[FancyZones] Revisit mutexes (#12240)

* [FancyZones] Clean up (#11893)

* [FancyZones] Virtual desktop utils refactoring (#11925)

* [FancyZones] IFancyZonesCallback refactoring (#11932)

* [FancyZones] IZoneWindowHost refactoring (#12091)

* [FancyZones] Rename ZoneWindow -> WorkArea (#12223)

* [FancyZones] Clean up mutexes (#12228)
This commit is contained in:
Seraphima Zykova
2021-07-07 13:18:52 +03:00
committed by GitHub
parent 3f70c8c889
commit d85c3f8cc9
40 changed files with 946 additions and 1389 deletions

View File

@@ -1,6 +1,8 @@
#pragma once
interface IZoneWindow;
interface IWorkArea;
struct ZoneColors;
enum struct OverlappingZonesAlgorithm;
namespace std
{
@@ -27,7 +29,7 @@ public:
* @returns Object representing single work area, interface to all actions available on work area
* (e.g. moving windows through zone layout specified for that work area).
*/
winrt::com_ptr<IZoneWindow> GetWorkArea(const GUID& desktopId, HMONITOR monitor);
winrt::com_ptr<IWorkArea> GetWorkArea(const GUID& desktopId, HMONITOR monitor);
/**
* Get work area based on virtual desktop id and the current cursor position.
@@ -37,17 +39,18 @@ public:
* @returns Object representing single work area, interface to all actions available on work area
* (e.g. moving windows through zone layout specified for that work area).
*/
winrt::com_ptr<IZoneWindow> GetWorkAreaFromCursor(const GUID& desktopId);
winrt::com_ptr<IWorkArea> GetWorkAreaFromCursor(const GUID& desktopId);
/**
* Get work area on which specified window is located.
*
* @param[in] window Window handle.
*
* @param[in] desktopId GUID current desktop id
*
* @returns Object representing single work area, interface to all actions available on work area
* (e.g. moving windows through zone layout specified for that work area).
*/
winrt::com_ptr<IZoneWindow> GetWorkArea(HWND window);
winrt::com_ptr<IWorkArea> GetWorkArea(HWND window, const GUID& desktopId);
/**
* Get map of all work areas on single virtual desktop. Key in the map is monitor handle, while value
@@ -57,12 +60,12 @@ public:
*
* @returns Map containing pairs of monitor and work area for that monitor (within same virtual desktop).
*/
const std::unordered_map<HMONITOR, winrt::com_ptr<IZoneWindow>>& GetWorkAreasByDesktopId(const GUID& desktopId);
const std::unordered_map<HMONITOR, winrt::com_ptr<IWorkArea>>& GetWorkAreasByDesktopId(const GUID& desktopId);
/**
* @returns All registered work areas.
*/
std::vector<winrt::com_ptr<IZoneWindow>> GetAllWorkAreas();
std::vector<winrt::com_ptr<IWorkArea>> GetAllWorkAreas();
/**
* Register new work area.
@@ -71,7 +74,7 @@ public:
* @param[in] monitor Monitor handle.
* @param[in] workAra Object representing single work area.
*/
void AddWorkArea(const GUID& desktopId, HMONITOR monitor, winrt::com_ptr<IZoneWindow>& workArea);
void AddWorkArea(const GUID& desktopId, HMONITOR monitor, winrt::com_ptr<IWorkArea>& workArea);
/**
* Check if work area is already registered.
@@ -95,7 +98,17 @@ public:
*/
void Clear();
/**
* Update zone colors after settings changed
*/
void UpdateZoneColors(const ZoneColors& colors);
/**
* Update overlapping algorithm after settings changed
*/
void UpdateOverlappingAlgorithm(OverlappingZonesAlgorithm overlappingAlgorithm);
private:
// Work area is uniquely defined by monitor and virtual desktop id.
std::unordered_map<GUID, std::unordered_map<HMONITOR, winrt::com_ptr<IZoneWindow>>> workAreaMap;
std::unordered_map<GUID, std::unordered_map<HMONITOR, winrt::com_ptr<IWorkArea>>> workAreaMap;
};