettingsAPI/FileWatcher.h>
#include <common/SettingsAPI/settings_objects.h>
#include <SettingsConstants.h>
@@ -78,12 +81,13 @@ public:
void RemoveObserver(SettingsObserver& observer);
void LoadSettings();
void ApplyThemeIfNecessary();
HANDLE GetSettingsChangedEvent() const;
private:
LightSwitchSettings();
~LightSwitchSettings() = default;
~LightSwitchSettings();
LightSwitchConfig m_settings;
std::unique_ptr<FileWatcher> m_settingsFileWatcher;
@@ -92,4 +96,11 @@ private:
void NotifyObservers(SettingId id) const;
HANDLE m_settingsChangedEvent = nullptr;
mutable std::mutex m_settingsMutex;
// Debounce state
std::atomic_bool m_debouncePending{ false };
std::mutex m_debounceMutex;
std::chrono::steady_clock::time_point m_lastChangeTime{};
std::jthread m_debounceThread;
};