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Add unicode naming for keys (dev/keyboardManager) (#1978)
* Added key names * Display names in detect keyboard UI * Added keyboard layout for edit keyboard window * Removed commented code * removed unused code * fixed argument modifiers * Added newline at EOF * Added unicode changes to edit shortcuts window
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committed by
Tomas Agustin Raies
parent
6fbed4ad5c
commit
e0ddaa74d0
@@ -1,5 +1,6 @@
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#pragma once
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#include "Helpers.h"
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#include "LayoutMap.h"
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#include <interface/lowlevel_keyboard_event_data.h>
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// Enum type to store different states of the win key
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@@ -20,10 +21,8 @@ private:
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ModifierKey shiftKey;
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DWORD actionKey;
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// Function to return the name of the key with L or R prefix depending on the first argument. Second argument should be the name of the key without any prefix (ex: Win, Ctrl)
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winrt::hstring ModifierKeyNameWithSide(const ModifierKey& key, const std::wstring& keyName) const;
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public:
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// By default create an empty shortcut
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Shortcut() :
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winKey(ModifierKey::Disabled), ctrlKey(ModifierKey::Disabled), altKey(ModifierKey::Disabled), shiftKey(ModifierKey::Disabled), actionKey(NULL)
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@@ -138,10 +137,10 @@ public:
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void ResetKey(const DWORD& input, const bool& isWinBoth = false);
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// Function to return the string representation of the shortcut
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winrt::hstring ToHstring() const;
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winrt::hstring ToHstring(LayoutMap& keyboardMap);
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// Function to return a vector of hstring for each key, in the same order as ToHstring()
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std::vector<winrt::hstring> GetKeyVector() const;
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std::vector<winrt::hstring> GetKeyVector(LayoutMap& keyboardMap);
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// Function to check if all the modifiers in the shortcut have been pressed down
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bool CheckModifiersKeyboardState() const;
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@@ -151,13 +150,4 @@ public:
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// Function to get the number of modifiers that are common between the current shortcut and the shortcut in the argument
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int GetCommonModifiersCount(const Shortcut& input) const;
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// Function to return the virtual key code from the name of the key
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static DWORD DecodeKey(const std::wstring& keyName);
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// Function to create a shortcut object from its string vector representation
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static Shortcut CreateShortcut(const std::vector<winrt::hstring>& keys);
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// Function to create a shortcut object from its string representation
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static Shortcut CreateShortcut(const winrt::hstring& input);
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};
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