[FancyZones] Open window on active monitor (#4361)

* Initial design for opening window on active monitor

* Perform entire handling in DPI unaware thread

* Codestyle improvement

* Improve resizing mechanism and optimise code a bit

* Remove unneeded code, make simple helper functions inline

* Make this feature configurable

* Code optimization, improve positioning for some applications

* Retry positioning for certain applications

* Improve readability

* Address PR comments: Minor code style improvements

* Remove retries in custom positioning

* Position new toggle in settings menu
This commit is contained in:
vldmr11080
2020-07-08 10:37:42 +02:00
committed by GitHub
parent 94f66b812a
commit db229cf1bf
12 changed files with 170 additions and 19 deletions

View File

@@ -28,6 +28,11 @@ enum class DisplayChangeType
Initialization
};
namespace
{
constexpr int CUSTOM_POSITIONING_LEFT_TOP_PADDING = 16;
}
struct FancyZones : public winrt::implements<FancyZones, IFancyZones, IFancyZonesCallback, IZoneWindowHost>
{
public:
@@ -413,12 +418,81 @@ void FancyZones::MoveWindowIntoZone(HWND window, winrt::com_ptr<IZoneWindow> zon
}
}
inline int RectWidth(const RECT& rect)
{
return rect.right - rect.left;
}
inline int RectHeight(const RECT& rect)
{
return rect.bottom - rect.top;
}
RECT FitOnScreen(const RECT& windowRect, const RECT& originMonitorRect, const RECT& destMonitorRect)
{
// New window position on active monitor. If window fits the screen, this will be final position.
int left = destMonitorRect.left + (windowRect.left - originMonitorRect.left);
int top = destMonitorRect.top + (windowRect.top - originMonitorRect.top);
int W = RectWidth(windowRect);
int H = RectHeight(windowRect);
if ((left < destMonitorRect.left) || (left + W > destMonitorRect.right))
{
// Set left window border to left border of screen (add padding). Resize window width if needed.
left = destMonitorRect.left + CUSTOM_POSITIONING_LEFT_TOP_PADDING;
W = min(W, RectWidth(destMonitorRect) - CUSTOM_POSITIONING_LEFT_TOP_PADDING);
}
if ((top < destMonitorRect.top) || (top + H > destMonitorRect.bottom))
{
// Set top window border to top border of screen (add padding). Resize window height if needed.
top = destMonitorRect.top + CUSTOM_POSITIONING_LEFT_TOP_PADDING;
H = min(H, RectHeight(destMonitorRect) - CUSTOM_POSITIONING_LEFT_TOP_PADDING);
}
return { .left = left,
.top = top,
.right = left + W,
.bottom = top + H };
}
void OpenWindowOnActiveMonitor(HWND window, HMONITOR monitor) noexcept
{
// By default Windows opens new window on primary monitor.
// Try to preserve window width and height, adjust top-left corner if needed.
HMONITOR origin = MonitorFromWindow(window, MONITOR_DEFAULTTOPRIMARY);
if (origin == monitor)
{
// Certain applications by design open in last known position, regardless of FancyZones.
// If that position is on currently active monitor, skip custom positioning.
return;
}
WINDOWPLACEMENT placement{};
if (GetWindowPlacement(window, &placement))
{
MONITORINFOEX originMi;
originMi.cbSize = sizeof(originMi);
if (GetMonitorInfo(origin, &originMi))
{
MONITORINFOEX destMi;
destMi.cbSize = sizeof(destMi);
if (GetMonitorInfo(monitor, &destMi))
{
RECT newPosition = FitOnScreen(placement.rcNormalPosition, originMi.rcWork, destMi.rcWork);
SizeWindowToRect(window, newPosition);
}
}
}
}
// IFancyZonesCallback
IFACEMETHODIMP_(void)
FancyZones::WindowCreated(HWND window) noexcept
{
std::shared_lock readLock(m_lock);
if (m_settings->GetSettings()->appLastZone_moveWindows && ShouldProcessNewWindow(window))
const bool moveToAppLastZone = m_settings->GetSettings()->appLastZone_moveWindows;
const bool openOnActiveMonitor = m_settings->GetSettings()->openWindowOnActiveMonitor;
if ((moveToAppLastZone || openOnActiveMonitor) && ShouldProcessNewWindow(window))
{
HMONITOR primary = MonitorFromWindow(nullptr, MONITOR_DEFAULTTOPRIMARY);
HMONITOR active = primary;
@@ -429,11 +503,20 @@ FancyZones::WindowCreated(HWND window) noexcept
active = MonitorFromPoint(cursorPosition, MONITOR_DEFAULTTOPRIMARY);
}
const bool primaryActive = (primary == active);
std::pair<winrt::com_ptr<IZoneWindow>, std::vector<int>> appZoneHistoryInfo = GetAppZoneHistoryInfo(window, active, primaryActive);
if (!appZoneHistoryInfo.second.empty())
bool windowZoned{ false };
if (moveToAppLastZone)
{
MoveWindowIntoZone(window, appZoneHistoryInfo.first, appZoneHistoryInfo.second);
const bool primaryActive = (primary == active);
std::pair<winrt::com_ptr<IZoneWindow>, std::vector<int>> appZoneHistoryInfo = GetAppZoneHistoryInfo(window, active, primaryActive);
if (!appZoneHistoryInfo.second.empty())
{
MoveWindowIntoZone(window, appZoneHistoryInfo.first, appZoneHistoryInfo.second);
windowZoned = true;
}
}
if (!windowZoned && openOnActiveMonitor)
{
m_dpiUnawareThread.submit(OnThreadExecutor::task_t{ [&] { OpenWindowOnActiveMonitor(window, active); } }).wait();
}
}
}