[New PowerToy] PowerAccent (#19212)

* add poweraccent (draft) for PR

* removing french text for Spell checking job

* add 'poweraccent' to spell checker

* add 'damienleroy' to spell checker file

* adding RuntimeIdentifiers for PowerAccent project

* duplicate image for settings

* update commandline arguments for launch settings

* Removing WndProc for testing with inter-process connection

* add PowerAccent sources for PowerToys

* fix spellcheck

* fixing stylecop conventions

* Remove StyleCop.Analyzers because of duplicate

* fixing command line reference

* Fixing CS8012 for PowerAccent.

* ARM64 processor

* - Modify PowerAccent fluenticon for dark mode
- Try fix arm64 release

* Remove taskbar

* init Oobe view

* - added POwerAccent to App.xaml.cs
- change style to markdown in Oobe display

* - fixing poweraccent crash
- change Oobe LearnMore link

* Installer and signing

* Cleanup
Add settings

* Issue template

* Add some more characters

* Disabled by default

* Proper ToUnicodeEx calling and remove hacks

* Fix spellcheck

* Remove CommandLine dependency and debug prints. Add logs

* fix signing

* Fix binary metadata with version

* Fix the added space bug

* Only type space if it was the trigger method

* Take account of InputTime for displaying UI

* Fix code styling

* Remove the Trace WriteLine hack and add a delay instead

* Reinstate logs

* Better explanations

* Add telemetry for showing the menu

* Update src/settings-ui/Settings.UI/Strings/en-us/Resources.resw

* Update src/settings-ui/Settings.UI/Strings/en-us/Resources.resw

* Update src/modules/poweraccent/PowerAccent.Core/Tools/KeyboardListener.cs

* Update src/modules/poweraccent/PowerAccent.Core/Services/SettingsService.cs

* Add accented characters for S

* Default to both activation methods

* Update src/modules/poweraccent/PowerAccent.Core/Services/SettingsService.cs

* Update src/modules/poweraccent/PowerAccent.Core/Services/SettingsService.cs

* Update src/modules/poweraccent/PowerAccent.Core/Services/SettingsService.cs

* Update src/modules/poweraccent/PowerAccent.Core/Services/SettingsService.cs

* Update src/modules/poweraccent/PowerAccent.Core/Services/SettingsService.cs

* Update src/modules/poweraccent/PowerAccent.Core/Services/SettingsService.cs

Co-authored-by: Damien LEROY <dleroy@veepee.com>
This commit is contained in:
damienleroy
2022-08-26 18:01:50 +02:00
committed by GitHub
parent 785160653c
commit d9c0af232b
66 changed files with 2836 additions and 7 deletions

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Vanara.PInvoke;
namespace PowerAccent.Core;
public enum LetterKey
{
A = User32.VK.VK_A,
C = User32.VK.VK_C,
E = User32.VK.VK_E,
I = User32.VK.VK_I,
N = User32.VK.VK_N,
O = User32.VK.VK_O,
S = User32.VK.VK_S,
U = User32.VK.VK_U,
Y = User32.VK.VK_Y,
}
public enum TriggerKey
{
Left = User32.VK.VK_LEFT,
Right = User32.VK.VK_RIGHT,
Space = User32.VK.VK_SPACE,
}

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace PowerAccent.Core;
public struct Point
{
public Point()
{
X = 0;
Y = 0;
}
public Point(double x, double y)
{
X = x;
Y = y;
}
public Point(int x, int y)
{
X = x;
Y = y;
}
public Point(System.Drawing.Point point)
{
X = point.X;
Y = point.Y;
}
public double X { get; init; }
public double Y { get; init; }
public static implicit operator Point(System.Drawing.Point point) => new Point(point.X, point.Y);
public static Point operator /(Point point, double divider)
{
if (divider == 0)
{
throw new DivideByZeroException();
}
return new Point(point.X / divider, point.Y / divider);
}
public static Point operator /(Point point, Point divider)
{
if (divider.X == 0 || divider.Y == 0)
{
throw new DivideByZeroException();
}
return new Point(point.X / divider.X, point.Y / divider.Y);
}
}

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace PowerAccent.Core;
public struct Rect
{
public Rect()
{
X = 0;
Y = 0;
Width = 0;
Height = 0;
}
public Rect(int x, int y, int width, int height)
{
X = x;
Y = y;
Width = width;
Height = height;
}
public Rect(double x, double y, double width, double height)
{
X = x;
Y = y;
Width = width;
Height = height;
}
public Rect(Point coord, Size size)
{
X = coord.X;
Y = coord.Y;
Width = size.Width;
Height = size.Height;
}
public double X { get; init; }
public double Y { get; init; }
public double Width { get; init; }
public double Height { get; init; }
public static Rect operator /(Rect rect, double divider)
{
if (divider == 0)
{
throw new DivideByZeroException();
}
return new Rect(rect.X / divider, rect.Y / divider, rect.Width / divider, rect.Height / divider);
}
public static Rect operator /(Rect rect, Rect divider)
{
if (divider.X == 0 || divider.Y == 0)
{
throw new DivideByZeroException();
}
return new Rect(rect.X / divider.X, rect.Y / divider.Y, rect.Width / divider.Width, rect.Height / divider.Height);
}
}

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace PowerAccent.Core;
public struct Size
{
public Size()
{
Width = 0;
Height = 0;
}
public Size(double width, double height)
{
Width = width;
Height = height;
}
public Size(int width, int height)
{
Width = width;
Height = height;
}
public double Width { get; init; }
public double Height { get; init; }
public static implicit operator Size(System.Drawing.Size size) => new Size(size.Width, size.Height);
public static Size operator /(Size size, double divider)
{
if (divider == 0)
{
throw new DivideByZeroException();
}
return new Size(size.Width / divider, size.Height / divider);
}
public static Size operator /(Size size, Size divider)
{
if (divider.Width == 0 || divider.Height == 0 || divider.Width == 0 || divider.Height == 0)
{
throw new DivideByZeroException();
}
return new Size(size.Width / divider.Width, size.Height / divider.Height);
}
}