[KBM] Refactor KBM's thread safety logic to avoid mutex re-entrancy bugs and improve performance (#6803)

* Unlock mutex before ResetModifierForLowerLevelKeyHandlers method to avoid crash if two instances of KBM are running

* Added alias for Shortcut DWORD variant to clean up code

* Removed mutex usage in single key remap method and added GetSingleKeyRemap

* Added more alias

* Moved to boolean disable remapping

* Added missing ! in condition

* Remove lock statement from bad auto-merge
This commit is contained in:
Arjun Balgovind
2020-10-08 11:28:24 -07:00
committed by GitHub
parent 9928579364
commit e1d22c74b0
18 changed files with 190 additions and 109 deletions

View File

@@ -48,7 +48,7 @@ public:
ShortcutControl(Grid table, const int colIndex, TextBox targetApp);
// Function to add a new row to the shortcut table. If the originalKeys and newKeys args are provided, then the displayed shortcuts are set to those values.
static void AddNewShortcutControlRow(Grid& parent, std::vector<std::vector<std::unique_ptr<ShortcutControl>>>& keyboardRemapControlObjects, const Shortcut& originalKeys = Shortcut(), const std::variant<DWORD, Shortcut>& newKeys = Shortcut(), const std::wstring& targetAppName = L"");
static void AddNewShortcutControlRow(Grid& parent, std::vector<std::vector<std::unique_ptr<ShortcutControl>>>& keyboardRemapControlObjects, const Shortcut& originalKeys = Shortcut(), const KeyShortcutUnion& newKeys = Shortcut(), const std::wstring& targetAppName = L"");
// Function to return the stack panel element of the ShortcutControl. This is the externally visible UI element which can be used to add it to other layouts
StackPanel getShortcutControl();