@@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets= "Build" ToolsVersion= "15.0" xmlns= "http://schemas.microsoft.com/developer/msbuild/2003" >
<Import Project= "..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200316.3\build\native\Microsoft.Windows.CppWinRT.props" Condition= "Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200316.3\build\native\Microsoft.Windows.CppWinRT.props')" />
<ItemGroup Label= "ProjectConfigurations" >
<ProjectConfiguration Include= "Debug|Win32" >
<Configuration > Debug</Configuration>
@@ -22,7 +23,7 @@
<ProjectGuid > {51920F1F-C28C-4ADF-8660-4238766796C2}</ProjectGuid>
<Keyword > Win32Proj</Keyword>
<RootNamespace > PowerRenameLib</RootNamespace>
<WindowsTargetPlatformVersion > 10.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion > 10.0.17134.0 </WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition= "'$(Configuration)|$(Platform)'=='Debug|Win32'" Label= "Configuration" >
@@ -92,7 +93,7 @@
<SDLCheck > true</SDLCheck>
<LanguageStandard > stdcpp17</LanguageStandard>
<RuntimeLibrary > MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeaderFile > stdafx .h</PrecompiledHeaderFile>
<PrecompiledHeaderFile > pch .h</PrecompiledHeaderFile>
</ClCompile>
<Link >
<SubSystem > Windows</SubSystem>
@@ -107,8 +108,8 @@
<SDLCheck > true</SDLCheck>
<LanguageStandard > stdcpp17</LanguageStandard>
<RuntimeLibrary > MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories > ..\; ..\..\..\common;..\..\..\common\t elemetry;..\..\ </AdditionalIncludeDirectories>
<PrecompiledHeaderFile > stdafx .h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories > $(ProjectDir)..\;$(ProjectDir)..\ui;$(ProjectDir)..\dll;$(ProjectDir)..\lib;$(ProjectDir) ..\..\..\common;$(ProjectDir) ..\..\..\common\T elemetry;%(AdditionalIncludeDirectories);$(GeneratedFilesDir) </AdditionalIncludeDirectories>
<PrecompiledHeaderFile > pch .h</PrecompiledHeaderFile>
</ClCompile>
<Link >
<SubSystem > Windows</SubSystem>
@@ -126,7 +127,7 @@
<SDLCheck > true</SDLCheck>
<LanguageStandard > stdcpp17</LanguageStandard>
<RuntimeLibrary > MultiThreaded</RuntimeLibrary>
<PrecompiledHeaderFile > stdafx .h</PrecompiledHeaderFile>
<PrecompiledHeaderFile > pch .h</PrecompiledHeaderFile>
</ClCompile>
<Link >
<SubSystem > Windows</SubSystem>
@@ -145,8 +146,8 @@
<SDLCheck > true</SDLCheck>
<LanguageStandard > stdcpp17</LanguageStandard>
<RuntimeLibrary > MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories > ..\; ..\..\..\common;..\..\..\common\t elemetry;..\..\ </AdditionalIncludeDirectories>
<PrecompiledHeaderFile > stdafx .h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories > $(ProjectDir)..\;$(ProjectDir)..\ui;$(ProjectDir)..\dll;$(ProjectDir)..\lib;$(ProjectDir) ..\..\..\common;$(ProjectDir) ..\..\..\common\T elemetry;%(AdditionalIncludeDirectories);$(GeneratedFilesDir) </AdditionalIncludeDirectories>
<PrecompiledHeaderFile > pch .h</PrecompiledHeaderFile>
</ClCompile>
<Link >
<SubSystem > Windows</SubSystem>
@@ -163,7 +164,7 @@
<ClInclude Include= "PowerRenameRegEx.h" />
<ClInclude Include= "Settings.h" />
<ClInclude Include= "srwlock.h" />
<ClInclude Include= "stdafx .h" />
<ClInclude Include= "pch .h" />
<ClInclude Include= "targetver.h" />
<ClInclude Include= "trace.h" />
</ItemGroup>
@@ -173,7 +174,7 @@
<ClCompile Include= "PowerRenameManager.cpp" />
<ClCompile Include= "PowerRenameRegEx.cpp" />
<ClCompile Include= "Settings.cpp" />
<ClCompile Include= "stdafx .cpp" >
<ClCompile Include= "pch .cpp" >
<PrecompiledHeader Condition= "'$(Configuration)|$(Platform)'=='Debug|Win32'" > Create</PrecompiledHeader>
<PrecompiledHeader Condition= "'$(Configuration)|$(Platform)'=='Debug|x64'" > Create</PrecompiledHeader>
<PrecompiledHeader Condition= "'$(Configuration)|$(Platform)'=='Release|Win32'" > Create</PrecompiledHeader>
@@ -181,7 +182,18 @@
</ClCompile>
<ClCompile Include= "trace.cpp" />
</ItemGroup>
<ItemGroup >
<None Include= "packages.config" />
</ItemGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label= "ExtensionTargets" >
<Import Project= "..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200316.3\build\native\Microsoft.Windows.CppWinRT.targets" Condition= "Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200316.3\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name= "EnsureNuGetPackageBuildImports" BeforeTargets= "PrepareForBuild" >
<PropertyGroup >
<ErrorText > This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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<Error Condition= "!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200316.3\build\native\Microsoft.Windows.CppWinRT.props')" Text= "$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200316.3\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition= "!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200316.3\build\native\Microsoft.Windows.CppWinRT.targets')" Text= "$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.200316.3\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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