whitespace forced changes (#6002)

This commit is contained in:
Clint Rutkas
2020-08-17 10:00:56 -07:00
committed by GitHub
parent 649e7e103d
commit d055ba1c3b
129 changed files with 14175 additions and 14175 deletions

View File

@@ -1,189 +1,189 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace FancyZonesEditor.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FancyZonesEditor.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Add new zone.
/// </summary>
public static string Add_zone {
get {
return ResourceManager.GetString("Add_zone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Apply.
/// </summary>
public static string Apply {
get {
return ResourceManager.GetString("Apply", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cancel.
/// </summary>
public static string Cancel {
get {
return ResourceManager.GetString("Cancel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Choose your layout for this desktop.
/// </summary>
public static string Choose_Layout {
get {
return ResourceManager.GetString("Choose_Layout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Custom.
/// </summary>
public static string Custom {
get {
return ResourceManager.GetString("Custom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Custom layout creator.
/// </summary>
public static string Custom_Layout_Creator {
get {
return ResourceManager.GetString("Custom_Layout_Creator", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Custom table layout creator.
/// </summary>
public static string Custom_Table_Layout {
get {
return ResourceManager.GetString("Custom_Table_Layout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit selected layout.
/// </summary>
public static string Edit_Selected_Layout {
get {
return ResourceManager.GetString("Edit_Selected_Layout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Name.
/// </summary>
public static string Name {
get {
return ResourceManager.GetString("Name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Note: Hold down Shift Key to change orientation of splitter. To merge zones, select the zones and click &quot;merge&quot;..
/// </summary>
public static string Note_Custom_Table {
get {
return ResourceManager.GetString("Note_Custom_Table", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save and apply.
/// </summary>
public static string Save_Apply {
get {
return ResourceManager.GetString("Save_Apply", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show space around zones.
/// </summary>
public static string Show_Space_Zones {
get {
return ResourceManager.GetString("Show_Space_Zones", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Space around zones.
/// </summary>
public static string Space_Around_Zones {
get {
return ResourceManager.GetString("Space_Around_Zones", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Templates.
/// </summary>
public static string Templates {
get {
return ResourceManager.GetString("Templates", resourceCulture);
}
}
}
}
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace FancyZonesEditor.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FancyZonesEditor.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Add new zone.
/// </summary>
public static string Add_zone {
get {
return ResourceManager.GetString("Add_zone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Apply.
/// </summary>
public static string Apply {
get {
return ResourceManager.GetString("Apply", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cancel.
/// </summary>
public static string Cancel {
get {
return ResourceManager.GetString("Cancel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Choose your layout for this desktop.
/// </summary>
public static string Choose_Layout {
get {
return ResourceManager.GetString("Choose_Layout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Custom.
/// </summary>
public static string Custom {
get {
return ResourceManager.GetString("Custom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Custom layout creator.
/// </summary>
public static string Custom_Layout_Creator {
get {
return ResourceManager.GetString("Custom_Layout_Creator", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Custom table layout creator.
/// </summary>
public static string Custom_Table_Layout {
get {
return ResourceManager.GetString("Custom_Table_Layout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit selected layout.
/// </summary>
public static string Edit_Selected_Layout {
get {
return ResourceManager.GetString("Edit_Selected_Layout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Name.
/// </summary>
public static string Name {
get {
return ResourceManager.GetString("Name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Note: Hold down Shift Key to change orientation of splitter. To merge zones, select the zones and click &quot;merge&quot;..
/// </summary>
public static string Note_Custom_Table {
get {
return ResourceManager.GetString("Note_Custom_Table", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save and apply.
/// </summary>
public static string Save_Apply {
get {
return ResourceManager.GetString("Save_Apply", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show space around zones.
/// </summary>
public static string Show_Space_Zones {
get {
return ResourceManager.GetString("Show_Space_Zones", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Space around zones.
/// </summary>
public static string Space_Around_Zones {
get {
return ResourceManager.GetString("Space_Around_Zones", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Templates.
/// </summary>
public static string Templates {
get {
return ResourceManager.GetString("Templates", resourceCulture);
}
}
}
}

View File

@@ -1,26 +1,26 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace FancyZonesEditor.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.1.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace FancyZonesEditor.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.1.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}