mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-06 11:16:51 +02:00
whitespace forced changes (#6002)
This commit is contained in:
@@ -1,27 +1,27 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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||||
// See the LICENSE file in the project root for more information.
|
||||
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
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public class BoolPropertyJsonConverter : JsonConverter<bool>
|
||||
{
|
||||
public override bool Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
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||||
{
|
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var boolProperty = JsonSerializer.Deserialize<BoolProperty>(ref reader, options);
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return boolProperty.Value;
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}
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public override void Write(Utf8JsonWriter writer, bool value, JsonSerializerOptions options)
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||||
{
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var boolProperty = new BoolProperty(value);
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JsonSerializer.Serialize(writer, boolProperty, options);
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||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Microsoft.PowerToys.Settings.UI.Lib
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{
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public class BoolPropertyJsonConverter : JsonConverter<bool>
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{
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public override bool Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
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||||
{
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var boolProperty = JsonSerializer.Deserialize<BoolProperty>(ref reader, options);
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return boolProperty.Value;
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}
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public override void Write(Utf8JsonWriter writer, bool value, JsonSerializerOptions options)
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{
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var boolProperty = new BoolProperty(value);
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JsonSerializer.Serialize(writer, boolProperty, options);
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}
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}
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}
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@@ -1,17 +1,17 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json.Serialization;
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namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
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{
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public class CustomActionDataModel
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{
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[JsonPropertyName("action_name")]
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public string Name { get; set; }
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[JsonPropertyName("value")]
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public string Value { get; set; }
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}
|
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}
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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||||
// See the LICENSE file in the project root for more information.
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using System.Text.Json.Serialization;
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namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
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{
|
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public class CustomActionDataModel
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{
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[JsonPropertyName("action_name")]
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public string Name { get; set; }
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|
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[JsonPropertyName("value")]
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public string Value { get; set; }
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}
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}
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@@ -1,24 +1,24 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
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using System.Text.Json;
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namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
|
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{
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public class CustomNamePolicy : JsonNamingPolicy
|
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{
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private Func<string, string> convertDelegate;
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|
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public CustomNamePolicy(Func<string, string> convertDelegate)
|
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{
|
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this.convertDelegate = convertDelegate;
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}
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|
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public override string ConvertName(string name)
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{
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return convertDelegate(name);
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}
|
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}
|
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}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
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using System.Text.Json;
|
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|
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namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
|
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{
|
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public class CustomNamePolicy : JsonNamingPolicy
|
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{
|
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private Func<string, string> convertDelegate;
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|
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public CustomNamePolicy(Func<string, string> convertDelegate)
|
||||
{
|
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this.convertDelegate = convertDelegate;
|
||||
}
|
||||
|
||||
public override string ConvertName(string name)
|
||||
{
|
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return convertDelegate(name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,11 @@
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||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
|
||||
{
|
||||
public class ModuleCustomAction
|
||||
{
|
||||
public CustomActionDataModel ModuleAction { get; set; }
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
|
||||
{
|
||||
public class ModuleCustomAction
|
||||
{
|
||||
public CustomActionDataModel ModuleAction { get; set; }
|
||||
}
|
||||
}
|
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|
||||
@@ -1,35 +1,35 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
|
||||
{
|
||||
public class SendCustomAction
|
||||
{
|
||||
private readonly string moduleName;
|
||||
|
||||
public SendCustomAction(string moduleName)
|
||||
{
|
||||
this.moduleName = moduleName;
|
||||
}
|
||||
|
||||
[JsonPropertyName("action")]
|
||||
public ModuleCustomAction Action { get; set; }
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
var jsonSerializerOptions = new JsonSerializerOptions
|
||||
{
|
||||
PropertyNamingPolicy = new CustomNamePolicy((propertyName) =>
|
||||
{
|
||||
return propertyName.Equals("ModuleAction") ? moduleName : propertyName;
|
||||
}),
|
||||
};
|
||||
|
||||
return JsonSerializer.Serialize(this, jsonSerializerOptions);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
|
||||
{
|
||||
public class SendCustomAction
|
||||
{
|
||||
private readonly string moduleName;
|
||||
|
||||
public SendCustomAction(string moduleName)
|
||||
{
|
||||
this.moduleName = moduleName;
|
||||
}
|
||||
|
||||
[JsonPropertyName("action")]
|
||||
public ModuleCustomAction Action { get; set; }
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
var jsonSerializerOptions = new JsonSerializerOptions
|
||||
{
|
||||
PropertyNamingPolicy = new CustomNamePolicy((propertyName) =>
|
||||
{
|
||||
return propertyName.Equals("ModuleAction") ? moduleName : propertyName;
|
||||
}),
|
||||
};
|
||||
|
||||
return JsonSerializer.Serialize(this, jsonSerializerOptions);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,21 @@
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||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text.Json;
|
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using System.Text.Json.Serialization;
|
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using Microsoft.PowerToys.Settings.Telemetry;
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using Microsoft.PowerToys.Telemetry;
|
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|
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namespace Microsoft.PowerToys.Settings.UI.Lib
|
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{
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public class EnabledModules
|
||||
{
|
||||
public EnabledModules()
|
||||
{
|
||||
}
|
||||
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text.Json;
|
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using System.Text.Json.Serialization;
|
||||
using Microsoft.PowerToys.Settings.Telemetry;
|
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using Microsoft.PowerToys.Telemetry;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class EnabledModules
|
||||
{
|
||||
public EnabledModules()
|
||||
{
|
||||
}
|
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|
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private bool fancyZones = true;
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[JsonPropertyName("FancyZones")]
|
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@@ -96,7 +96,7 @@ namespace Microsoft.PowerToys.Settings.UI.Lib
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}
|
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|
||||
private bool keyboardManager = true;
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||||
|
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|
||||
[JsonPropertyName("Keyboard Manager")]
|
||||
public bool KeyboardManager
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||||
{
|
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@@ -124,38 +124,38 @@ namespace Microsoft.PowerToys.Settings.UI.Lib
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LogTelemetryEvent(value);
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this.powerLauncher = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool colorPicker = true;
|
||||
|
||||
[JsonPropertyName("ColorPicker")]
|
||||
public bool ColorPicker
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||||
{
|
||||
get => this.colorPicker;
|
||||
set
|
||||
{
|
||||
if (this.colorPicker != value)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.colorPicker = value;
|
||||
}
|
||||
}
|
||||
public bool ColorPicker
|
||||
{
|
||||
get => this.colorPicker;
|
||||
set
|
||||
{
|
||||
if (this.colorPicker != value)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.colorPicker = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
return JsonSerializer.Serialize(this);
|
||||
}
|
||||
|
||||
private void LogTelemetryEvent(bool value, [CallerMemberName] string moduleName = null)
|
||||
{
|
||||
var dataEvent = new SettingsEnabledEvent()
|
||||
{
|
||||
Value = value,
|
||||
Name = moduleName,
|
||||
};
|
||||
PowerToysTelemetry.Log.WriteEvent(dataEvent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
return JsonSerializer.Serialize(this);
|
||||
}
|
||||
|
||||
private void LogTelemetryEvent(bool value, [CallerMemberName] string moduleName = null)
|
||||
{
|
||||
var dataEvent = new SettingsEnabledEvent()
|
||||
{
|
||||
Value = value,
|
||||
Name = moduleName,
|
||||
};
|
||||
PowerToysTelemetry.Log.WriteEvent(dataEvent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,111 +1,111 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text;
|
||||
using System.Text.Json.Serialization;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.Utilities;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class HotkeySettings
|
||||
{
|
||||
public HotkeySettings()
|
||||
{
|
||||
Win = false;
|
||||
Ctrl = false;
|
||||
Alt = false;
|
||||
Shift = false;
|
||||
Code = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="HotkeySettings"/> class.
|
||||
/// </summary>
|
||||
/// <param name="win">Should Windows key be used</param>
|
||||
/// <param name="ctrl">Should Ctrl key be used</param>
|
||||
/// <param name="alt">Should Alt key be used</param>
|
||||
/// <param name="shift">Should Shift key be used</param>
|
||||
/// <param name="code">Go to https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes to see list of v-keys</param>
|
||||
public HotkeySettings(bool win, bool ctrl, bool alt, bool shift, int code)
|
||||
{
|
||||
Win = win;
|
||||
Ctrl = ctrl;
|
||||
Alt = alt;
|
||||
Shift = shift;
|
||||
Code = code;
|
||||
}
|
||||
|
||||
public HotkeySettings Clone()
|
||||
{
|
||||
return new HotkeySettings(Win, Ctrl, Alt, Shift, Code);
|
||||
}
|
||||
|
||||
[JsonPropertyName("win")]
|
||||
public bool Win { get; set; }
|
||||
|
||||
[JsonPropertyName("ctrl")]
|
||||
public bool Ctrl { get; set; }
|
||||
|
||||
[JsonPropertyName("alt")]
|
||||
public bool Alt { get; set; }
|
||||
|
||||
[JsonPropertyName("shift")]
|
||||
public bool Shift { get; set; }
|
||||
|
||||
[JsonPropertyName("code")]
|
||||
public int Code { get; set; }
|
||||
|
||||
// This is currently needed for FancyZones, we need to unify these two objects
|
||||
// see src\common\settings_objects.h
|
||||
[JsonPropertyName("key")]
|
||||
public string Key { get; set; } = string.Empty;
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
StringBuilder output = new StringBuilder();
|
||||
|
||||
if (Win)
|
||||
{
|
||||
output.Append("Win + ");
|
||||
}
|
||||
|
||||
if (Ctrl)
|
||||
{
|
||||
output.Append("Ctrl + ");
|
||||
}
|
||||
|
||||
if (Alt)
|
||||
{
|
||||
output.Append("Alt + ");
|
||||
}
|
||||
|
||||
if (Shift)
|
||||
{
|
||||
output.Append("Shift + ");
|
||||
}
|
||||
|
||||
if (Code > 0)
|
||||
{
|
||||
var localKey = Helper.GetKeyName((uint)Code);
|
||||
output.Append(localKey);
|
||||
}
|
||||
else if (output.Length >= 2)
|
||||
{
|
||||
output.Remove(output.Length - 2, 2);
|
||||
}
|
||||
|
||||
return output.ToString();
|
||||
}
|
||||
|
||||
public bool IsValid()
|
||||
{
|
||||
return (Alt || Ctrl || Win || Shift) && Code != 0;
|
||||
}
|
||||
|
||||
public bool IsEmpty()
|
||||
{
|
||||
return !Alt && !Ctrl && !Win && !Shift && Code == 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text;
|
||||
using System.Text.Json.Serialization;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.Utilities;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class HotkeySettings
|
||||
{
|
||||
public HotkeySettings()
|
||||
{
|
||||
Win = false;
|
||||
Ctrl = false;
|
||||
Alt = false;
|
||||
Shift = false;
|
||||
Code = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="HotkeySettings"/> class.
|
||||
/// </summary>
|
||||
/// <param name="win">Should Windows key be used</param>
|
||||
/// <param name="ctrl">Should Ctrl key be used</param>
|
||||
/// <param name="alt">Should Alt key be used</param>
|
||||
/// <param name="shift">Should Shift key be used</param>
|
||||
/// <param name="code">Go to https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes to see list of v-keys</param>
|
||||
public HotkeySettings(bool win, bool ctrl, bool alt, bool shift, int code)
|
||||
{
|
||||
Win = win;
|
||||
Ctrl = ctrl;
|
||||
Alt = alt;
|
||||
Shift = shift;
|
||||
Code = code;
|
||||
}
|
||||
|
||||
public HotkeySettings Clone()
|
||||
{
|
||||
return new HotkeySettings(Win, Ctrl, Alt, Shift, Code);
|
||||
}
|
||||
|
||||
[JsonPropertyName("win")]
|
||||
public bool Win { get; set; }
|
||||
|
||||
[JsonPropertyName("ctrl")]
|
||||
public bool Ctrl { get; set; }
|
||||
|
||||
[JsonPropertyName("alt")]
|
||||
public bool Alt { get; set; }
|
||||
|
||||
[JsonPropertyName("shift")]
|
||||
public bool Shift { get; set; }
|
||||
|
||||
[JsonPropertyName("code")]
|
||||
public int Code { get; set; }
|
||||
|
||||
// This is currently needed for FancyZones, we need to unify these two objects
|
||||
// see src\common\settings_objects.h
|
||||
[JsonPropertyName("key")]
|
||||
public string Key { get; set; } = string.Empty;
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
StringBuilder output = new StringBuilder();
|
||||
|
||||
if (Win)
|
||||
{
|
||||
output.Append("Win + ");
|
||||
}
|
||||
|
||||
if (Ctrl)
|
||||
{
|
||||
output.Append("Ctrl + ");
|
||||
}
|
||||
|
||||
if (Alt)
|
||||
{
|
||||
output.Append("Alt + ");
|
||||
}
|
||||
|
||||
if (Shift)
|
||||
{
|
||||
output.Append("Shift + ");
|
||||
}
|
||||
|
||||
if (Code > 0)
|
||||
{
|
||||
var localKey = Helper.GetKeyName((uint)Code);
|
||||
output.Append(localKey);
|
||||
}
|
||||
else if (output.Length >= 2)
|
||||
{
|
||||
output.Remove(output.Length - 2, 2);
|
||||
}
|
||||
|
||||
return output.ToString();
|
||||
}
|
||||
|
||||
public bool IsValid()
|
||||
{
|
||||
return (Alt || Ctrl || Win || Shift) && Code != 0;
|
||||
}
|
||||
|
||||
public bool IsEmpty()
|
||||
{
|
||||
return !Alt && !Ctrl && !Win && !Shift && Code == 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeyboardManagerProfile
|
||||
{
|
||||
[JsonPropertyName("remapKeys")]
|
||||
public RemapKeysDataModel RemapKeys { get; set; }
|
||||
|
||||
[JsonPropertyName("remapShortcuts")]
|
||||
public ShortcutsKeyDataModel RemapShortcuts { get; set; }
|
||||
|
||||
public KeyboardManagerProfile()
|
||||
{
|
||||
RemapKeys = new RemapKeysDataModel();
|
||||
RemapShortcuts = new ShortcutsKeyDataModel();
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeyboardManagerProfile
|
||||
{
|
||||
[JsonPropertyName("remapKeys")]
|
||||
public RemapKeysDataModel RemapKeys { get; set; }
|
||||
|
||||
[JsonPropertyName("remapShortcuts")]
|
||||
public ShortcutsKeyDataModel RemapShortcuts { get; set; }
|
||||
|
||||
public KeyboardManagerProfile()
|
||||
{
|
||||
RemapKeys = new RemapKeysDataModel();
|
||||
RemapShortcuts = new ShortcutsKeyDataModel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,31 +1,31 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeyboardManagerProperties
|
||||
{
|
||||
[JsonPropertyName("activeConfiguration")]
|
||||
public GenericProperty<string> ActiveConfiguration { get; set; }
|
||||
|
||||
// List of all Keyboard Configurations.
|
||||
[JsonPropertyName("keyboardConfigurations")]
|
||||
public GenericProperty<List<string>> KeyboardConfigurations { get; set; }
|
||||
|
||||
public KeyboardManagerProperties()
|
||||
{
|
||||
KeyboardConfigurations = new GenericProperty<List<string>>(new List<string> { "default", });
|
||||
ActiveConfiguration = new GenericProperty<string>("default");
|
||||
}
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
return JsonSerializer.Serialize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeyboardManagerProperties
|
||||
{
|
||||
[JsonPropertyName("activeConfiguration")]
|
||||
public GenericProperty<string> ActiveConfiguration { get; set; }
|
||||
|
||||
// List of all Keyboard Configurations.
|
||||
[JsonPropertyName("keyboardConfigurations")]
|
||||
public GenericProperty<List<string>> KeyboardConfigurations { get; set; }
|
||||
|
||||
public KeyboardManagerProperties()
|
||||
{
|
||||
KeyboardConfigurations = new GenericProperty<List<string>>(new List<string> { "default", });
|
||||
ActiveConfiguration = new GenericProperty<string>("default");
|
||||
}
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
return JsonSerializer.Serialize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeyboardManagerSettings : BasePTModuleSettings
|
||||
{
|
||||
[JsonPropertyName("properties")]
|
||||
public KeyboardManagerProperties Properties { get; set; }
|
||||
|
||||
public KeyboardManagerSettings()
|
||||
{
|
||||
Properties = new KeyboardManagerProperties();
|
||||
Version = "1";
|
||||
Name = "_unset_";
|
||||
}
|
||||
|
||||
public KeyboardManagerSettings(string ptName)
|
||||
{
|
||||
Properties = new KeyboardManagerProperties();
|
||||
Version = "1";
|
||||
Name = ptName;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeyboardManagerSettings : BasePTModuleSettings
|
||||
{
|
||||
[JsonPropertyName("properties")]
|
||||
public KeyboardManagerProperties Properties { get; set; }
|
||||
|
||||
public KeyboardManagerSettings()
|
||||
{
|
||||
Properties = new KeyboardManagerProperties();
|
||||
Version = "1";
|
||||
Name = "_unset_";
|
||||
}
|
||||
|
||||
public KeyboardManagerSettings(string ptName)
|
||||
{
|
||||
Properties = new KeyboardManagerProperties();
|
||||
Version = "1";
|
||||
Name = ptName;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,39 +1,39 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text.Json.Serialization;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.Utilities;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeysDataModel
|
||||
{
|
||||
[JsonPropertyName("originalKeys")]
|
||||
public string OriginalKeys { get; set; }
|
||||
|
||||
[JsonPropertyName("newRemapKeys")]
|
||||
public string NewRemapKeys { get; set; }
|
||||
|
||||
private List<string> MapKeys(string stringOfKeys)
|
||||
{
|
||||
return stringOfKeys
|
||||
.Split(';')
|
||||
.Select(uint.Parse)
|
||||
.Select(Helper.GetKeyName)
|
||||
.ToList();
|
||||
}
|
||||
|
||||
public List<string> GetOriginalKeys()
|
||||
{
|
||||
return MapKeys(OriginalKeys);
|
||||
}
|
||||
|
||||
public List<string> GetNewRemapKeys()
|
||||
{
|
||||
return MapKeys(NewRemapKeys);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text.Json.Serialization;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.Utilities;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeysDataModel
|
||||
{
|
||||
[JsonPropertyName("originalKeys")]
|
||||
public string OriginalKeys { get; set; }
|
||||
|
||||
[JsonPropertyName("newRemapKeys")]
|
||||
public string NewRemapKeys { get; set; }
|
||||
|
||||
private List<string> MapKeys(string stringOfKeys)
|
||||
{
|
||||
return stringOfKeys
|
||||
.Split(';')
|
||||
.Select(uint.Parse)
|
||||
.Select(Helper.GetKeyName)
|
||||
.ToList();
|
||||
}
|
||||
|
||||
public List<string> GetOriginalKeys()
|
||||
{
|
||||
return MapKeys(OriginalKeys);
|
||||
}
|
||||
|
||||
public List<string> GetNewRemapKeys()
|
||||
{
|
||||
return MapKeys(NewRemapKeys);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,35 +1,35 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class PowerLauncherSettings : BasePTModuleSettings
|
||||
{
|
||||
public const string ModuleName = "PowerToys Run";
|
||||
|
||||
[JsonPropertyName("properties")]
|
||||
public PowerLauncherProperties Properties { get; set; }
|
||||
|
||||
public PowerLauncherSettings()
|
||||
{
|
||||
Properties = new PowerLauncherProperties();
|
||||
Version = "1";
|
||||
Name = ModuleName;
|
||||
}
|
||||
|
||||
public virtual void Save()
|
||||
{
|
||||
// Save settings to file
|
||||
var options = new JsonSerializerOptions
|
||||
{
|
||||
WriteIndented = true,
|
||||
};
|
||||
|
||||
SettingsUtils.SaveSettings(JsonSerializer.Serialize(this, options), ModuleName);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class PowerLauncherSettings : BasePTModuleSettings
|
||||
{
|
||||
public const string ModuleName = "PowerToys Run";
|
||||
|
||||
[JsonPropertyName("properties")]
|
||||
public PowerLauncherProperties Properties { get; set; }
|
||||
|
||||
public PowerLauncherSettings()
|
||||
{
|
||||
Properties = new PowerLauncherProperties();
|
||||
Version = "1";
|
||||
Name = ModuleName;
|
||||
}
|
||||
|
||||
public virtual void Save()
|
||||
{
|
||||
// Save settings to file
|
||||
var options = new JsonSerializerOptions
|
||||
{
|
||||
WriteIndented = true,
|
||||
};
|
||||
|
||||
SettingsUtils.SaveSettings(JsonSerializer.Serialize(this, options), ModuleName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,65 +2,65 @@
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using Microsoft.PowerToys.Settings.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.PowerToys.Settings.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class PowerPreviewProperties
|
||||
{
|
||||
private bool enableSvgPreview = true;
|
||||
|
||||
[JsonPropertyName("svg-previewer-toggle-setting")]
|
||||
[JsonConverter(typeof(BoolPropertyJsonConverter))]
|
||||
public bool EnableSvgPreview
|
||||
{
|
||||
get => this.enableSvgPreview;
|
||||
set
|
||||
{
|
||||
if (value != this.enableSvgPreview)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.enableSvgPreview = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool enableSvgThumbnail = true;
|
||||
|
||||
[JsonPropertyName("svg-thumbnail-toggle-setting")]
|
||||
[JsonConverter(typeof(BoolPropertyJsonConverter))]
|
||||
public bool EnableSvgThumbnail
|
||||
{
|
||||
get => this.enableSvgThumbnail;
|
||||
set
|
||||
{
|
||||
if (value != this.enableSvgThumbnail)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.enableSvgThumbnail = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
private bool enableSvgPreview = true;
|
||||
|
||||
[JsonPropertyName("svg-previewer-toggle-setting")]
|
||||
[JsonConverter(typeof(BoolPropertyJsonConverter))]
|
||||
public bool EnableSvgPreview
|
||||
{
|
||||
get => this.enableSvgPreview;
|
||||
set
|
||||
{
|
||||
if (value != this.enableSvgPreview)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.enableSvgPreview = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool enableSvgThumbnail = true;
|
||||
|
||||
[JsonPropertyName("svg-thumbnail-toggle-setting")]
|
||||
[JsonConverter(typeof(BoolPropertyJsonConverter))]
|
||||
public bool EnableSvgThumbnail
|
||||
{
|
||||
get => this.enableSvgThumbnail;
|
||||
set
|
||||
{
|
||||
if (value != this.enableSvgThumbnail)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.enableSvgThumbnail = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool enableMdPreview = true;
|
||||
|
||||
[JsonPropertyName("md-previewer-toggle-setting")]
|
||||
[JsonConverter(typeof(BoolPropertyJsonConverter))]
|
||||
public bool EnableMdPreview
|
||||
{
|
||||
get => this.enableMdPreview;
|
||||
set
|
||||
{
|
||||
if (value != this.enableMdPreview)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.enableMdPreview = value;
|
||||
}
|
||||
}
|
||||
{
|
||||
get => this.enableMdPreview;
|
||||
set
|
||||
{
|
||||
if (value != this.enableMdPreview)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.enableMdPreview = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public PowerPreviewProperties()
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class RemapKeysDataModel
|
||||
{
|
||||
[JsonPropertyName("inProcess")]
|
||||
public List<KeysDataModel> InProcessRemapKeys { get; set; }
|
||||
|
||||
public RemapKeysDataModel()
|
||||
{
|
||||
InProcessRemapKeys = new List<KeysDataModel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class RemapKeysDataModel
|
||||
{
|
||||
[JsonPropertyName("inProcess")]
|
||||
public List<KeysDataModel> InProcessRemapKeys { get; set; }
|
||||
|
||||
public RemapKeysDataModel()
|
||||
{
|
||||
InProcessRemapKeys = new List<KeysDataModel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class ShortcutsKeyDataModel
|
||||
{
|
||||
[JsonPropertyName("global")]
|
||||
public List<KeysDataModel> GlobalRemapShortcuts { get; set; }
|
||||
|
||||
[JsonPropertyName("appSpecific")]
|
||||
public List<AppSpecificKeysDataModel> AppSpecificRemapShortcuts { get; set; }
|
||||
|
||||
public ShortcutsKeyDataModel()
|
||||
{
|
||||
GlobalRemapShortcuts = new List<KeysDataModel>();
|
||||
AppSpecificRemapShortcuts = new List<AppSpecificKeysDataModel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class ShortcutsKeyDataModel
|
||||
{
|
||||
[JsonPropertyName("global")]
|
||||
public List<KeysDataModel> GlobalRemapShortcuts { get; set; }
|
||||
|
||||
[JsonPropertyName("appSpecific")]
|
||||
public List<AppSpecificKeysDataModel> AppSpecificRemapShortcuts { get; set; }
|
||||
|
||||
public ShortcutsKeyDataModel()
|
||||
{
|
||||
GlobalRemapShortcuts = new List<KeysDataModel>();
|
||||
AppSpecificRemapShortcuts = new List<AppSpecificKeysDataModel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class SndKeyboardManagerSettings
|
||||
{
|
||||
[JsonPropertyName("Keyboard Manager")]
|
||||
public KeyboardManagerSettings KeyboardManagerSettings { get; }
|
||||
|
||||
public SndKeyboardManagerSettings(KeyboardManagerSettings keyboardManagerSettings)
|
||||
{
|
||||
KeyboardManagerSettings = keyboardManagerSettings;
|
||||
}
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
return JsonSerializer.Serialize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class SndKeyboardManagerSettings
|
||||
{
|
||||
[JsonPropertyName("Keyboard Manager")]
|
||||
public KeyboardManagerSettings KeyboardManagerSettings { get; }
|
||||
|
||||
public SndKeyboardManagerSettings(KeyboardManagerSettings keyboardManagerSettings)
|
||||
{
|
||||
KeyboardManagerSettings = keyboardManagerSettings;
|
||||
}
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
return JsonSerializer.Serialize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Diagnostics.Tracing;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry.Events;
|
||||
|
||||
namespace Microsoft.PowerLauncher.Telemetry
|
||||
{
|
||||
[EventData]
|
||||
public class SettingsBootEvent : EventBase, IEvent
|
||||
{
|
||||
public double BootTimeMs { get; set; }
|
||||
|
||||
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServicePerformance;
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Diagnostics.Tracing;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry.Events;
|
||||
|
||||
namespace Microsoft.PowerLauncher.Telemetry
|
||||
{
|
||||
[EventData]
|
||||
public class SettingsBootEvent : EventBase, IEvent
|
||||
{
|
||||
public double BootTimeMs { get; set; }
|
||||
|
||||
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServicePerformance;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Diagnostics.Tracing;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry.Events;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.Telemetry
|
||||
{
|
||||
[EventData]
|
||||
public class SettingsEnabledEvent : EventBase, IEvent
|
||||
{
|
||||
public string Name { get; set; }
|
||||
|
||||
public bool Value { get; set; }
|
||||
|
||||
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServiceUsage;
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Diagnostics.Tracing;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry.Events;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.Telemetry
|
||||
{
|
||||
[EventData]
|
||||
public class SettingsEnabledEvent : EventBase, IEvent
|
||||
{
|
||||
public string Name { get; set; }
|
||||
|
||||
public bool Value { get; set; }
|
||||
|
||||
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServiceUsage;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,123 +1,123 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using System.Text.RegularExpressions;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.CustomAction;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib.Utilities
|
||||
{
|
||||
public class Helper
|
||||
{
|
||||
public static bool AllowRunnerToForeground()
|
||||
{
|
||||
var result = false;
|
||||
var processes = Process.GetProcessesByName("PowerToys");
|
||||
if (processes.Length > 0)
|
||||
{
|
||||
var pid = processes[0].Id;
|
||||
result = AllowSetForegroundWindow(pid);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public static string GetSerializedCustomAction(string moduleName, string actionName, string actionValue)
|
||||
{
|
||||
var customAction = new CustomActionDataModel
|
||||
{
|
||||
Name = actionName,
|
||||
Value = actionValue,
|
||||
};
|
||||
|
||||
var moduleCustomAction = new ModuleCustomAction
|
||||
{
|
||||
ModuleAction = customAction,
|
||||
};
|
||||
|
||||
var sendCustomAction = new SendCustomAction(moduleName);
|
||||
sendCustomAction.Action = moduleCustomAction;
|
||||
return sendCustomAction.ToJsonString();
|
||||
}
|
||||
|
||||
public static FileSystemWatcher GetFileWatcher(string moduleName, string fileName, Action onChangedCallback)
|
||||
{
|
||||
var path = Path.Combine(LocalApplicationDataFolder(), $"Microsoft\\PowerToys\\{moduleName}");
|
||||
|
||||
if (!Directory.Exists(path))
|
||||
{
|
||||
Directory.CreateDirectory(path);
|
||||
}
|
||||
|
||||
var watcher = new FileSystemWatcher();
|
||||
watcher.Path = path;
|
||||
watcher.Filter = fileName;
|
||||
watcher.NotifyFilter = NotifyFilters.LastWrite;
|
||||
watcher.Changed += (o, e) => onChangedCallback();
|
||||
watcher.EnableRaisingEvents = true;
|
||||
|
||||
return watcher;
|
||||
}
|
||||
|
||||
private static string LocalApplicationDataFolder()
|
||||
{
|
||||
return Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
|
||||
}
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool AllowSetForegroundWindow(int dwProcessId);
|
||||
|
||||
private static interop.LayoutMapManaged layoutMap = new interop.LayoutMapManaged();
|
||||
|
||||
public static string GetKeyName(uint key)
|
||||
{
|
||||
return layoutMap.GetKeyName(key);
|
||||
}
|
||||
|
||||
public static string GetProductVersion()
|
||||
{
|
||||
return interop.CommonManaged.GetProductVersion();
|
||||
}
|
||||
|
||||
public static int CompareVersions(string version1, string version2)
|
||||
{
|
||||
try
|
||||
{
|
||||
// Split up the version strings into int[]
|
||||
// Example: v10.0.2 -> {10, 0, 2};
|
||||
var v1 = version1.Substring(1).Split('.').Select(int.Parse).ToArray();
|
||||
var v2 = version2.Substring(1).Split('.').Select(int.Parse).ToArray();
|
||||
|
||||
if (v1.Count() != 3 || v2.Count() != 3)
|
||||
{
|
||||
throw new FormatException();
|
||||
}
|
||||
|
||||
if (v1[0] - v2[0] != 0)
|
||||
{
|
||||
return v1[0] - v2[0];
|
||||
}
|
||||
|
||||
if (v1[1] - v2[1] != 0)
|
||||
{
|
||||
return v1[1] - v2[1];
|
||||
}
|
||||
|
||||
return v1[2] - v2[2];
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw new FormatException("Bad product version format");
|
||||
}
|
||||
}
|
||||
|
||||
public const uint VirtualKeyWindows = interop.Constants.VK_WIN_BOTH;
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using System.Text.RegularExpressions;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.CustomAction;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib.Utilities
|
||||
{
|
||||
public class Helper
|
||||
{
|
||||
public static bool AllowRunnerToForeground()
|
||||
{
|
||||
var result = false;
|
||||
var processes = Process.GetProcessesByName("PowerToys");
|
||||
if (processes.Length > 0)
|
||||
{
|
||||
var pid = processes[0].Id;
|
||||
result = AllowSetForegroundWindow(pid);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public static string GetSerializedCustomAction(string moduleName, string actionName, string actionValue)
|
||||
{
|
||||
var customAction = new CustomActionDataModel
|
||||
{
|
||||
Name = actionName,
|
||||
Value = actionValue,
|
||||
};
|
||||
|
||||
var moduleCustomAction = new ModuleCustomAction
|
||||
{
|
||||
ModuleAction = customAction,
|
||||
};
|
||||
|
||||
var sendCustomAction = new SendCustomAction(moduleName);
|
||||
sendCustomAction.Action = moduleCustomAction;
|
||||
return sendCustomAction.ToJsonString();
|
||||
}
|
||||
|
||||
public static FileSystemWatcher GetFileWatcher(string moduleName, string fileName, Action onChangedCallback)
|
||||
{
|
||||
var path = Path.Combine(LocalApplicationDataFolder(), $"Microsoft\\PowerToys\\{moduleName}");
|
||||
|
||||
if (!Directory.Exists(path))
|
||||
{
|
||||
Directory.CreateDirectory(path);
|
||||
}
|
||||
|
||||
var watcher = new FileSystemWatcher();
|
||||
watcher.Path = path;
|
||||
watcher.Filter = fileName;
|
||||
watcher.NotifyFilter = NotifyFilters.LastWrite;
|
||||
watcher.Changed += (o, e) => onChangedCallback();
|
||||
watcher.EnableRaisingEvents = true;
|
||||
|
||||
return watcher;
|
||||
}
|
||||
|
||||
private static string LocalApplicationDataFolder()
|
||||
{
|
||||
return Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
|
||||
}
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool AllowSetForegroundWindow(int dwProcessId);
|
||||
|
||||
private static interop.LayoutMapManaged layoutMap = new interop.LayoutMapManaged();
|
||||
|
||||
public static string GetKeyName(uint key)
|
||||
{
|
||||
return layoutMap.GetKeyName(key);
|
||||
}
|
||||
|
||||
public static string GetProductVersion()
|
||||
{
|
||||
return interop.CommonManaged.GetProductVersion();
|
||||
}
|
||||
|
||||
public static int CompareVersions(string version1, string version2)
|
||||
{
|
||||
try
|
||||
{
|
||||
// Split up the version strings into int[]
|
||||
// Example: v10.0.2 -> {10, 0, 2};
|
||||
var v1 = version1.Substring(1).Split('.').Select(int.Parse).ToArray();
|
||||
var v2 = version2.Substring(1).Split('.').Select(int.Parse).ToArray();
|
||||
|
||||
if (v1.Count() != 3 || v2.Count() != 3)
|
||||
{
|
||||
throw new FormatException();
|
||||
}
|
||||
|
||||
if (v1[0] - v2[0] != 0)
|
||||
{
|
||||
return v1[0] - v2[0];
|
||||
}
|
||||
|
||||
if (v1[1] - v2[1] != 0)
|
||||
{
|
||||
return v1[1] - v2[1];
|
||||
}
|
||||
|
||||
return v1[2] - v2[2];
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw new FormatException("Bad product version format");
|
||||
}
|
||||
}
|
||||
|
||||
public const uint VirtualKeyWindows = interop.Constants.VK_WIN_BOTH;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user