Cmdpal extension: Powertoys extension for cmdpal (#44006)

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fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request

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## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Installer built, and every command works as expected,
Now use sparse app deployment, so we don't need an extra msix

---------

Co-authored-by: kaitao-ms <kaitao1105@gmail.com>
This commit is contained in:
Kai Tao
2025-12-23 21:07:44 +08:00
committed by GitHub
parent 534c411fd8
commit d87dde132d
206 changed files with 8800 additions and 691 deletions

View File

@@ -8,6 +8,8 @@
#include <codecvt>
#include <common/utils/logger_helper.h>
#include "ThemeHelper.h"
#include <thread>
#include <atomic>
extern "C" IMAGE_DOS_HEADER __ImageBase;
@@ -103,12 +105,18 @@ private:
HANDLE m_force_light_event_handle;
HANDLE m_force_dark_event_handle;
HANDLE m_manual_override_event_handle;
HANDLE m_toggle_event_handle{ nullptr };
std::thread m_toggle_thread;
std::atomic<bool> m_toggle_thread_running{ false };
static const constexpr int NUM_DEFAULT_HOTKEYS = 4;
Hotkey m_toggle_theme_hotkey = { .win = true, .ctrl = true, .shift = true, .alt = false, .key = 'D' };
void init_settings();
void ToggleTheme();
void StartToggleListener();
void StopToggleListener();
public:
LightSwitchInterface()
@@ -118,6 +126,7 @@ public:
m_force_light_event_handle = CreateDefaultEvent(L"POWERTOYS_LIGHTSWITCH_FORCE_LIGHT");
m_force_dark_event_handle = CreateDefaultEvent(L"POWERTOYS_LIGHTSWITCH_FORCE_DARK");
m_manual_override_event_handle = CreateEventW(nullptr, TRUE, FALSE, L"POWERTOYS_LIGHTSWITCH_MANUAL_OVERRIDE");
m_toggle_event_handle = CreateDefaultEvent(L"Local\\PowerToys-LightSwitch-ToggleEvent-d8dc2f29-8c94-4ca1-8c5f-3e2b1e3c4f5a");
init_settings();
};
@@ -130,6 +139,8 @@ public:
// Destroy the powertoy and free memory
virtual void destroy() override
{
// Ensure worker threads/process handles are cleaned up before destruction
disable();
delete this;
}
@@ -444,6 +455,8 @@ public:
Logger::info(L"Light Switch process launched successfully (PID: {}).", pi.dwProcessId);
m_process = pi.hProcess;
CloseHandle(pi.hThread);
StartToggleListener();
}
// Disable the powertoy
@@ -469,6 +482,8 @@ public:
CloseHandle(m_process);
m_process = nullptr;
}
StopToggleListener();
}
// Returns if the powertoys is enabled
@@ -530,31 +545,8 @@ public:
}
else if (hotkeyId == 0)
{
// get current will return true if in light mode; otherwise false
Logger::info(L"[Light Switch] Hotkey triggered: Toggle Theme");
if (g_settings.m_changeSystem)
{
SetSystemTheme(!GetCurrentSystemTheme());
}
if (g_settings.m_changeApps)
{
SetAppsTheme(!GetCurrentAppsTheme());
}
if (!m_manual_override_event_handle)
{
m_manual_override_event_handle = OpenEventW(SYNCHRONIZE | EVENT_MODIFY_STATE, FALSE, L"POWERTOYS_LIGHTSWITCH_MANUAL_OVERRIDE");
if (!m_manual_override_event_handle)
{
m_manual_override_event_handle = CreateEventW(nullptr, TRUE, FALSE, L"POWERTOYS_LIGHTSWITCH_MANUAL_OVERRIDE");
}
}
if (m_manual_override_event_handle)
{
SetEvent(m_manual_override_event_handle);
Logger::debug(L"[Light Switch] Manual override event set");
}
ToggleTheme();
}
return true;
@@ -567,8 +559,80 @@ public:
{
return WaitForSingleObject(m_process, 0) == WAIT_TIMEOUT;
}
};
void LightSwitchInterface::ToggleTheme()
{
if (g_settings.m_changeSystem)
{
SetSystemTheme(!GetCurrentSystemTheme());
}
if (g_settings.m_changeApps)
{
SetAppsTheme(!GetCurrentAppsTheme());
}
if (!m_manual_override_event_handle)
{
m_manual_override_event_handle = OpenEventW(SYNCHRONIZE | EVENT_MODIFY_STATE, FALSE, L"POWERTOYS_LIGHTSWITCH_MANUAL_OVERRIDE");
if (!m_manual_override_event_handle)
{
m_manual_override_event_handle = CreateEventW(nullptr, TRUE, FALSE, L"POWERTOYS_LIGHTSWITCH_MANUAL_OVERRIDE");
}
}
if (m_manual_override_event_handle)
{
SetEvent(m_manual_override_event_handle);
Logger::debug(L"[Light Switch] Manual override event set");
}
}
void LightSwitchInterface::StartToggleListener()
{
if (m_toggle_thread_running || !m_toggle_event_handle)
{
return;
}
m_toggle_thread_running = true;
m_toggle_thread = std::thread([this]() {
while (m_toggle_thread_running)
{
const DWORD wait_result = WaitForSingleObject(m_toggle_event_handle, 500);
if (!m_toggle_thread_running)
{
break;
}
if (wait_result == WAIT_OBJECT_0)
{
ToggleTheme();
ResetEvent(m_toggle_event_handle);
}
}
});
}
void LightSwitchInterface::StopToggleListener()
{
if (!m_toggle_thread_running)
{
return;
}
m_toggle_thread_running = false;
if (m_toggle_event_handle)
{
SetEvent(m_toggle_event_handle);
}
if (m_toggle_thread.joinable())
{
m_toggle_thread.join();
}
}
std::wstring utf8_to_wstring(const std::string& str)
{
if (str.empty())
@@ -646,4 +710,4 @@ void LightSwitchInterface::init_settings()
extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
{
return new LightSwitchInterface();
}
}