[FancyZones] Replace "Keep windows in their zones" option to include work area and turn on by default (#29105)

This commit is contained in:
Seraphima Zykova
2023-10-17 16:28:32 +02:00
committed by GitHub
parent e6118e1b76
commit d25edc33a2
12 changed files with 29 additions and 28 deletions

View File

@@ -133,7 +133,7 @@
<controls:SettingsExpander x:Uid="FancyZones_WindowBehavior_GroupSettings" IsExpanded="True">
<controls:SettingsExpander.Items>
<controls:SettingsCard ContentAlignment="Left">
<CheckBox x:Uid="FancyZones_DisplayChangeMoveWindowsCheckBoxControl" IsChecked="{x:Bind Mode=TwoWay, Path=ViewModel.DisplayChangeMoveWindows}" />
<CheckBox x:Uid="FancyZones_DisplayOrWorkAreaChangeMoveWindowsCheckBoxControl" IsChecked="{x:Bind Mode=TwoWay, Path=ViewModel.DisplayOrWorkAreaChangeMoveWindows}" />
</controls:SettingsCard>
<controls:SettingsCard ContentAlignment="Left">
<CheckBox x:Uid="FancyZones_ZoneSetChangeMoveWindows" IsChecked="{x:Bind Mode=TwoWay, Path=ViewModel.ZoneSetChangeMoveWindows}" />

View File

@@ -865,8 +865,8 @@
<value>Create window layouts to help make multi-tasking easy.</value>
<comment>windows refers to application windows</comment>
</data>
<data name="FancyZones_DisplayChangeMoveWindowsCheckBoxControl.Content" xml:space="preserve">
<value>Keep windows in their zones when the screen resolution changes</value>
<data name="FancyZones_DisplayOrWorkAreaChangeMoveWindowsCheckBoxControl.Content" xml:space="preserve">
<value>Keep windows in their zones when the screen resolution or work area changes</value>
<comment>windows refers to application windows</comment>
</data>
<data name="FancyZones_EnableToggleControl_HeaderText.Header" xml:space="preserve">

View File

@@ -79,7 +79,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
_moveWindowsAcrossMonitors = Settings.Properties.FancyzonesMoveWindowsAcrossMonitors.Value;
_moveWindowBehaviour = Settings.Properties.FancyzonesMoveWindowsBasedOnPosition.Value ? MoveWindowBehaviour.MoveWindowBasedOnPosition : MoveWindowBehaviour.MoveWindowBasedOnZoneIndex;
_overlappingZonesAlgorithm = (OverlappingZonesAlgorithm)Settings.Properties.FancyzonesOverlappingZonesAlgorithm.Value;
_displayChangemoveWindows = Settings.Properties.FancyzonesDisplayChangeMoveWindows.Value;
_displayOrWorkAreaChangeMoveWindows = Settings.Properties.FancyzonesDisplayOrWorkAreaChangeMoveWindows.Value;
_zoneSetChangeMoveWindows = Settings.Properties.FancyzonesZoneSetChangeMoveWindows.Value;
_appLastZoneMoveWindows = Settings.Properties.FancyzonesAppLastZoneMoveWindows.Value;
_openWindowOnActiveMonitor = Settings.Properties.FancyzonesOpenWindowOnActiveMonitor.Value;
@@ -153,7 +153,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
private bool _moveWindowsAcrossMonitors;
private MoveWindowBehaviour _moveWindowBehaviour;
private OverlappingZonesAlgorithm _overlappingZonesAlgorithm;
private bool _displayChangemoveWindows;
private bool _displayOrWorkAreaChangeMoveWindows;
private bool _zoneSetChangeMoveWindows;
private bool _appLastZoneMoveWindows;
private bool _openWindowOnActiveMonitor;
@@ -394,19 +394,19 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
}
}
public bool DisplayChangeMoveWindows
public bool DisplayOrWorkAreaChangeMoveWindows
{
get
{
return _displayChangemoveWindows;
return _displayOrWorkAreaChangeMoveWindows;
}
set
{
if (value != _displayChangemoveWindows)
if (value != _displayOrWorkAreaChangeMoveWindows)
{
_displayChangemoveWindows = value;
Settings.Properties.FancyzonesDisplayChangeMoveWindows.Value = value;
_displayOrWorkAreaChangeMoveWindows = value;
Settings.Properties.FancyzonesDisplayOrWorkAreaChangeMoveWindows.Value = value;
NotifyPropertyChanged();
}
}