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Unify version specifying (#1439)
* installer: extract version number into separate file and use it where possible * MSIX: rename package to include version on CDPx * installer: generate assembly info for FZ editor * MSIX: inject correct version to appxmanifest
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@@ -1,6 +1,48 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Import Project="..\..\..\..\..\installer\Version.props" />
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<!-- We don't have GenerateAssemblyInfo task until we use .net core, so we generate it with WriteLinesToFile -->
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<PropertyGroup>
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<AssemblyTitle>FancyZonesEditor</AssemblyTitle>
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<AssemblyCompany>Microsoft Corp.</AssemblyCompany>
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<AssemblyCopyright>Copyright (C) 2019 Microsoft Corp.</AssemblyCopyright>
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</PropertyGroup>
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<ItemGroup>
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<AssemblyVersionFiles Include="Generated Files\AssemblyInfo.cs"/>
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</ItemGroup>
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<Target Name="GenerateAssemblyInfo" BeforeTargets="PrepareForBuild">
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<ItemGroup>
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<HeaderLines Include="// Copyright (c) Microsoft Corporation" />
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<HeaderLines Include="// The Microsoft Corporation licenses this file to you under the MIT license." />
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<HeaderLines Include="// See the LICENSE file in the project root for more information." />
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<HeaderLines Include="#pragma warning disable SA1516" />
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<HeaderLines Include="using System.Reflection%3b" />
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<HeaderLines Include="using System.Runtime.InteropServices%3b" />
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<HeaderLines Include="using System.Windows%3b" />
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<HeaderLines Include="[assembly: AssemblyTitle("$(AssemblyTitle)")]" />
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<HeaderLines Include="[assembly: AssemblyDescription("")]" />
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<HeaderLines Include="[assembly: AssemblyConfiguration("")]" />
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<HeaderLines Include="[assembly: AssemblyCompany("$(AssemblyCompany)")]" />
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<HeaderLines Include="[assembly: AssemblyCopyright("$(AssemblyCopyright)")]" />
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<HeaderLines Include="[assembly: AssemblyProduct("$(AssemblyTitle)")]" />
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<HeaderLines Include="[assembly: AssemblyTrademark("")]" />
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<HeaderLines Include="[assembly: AssemblyCulture("")]" />
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<HeaderLines Include="[assembly: ComVisible(false)]" />
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<HeaderLines Include="[assembly: ThemeInfo(ResourceDictionaryLocation.None, ResourceDictionaryLocation.SourceAssembly)]" />
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<HeaderLines Include="[assembly: AssemblyVersion("$(Version).0")]" />
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<HeaderLines Include="[assembly: AssemblyFileVersion("$(Version).0")]" />
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</ItemGroup>
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<WriteLinesToFile
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File="Generated Files\AssemblyInfo.cs"
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Lines="@(HeaderLines)"
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Overwrite="true"
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Encoding="Unicode"
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WriteOnlyWhenDifferent="true" />
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</Target>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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@@ -163,7 +205,7 @@
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</Page>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs">
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<Compile Include="Generated Files\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\Resources.Designer.cs">
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@@ -1,55 +0,0 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Windows;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("FancyZonesEditor")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Microsoft Corp.")]
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[assembly: AssemblyProduct("FancyZonesEditor")]
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[assembly: AssemblyCopyright("Copyright (C) 2019 Microsoft Corp.")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// In order to begin building localizable applications, set
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// <UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
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// inside a <PropertyGroup>. For example, if you are using US english
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// in your source files, set the <UICulture> to en-US. Then uncomment
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// the NeutralResourceLanguage attribute below. Update the "en-US" in
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// the line below to match the UICulture setting in the project file.
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// [assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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// ThemeInfo.None = where theme specific resource dictionaries are located
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// (used if a resource is not found in the page,
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// or application resource dictionaries)
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// ThemeInfo.SourceAssembly = where the generic resource dictionary is located
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// (used if a resource is not found in the page,
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// app, or any theme specific resource dictionaries)
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[assembly: ThemeInfo(
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ResourceDictionaryLocation.None,
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ResourceDictionaryLocation.SourceAssembly)]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.15.2.0")]
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[assembly: AssemblyFileVersion("0.15.2.0")]
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