Unify version specifying (#1439)

* installer: extract version number into separate file and use it where possible

* MSIX: rename package to include version on CDPx

* installer: generate assembly info for FZ editor

* MSIX: inject correct version to appxmanifest
This commit is contained in:
Andrey Nekrasov
2020-03-05 17:52:21 +03:00
committed by GitHub
parent 8a22da0acb
commit db8472a6e5
10 changed files with 89 additions and 67 deletions

View File

@@ -1,55 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("FancyZonesEditor")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft Corp.")]
[assembly: AssemblyProduct("FancyZonesEditor")]
[assembly: AssemblyCopyright("Copyright (C) 2019 Microsoft Corp.")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// In order to begin building localizable applications, set
// <UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
// inside a <PropertyGroup>. For example, if you are using US english
// in your source files, set the <UICulture> to en-US. Then uncomment
// the NeutralResourceLanguage attribute below. Update the "en-US" in
// the line below to match the UICulture setting in the project file.
// [assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
// ThemeInfo.None = where theme specific resource dictionaries are located
// (used if a resource is not found in the page,
// or application resource dictionaries)
// ThemeInfo.SourceAssembly = where the generic resource dictionary is located
// (used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
[assembly: ThemeInfo(
ResourceDictionaryLocation.None,
ResourceDictionaryLocation.SourceAssembly)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.15.2.0")]
[assembly: AssemblyFileVersion("0.15.2.0")]