mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-08 04:07:40 +02:00
whitespace forced changes (#6002)
This commit is contained in:
@@ -1,189 +1,189 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace FancyZonesEditor.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FancyZonesEditor.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Add new zone.
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/// </summary>
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public static string Add_zone {
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get {
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return ResourceManager.GetString("Add_zone", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Apply.
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/// </summary>
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public static string Apply {
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get {
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return ResourceManager.GetString("Apply", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cancel.
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/// </summary>
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public static string Cancel {
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get {
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return ResourceManager.GetString("Cancel", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Choose your layout for this desktop.
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/// </summary>
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public static string Choose_Layout {
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get {
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return ResourceManager.GetString("Choose_Layout", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Custom.
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/// </summary>
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public static string Custom {
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get {
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return ResourceManager.GetString("Custom", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Custom layout creator.
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/// </summary>
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public static string Custom_Layout_Creator {
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get {
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return ResourceManager.GetString("Custom_Layout_Creator", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Custom table layout creator.
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/// </summary>
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public static string Custom_Table_Layout {
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get {
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return ResourceManager.GetString("Custom_Table_Layout", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Edit selected layout.
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/// </summary>
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public static string Edit_Selected_Layout {
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get {
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return ResourceManager.GetString("Edit_Selected_Layout", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Name.
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/// </summary>
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public static string Name {
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get {
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return ResourceManager.GetString("Name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Note: Hold down Shift Key to change orientation of splitter. To merge zones, select the zones and click "merge"..
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/// </summary>
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public static string Note_Custom_Table {
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get {
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return ResourceManager.GetString("Note_Custom_Table", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Save and apply.
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/// </summary>
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public static string Save_Apply {
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get {
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return ResourceManager.GetString("Save_Apply", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show space around zones.
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/// </summary>
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public static string Show_Space_Zones {
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get {
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return ResourceManager.GetString("Show_Space_Zones", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Space around zones.
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/// </summary>
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public static string Space_Around_Zones {
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get {
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return ResourceManager.GetString("Space_Around_Zones", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Templates.
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/// </summary>
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public static string Templates {
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get {
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return ResourceManager.GetString("Templates", resourceCulture);
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}
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}
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}
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}
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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||||
// Changes to this file may cause incorrect behavior and will be lost if
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||||
// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace FancyZonesEditor.Properties {
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using System;
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||||
/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FancyZonesEditor.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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||||
/// resource lookups using this strongly typed resource class.
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/// </summary>
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||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Add new zone.
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/// </summary>
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public static string Add_zone {
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get {
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return ResourceManager.GetString("Add_zone", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Apply.
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/// </summary>
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public static string Apply {
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get {
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return ResourceManager.GetString("Apply", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cancel.
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/// </summary>
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public static string Cancel {
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get {
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return ResourceManager.GetString("Cancel", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Choose your layout for this desktop.
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/// </summary>
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public static string Choose_Layout {
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get {
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return ResourceManager.GetString("Choose_Layout", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Custom.
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/// </summary>
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public static string Custom {
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get {
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return ResourceManager.GetString("Custom", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Custom layout creator.
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/// </summary>
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public static string Custom_Layout_Creator {
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get {
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return ResourceManager.GetString("Custom_Layout_Creator", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Custom table layout creator.
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/// </summary>
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public static string Custom_Table_Layout {
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get {
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return ResourceManager.GetString("Custom_Table_Layout", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Edit selected layout.
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/// </summary>
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public static string Edit_Selected_Layout {
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get {
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return ResourceManager.GetString("Edit_Selected_Layout", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Name.
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/// </summary>
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public static string Name {
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get {
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return ResourceManager.GetString("Name", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Note: Hold down Shift Key to change orientation of splitter. To merge zones, select the zones and click "merge"..
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/// </summary>
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public static string Note_Custom_Table {
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get {
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return ResourceManager.GetString("Note_Custom_Table", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Save and apply.
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/// </summary>
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public static string Save_Apply {
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get {
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return ResourceManager.GetString("Save_Apply", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show space around zones.
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/// </summary>
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public static string Show_Space_Zones {
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get {
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return ResourceManager.GetString("Show_Space_Zones", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Space around zones.
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/// </summary>
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public static string Space_Around_Zones {
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get {
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return ResourceManager.GetString("Space_Around_Zones", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Templates.
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/// </summary>
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public static string Templates {
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get {
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return ResourceManager.GetString("Templates", resourceCulture);
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}
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}
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}
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}
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@@ -1,26 +1,26 @@
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//------------------------------------------------------------------------------
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||||
// <auto-generated>
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// This code was generated by a tool.
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||||
// Runtime Version:4.0.30319.42000
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||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
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||||
// the code is regenerated.
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||||
// </auto-generated>
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||||
//------------------------------------------------------------------------------
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namespace FancyZonesEditor.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.1.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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public static Settings Default {
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get {
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return defaultInstance;
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}
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}
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||||
}
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}
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//------------------------------------------------------------------------------
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||||
// <auto-generated>
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||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
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||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
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||||
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namespace FancyZonesEditor.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.1.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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||||
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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||||
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||||
public static Settings Default {
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||||
get {
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||||
return defaultInstance;
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||||
}
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||||
}
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||||
}
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||||
}
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||||
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||||
Reference in New Issue
Block a user