From da550a4a6744e0f197fdc88cb96d47205c1855e0 Mon Sep 17 00:00:00 2001 From: ryanbodrug-microsoft <56318517+ryanbodrug-microsoft@users.noreply.github.com> Date: Sun, 3 May 2020 15:54:23 -0700 Subject: [PATCH] Moving launcher save settings under AppData/Local/Microsoft/PowerToys/Run --- .../PowerLauncherSettings.cs | 2 +- .../Microsoft.Launcher/Microsoft.Launcher.rc | Bin 1938 -> 2084 bytes .../launcher/PowerLauncher/SettingsWatcher.cs | 4 ++-- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/core/Microsoft.PowerToys.Settings.UI.Lib/PowerLauncherSettings.cs b/src/core/Microsoft.PowerToys.Settings.UI.Lib/PowerLauncherSettings.cs index fc841e928b..8fe0e4cf1b 100644 --- a/src/core/Microsoft.PowerToys.Settings.UI.Lib/PowerLauncherSettings.cs +++ b/src/core/Microsoft.PowerToys.Settings.UI.Lib/PowerLauncherSettings.cs @@ -8,7 +8,7 @@ namespace Microsoft.PowerToys.Settings.UI.Lib { public class PowerLauncherSettings : BasePTModuleSettings { - public const string POWERTOYNAME = "Launcher"; + public const string POWERTOYNAME = "Run"; public PowerLauncherProperties properties { get; set; } diff --git a/src/modules/launcher/Microsoft.Launcher/Microsoft.Launcher.rc b/src/modules/launcher/Microsoft.Launcher/Microsoft.Launcher.rc index ceb12a24d88853f19d03f27a3199d313d13290d7..7e9f4c4be2a4c7c1264da3bda8c848e2322a3167 100644 GIT binary patch delta 443 zcmbQlzeHeyfuk}*CPN-WGD8kSDMJcFDuV)p5`!KP>Z6d!4EYSXK$s6ytItpdR9D1M z4AcqaPgG534FYP;n>c&BxEq5fgAao%Lp(zmkPKo72J-zG{3gdUs>%ic`Th(p4519p z3?b+$Hcw>aW)gP>D)40pU~pvcV~7MQ@dL7a8C)kTvWre)6`TBsSxwLvXlpXi_I#lI z`3z|cC6h0*3QtyG5nxn+DT`u}QN`g9pqary%Y%T<@?&s^Y1qV~fWurrHl4|0tV+@# xhXnwg1k&iv-~o2OA5bg=;kYHN8dwcU#VRU1*^kXn8*h+cx^?muHX$J12LP_vT7&=q delta 311 zcmZ1?Fo}PH!Ni&vejkQJhEj$+hGd2ehE#^4iFdd28ZhWE7y>bfHkiDcQ598W^IJx4 zCP^g*XNG)+T!sRm{yc_C1_cH`AS;(4b@D`J@yQ=p*(Psbk(lhnBF7pIR97*%kVSd& z6lM{qj1I37(0DzdHF_X=azC>qR7PO34yyuOkMQIIRzG`)T?If}iWo8((t$250otbl wbb%(2HUgSp$Y2R%5q6QlWEM6JB+~=ff{=IxtU8lFu_("Launcher"); + var overloadSettings = SettingsUtils.GetSettings(PowerLauncherSettings.POWERTOYNAME); var openPowerlauncher = ConvertHotkey(overloadSettings.properties.open_powerlauncher); if (_settings.Hotkey != openPowerlauncher)