mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-05 18:57:19 +02:00
whitespace forced changes (#6002)
This commit is contained in:
@@ -1,27 +1,27 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
|
||||
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
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public class BoolPropertyJsonConverter : JsonConverter<bool>
|
||||
{
|
||||
public override bool Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
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||||
{
|
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var boolProperty = JsonSerializer.Deserialize<BoolProperty>(ref reader, options);
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return boolProperty.Value;
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}
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public override void Write(Utf8JsonWriter writer, bool value, JsonSerializerOptions options)
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{
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var boolProperty = new BoolProperty(value);
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JsonSerializer.Serialize(writer, boolProperty, options);
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||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Microsoft.PowerToys.Settings.UI.Lib
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{
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public class BoolPropertyJsonConverter : JsonConverter<bool>
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{
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public override bool Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
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||||
{
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var boolProperty = JsonSerializer.Deserialize<BoolProperty>(ref reader, options);
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return boolProperty.Value;
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}
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public override void Write(Utf8JsonWriter writer, bool value, JsonSerializerOptions options)
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{
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var boolProperty = new BoolProperty(value);
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JsonSerializer.Serialize(writer, boolProperty, options);
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}
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}
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}
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@@ -1,17 +1,17 @@
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// Copyright (c) Microsoft Corporation
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||||
// The Microsoft Corporation licenses this file to you under the MIT license.
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||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json.Serialization;
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namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
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{
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public class CustomActionDataModel
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{
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[JsonPropertyName("action_name")]
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public string Name { get; set; }
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[JsonPropertyName("value")]
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public string Value { get; set; }
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}
|
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}
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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||||
// See the LICENSE file in the project root for more information.
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using System.Text.Json.Serialization;
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namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
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{
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public class CustomActionDataModel
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{
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[JsonPropertyName("action_name")]
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public string Name { get; set; }
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|
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[JsonPropertyName("value")]
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public string Value { get; set; }
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}
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}
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@@ -1,24 +1,24 @@
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// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
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using System.Text.Json;
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namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
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{
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public class CustomNamePolicy : JsonNamingPolicy
|
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{
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private Func<string, string> convertDelegate;
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|
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public CustomNamePolicy(Func<string, string> convertDelegate)
|
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{
|
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this.convertDelegate = convertDelegate;
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}
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|
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public override string ConvertName(string name)
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{
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return convertDelegate(name);
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}
|
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}
|
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}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
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using System.Text.Json;
|
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|
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namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
|
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{
|
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public class CustomNamePolicy : JsonNamingPolicy
|
||||
{
|
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private Func<string, string> convertDelegate;
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|
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public CustomNamePolicy(Func<string, string> convertDelegate)
|
||||
{
|
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this.convertDelegate = convertDelegate;
|
||||
}
|
||||
|
||||
public override string ConvertName(string name)
|
||||
{
|
||||
return convertDelegate(name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,11 @@
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||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
|
||||
{
|
||||
public class ModuleCustomAction
|
||||
{
|
||||
public CustomActionDataModel ModuleAction { get; set; }
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
|
||||
{
|
||||
public class ModuleCustomAction
|
||||
{
|
||||
public CustomActionDataModel ModuleAction { get; set; }
|
||||
}
|
||||
}
|
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|
||||
@@ -1,35 +1,35 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
|
||||
{
|
||||
public class SendCustomAction
|
||||
{
|
||||
private readonly string moduleName;
|
||||
|
||||
public SendCustomAction(string moduleName)
|
||||
{
|
||||
this.moduleName = moduleName;
|
||||
}
|
||||
|
||||
[JsonPropertyName("action")]
|
||||
public ModuleCustomAction Action { get; set; }
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
var jsonSerializerOptions = new JsonSerializerOptions
|
||||
{
|
||||
PropertyNamingPolicy = new CustomNamePolicy((propertyName) =>
|
||||
{
|
||||
return propertyName.Equals("ModuleAction") ? moduleName : propertyName;
|
||||
}),
|
||||
};
|
||||
|
||||
return JsonSerializer.Serialize(this, jsonSerializerOptions);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib.CustomAction
|
||||
{
|
||||
public class SendCustomAction
|
||||
{
|
||||
private readonly string moduleName;
|
||||
|
||||
public SendCustomAction(string moduleName)
|
||||
{
|
||||
this.moduleName = moduleName;
|
||||
}
|
||||
|
||||
[JsonPropertyName("action")]
|
||||
public ModuleCustomAction Action { get; set; }
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
var jsonSerializerOptions = new JsonSerializerOptions
|
||||
{
|
||||
PropertyNamingPolicy = new CustomNamePolicy((propertyName) =>
|
||||
{
|
||||
return propertyName.Equals("ModuleAction") ? moduleName : propertyName;
|
||||
}),
|
||||
};
|
||||
|
||||
return JsonSerializer.Serialize(this, jsonSerializerOptions);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,21 @@
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||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Runtime.CompilerServices;
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using System.Text.Json;
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using System.Text.Json.Serialization;
|
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using Microsoft.PowerToys.Settings.Telemetry;
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using Microsoft.PowerToys.Telemetry;
|
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|
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namespace Microsoft.PowerToys.Settings.UI.Lib
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{
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public class EnabledModules
|
||||
{
|
||||
public EnabledModules()
|
||||
{
|
||||
}
|
||||
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text.Json;
|
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using System.Text.Json.Serialization;
|
||||
using Microsoft.PowerToys.Settings.Telemetry;
|
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using Microsoft.PowerToys.Telemetry;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class EnabledModules
|
||||
{
|
||||
public EnabledModules()
|
||||
{
|
||||
}
|
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|
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private bool fancyZones = true;
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[JsonPropertyName("FancyZones")]
|
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@@ -96,7 +96,7 @@ namespace Microsoft.PowerToys.Settings.UI.Lib
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}
|
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|
||||
private bool keyboardManager = true;
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||||
|
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|
||||
[JsonPropertyName("Keyboard Manager")]
|
||||
public bool KeyboardManager
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||||
{
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@@ -124,38 +124,38 @@ namespace Microsoft.PowerToys.Settings.UI.Lib
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LogTelemetryEvent(value);
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this.powerLauncher = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool colorPicker = true;
|
||||
|
||||
[JsonPropertyName("ColorPicker")]
|
||||
public bool ColorPicker
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||||
{
|
||||
get => this.colorPicker;
|
||||
set
|
||||
{
|
||||
if (this.colorPicker != value)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.colorPicker = value;
|
||||
}
|
||||
}
|
||||
public bool ColorPicker
|
||||
{
|
||||
get => this.colorPicker;
|
||||
set
|
||||
{
|
||||
if (this.colorPicker != value)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.colorPicker = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
return JsonSerializer.Serialize(this);
|
||||
}
|
||||
|
||||
private void LogTelemetryEvent(bool value, [CallerMemberName] string moduleName = null)
|
||||
{
|
||||
var dataEvent = new SettingsEnabledEvent()
|
||||
{
|
||||
Value = value,
|
||||
Name = moduleName,
|
||||
};
|
||||
PowerToysTelemetry.Log.WriteEvent(dataEvent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
return JsonSerializer.Serialize(this);
|
||||
}
|
||||
|
||||
private void LogTelemetryEvent(bool value, [CallerMemberName] string moduleName = null)
|
||||
{
|
||||
var dataEvent = new SettingsEnabledEvent()
|
||||
{
|
||||
Value = value,
|
||||
Name = moduleName,
|
||||
};
|
||||
PowerToysTelemetry.Log.WriteEvent(dataEvent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,111 +1,111 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text;
|
||||
using System.Text.Json.Serialization;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.Utilities;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class HotkeySettings
|
||||
{
|
||||
public HotkeySettings()
|
||||
{
|
||||
Win = false;
|
||||
Ctrl = false;
|
||||
Alt = false;
|
||||
Shift = false;
|
||||
Code = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="HotkeySettings"/> class.
|
||||
/// </summary>
|
||||
/// <param name="win">Should Windows key be used</param>
|
||||
/// <param name="ctrl">Should Ctrl key be used</param>
|
||||
/// <param name="alt">Should Alt key be used</param>
|
||||
/// <param name="shift">Should Shift key be used</param>
|
||||
/// <param name="code">Go to https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes to see list of v-keys</param>
|
||||
public HotkeySettings(bool win, bool ctrl, bool alt, bool shift, int code)
|
||||
{
|
||||
Win = win;
|
||||
Ctrl = ctrl;
|
||||
Alt = alt;
|
||||
Shift = shift;
|
||||
Code = code;
|
||||
}
|
||||
|
||||
public HotkeySettings Clone()
|
||||
{
|
||||
return new HotkeySettings(Win, Ctrl, Alt, Shift, Code);
|
||||
}
|
||||
|
||||
[JsonPropertyName("win")]
|
||||
public bool Win { get; set; }
|
||||
|
||||
[JsonPropertyName("ctrl")]
|
||||
public bool Ctrl { get; set; }
|
||||
|
||||
[JsonPropertyName("alt")]
|
||||
public bool Alt { get; set; }
|
||||
|
||||
[JsonPropertyName("shift")]
|
||||
public bool Shift { get; set; }
|
||||
|
||||
[JsonPropertyName("code")]
|
||||
public int Code { get; set; }
|
||||
|
||||
// This is currently needed for FancyZones, we need to unify these two objects
|
||||
// see src\common\settings_objects.h
|
||||
[JsonPropertyName("key")]
|
||||
public string Key { get; set; } = string.Empty;
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
StringBuilder output = new StringBuilder();
|
||||
|
||||
if (Win)
|
||||
{
|
||||
output.Append("Win + ");
|
||||
}
|
||||
|
||||
if (Ctrl)
|
||||
{
|
||||
output.Append("Ctrl + ");
|
||||
}
|
||||
|
||||
if (Alt)
|
||||
{
|
||||
output.Append("Alt + ");
|
||||
}
|
||||
|
||||
if (Shift)
|
||||
{
|
||||
output.Append("Shift + ");
|
||||
}
|
||||
|
||||
if (Code > 0)
|
||||
{
|
||||
var localKey = Helper.GetKeyName((uint)Code);
|
||||
output.Append(localKey);
|
||||
}
|
||||
else if (output.Length >= 2)
|
||||
{
|
||||
output.Remove(output.Length - 2, 2);
|
||||
}
|
||||
|
||||
return output.ToString();
|
||||
}
|
||||
|
||||
public bool IsValid()
|
||||
{
|
||||
return (Alt || Ctrl || Win || Shift) && Code != 0;
|
||||
}
|
||||
|
||||
public bool IsEmpty()
|
||||
{
|
||||
return !Alt && !Ctrl && !Win && !Shift && Code == 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text;
|
||||
using System.Text.Json.Serialization;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.Utilities;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class HotkeySettings
|
||||
{
|
||||
public HotkeySettings()
|
||||
{
|
||||
Win = false;
|
||||
Ctrl = false;
|
||||
Alt = false;
|
||||
Shift = false;
|
||||
Code = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="HotkeySettings"/> class.
|
||||
/// </summary>
|
||||
/// <param name="win">Should Windows key be used</param>
|
||||
/// <param name="ctrl">Should Ctrl key be used</param>
|
||||
/// <param name="alt">Should Alt key be used</param>
|
||||
/// <param name="shift">Should Shift key be used</param>
|
||||
/// <param name="code">Go to https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes to see list of v-keys</param>
|
||||
public HotkeySettings(bool win, bool ctrl, bool alt, bool shift, int code)
|
||||
{
|
||||
Win = win;
|
||||
Ctrl = ctrl;
|
||||
Alt = alt;
|
||||
Shift = shift;
|
||||
Code = code;
|
||||
}
|
||||
|
||||
public HotkeySettings Clone()
|
||||
{
|
||||
return new HotkeySettings(Win, Ctrl, Alt, Shift, Code);
|
||||
}
|
||||
|
||||
[JsonPropertyName("win")]
|
||||
public bool Win { get; set; }
|
||||
|
||||
[JsonPropertyName("ctrl")]
|
||||
public bool Ctrl { get; set; }
|
||||
|
||||
[JsonPropertyName("alt")]
|
||||
public bool Alt { get; set; }
|
||||
|
||||
[JsonPropertyName("shift")]
|
||||
public bool Shift { get; set; }
|
||||
|
||||
[JsonPropertyName("code")]
|
||||
public int Code { get; set; }
|
||||
|
||||
// This is currently needed for FancyZones, we need to unify these two objects
|
||||
// see src\common\settings_objects.h
|
||||
[JsonPropertyName("key")]
|
||||
public string Key { get; set; } = string.Empty;
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
StringBuilder output = new StringBuilder();
|
||||
|
||||
if (Win)
|
||||
{
|
||||
output.Append("Win + ");
|
||||
}
|
||||
|
||||
if (Ctrl)
|
||||
{
|
||||
output.Append("Ctrl + ");
|
||||
}
|
||||
|
||||
if (Alt)
|
||||
{
|
||||
output.Append("Alt + ");
|
||||
}
|
||||
|
||||
if (Shift)
|
||||
{
|
||||
output.Append("Shift + ");
|
||||
}
|
||||
|
||||
if (Code > 0)
|
||||
{
|
||||
var localKey = Helper.GetKeyName((uint)Code);
|
||||
output.Append(localKey);
|
||||
}
|
||||
else if (output.Length >= 2)
|
||||
{
|
||||
output.Remove(output.Length - 2, 2);
|
||||
}
|
||||
|
||||
return output.ToString();
|
||||
}
|
||||
|
||||
public bool IsValid()
|
||||
{
|
||||
return (Alt || Ctrl || Win || Shift) && Code != 0;
|
||||
}
|
||||
|
||||
public bool IsEmpty()
|
||||
{
|
||||
return !Alt && !Ctrl && !Win && !Shift && Code == 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeyboardManagerProfile
|
||||
{
|
||||
[JsonPropertyName("remapKeys")]
|
||||
public RemapKeysDataModel RemapKeys { get; set; }
|
||||
|
||||
[JsonPropertyName("remapShortcuts")]
|
||||
public ShortcutsKeyDataModel RemapShortcuts { get; set; }
|
||||
|
||||
public KeyboardManagerProfile()
|
||||
{
|
||||
RemapKeys = new RemapKeysDataModel();
|
||||
RemapShortcuts = new ShortcutsKeyDataModel();
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeyboardManagerProfile
|
||||
{
|
||||
[JsonPropertyName("remapKeys")]
|
||||
public RemapKeysDataModel RemapKeys { get; set; }
|
||||
|
||||
[JsonPropertyName("remapShortcuts")]
|
||||
public ShortcutsKeyDataModel RemapShortcuts { get; set; }
|
||||
|
||||
public KeyboardManagerProfile()
|
||||
{
|
||||
RemapKeys = new RemapKeysDataModel();
|
||||
RemapShortcuts = new ShortcutsKeyDataModel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,31 +1,31 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeyboardManagerProperties
|
||||
{
|
||||
[JsonPropertyName("activeConfiguration")]
|
||||
public GenericProperty<string> ActiveConfiguration { get; set; }
|
||||
|
||||
// List of all Keyboard Configurations.
|
||||
[JsonPropertyName("keyboardConfigurations")]
|
||||
public GenericProperty<List<string>> KeyboardConfigurations { get; set; }
|
||||
|
||||
public KeyboardManagerProperties()
|
||||
{
|
||||
KeyboardConfigurations = new GenericProperty<List<string>>(new List<string> { "default", });
|
||||
ActiveConfiguration = new GenericProperty<string>("default");
|
||||
}
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
return JsonSerializer.Serialize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeyboardManagerProperties
|
||||
{
|
||||
[JsonPropertyName("activeConfiguration")]
|
||||
public GenericProperty<string> ActiveConfiguration { get; set; }
|
||||
|
||||
// List of all Keyboard Configurations.
|
||||
[JsonPropertyName("keyboardConfigurations")]
|
||||
public GenericProperty<List<string>> KeyboardConfigurations { get; set; }
|
||||
|
||||
public KeyboardManagerProperties()
|
||||
{
|
||||
KeyboardConfigurations = new GenericProperty<List<string>>(new List<string> { "default", });
|
||||
ActiveConfiguration = new GenericProperty<string>("default");
|
||||
}
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
return JsonSerializer.Serialize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeyboardManagerSettings : BasePTModuleSettings
|
||||
{
|
||||
[JsonPropertyName("properties")]
|
||||
public KeyboardManagerProperties Properties { get; set; }
|
||||
|
||||
public KeyboardManagerSettings()
|
||||
{
|
||||
Properties = new KeyboardManagerProperties();
|
||||
Version = "1";
|
||||
Name = "_unset_";
|
||||
}
|
||||
|
||||
public KeyboardManagerSettings(string ptName)
|
||||
{
|
||||
Properties = new KeyboardManagerProperties();
|
||||
Version = "1";
|
||||
Name = ptName;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeyboardManagerSettings : BasePTModuleSettings
|
||||
{
|
||||
[JsonPropertyName("properties")]
|
||||
public KeyboardManagerProperties Properties { get; set; }
|
||||
|
||||
public KeyboardManagerSettings()
|
||||
{
|
||||
Properties = new KeyboardManagerProperties();
|
||||
Version = "1";
|
||||
Name = "_unset_";
|
||||
}
|
||||
|
||||
public KeyboardManagerSettings(string ptName)
|
||||
{
|
||||
Properties = new KeyboardManagerProperties();
|
||||
Version = "1";
|
||||
Name = ptName;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,39 +1,39 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text.Json.Serialization;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.Utilities;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeysDataModel
|
||||
{
|
||||
[JsonPropertyName("originalKeys")]
|
||||
public string OriginalKeys { get; set; }
|
||||
|
||||
[JsonPropertyName("newRemapKeys")]
|
||||
public string NewRemapKeys { get; set; }
|
||||
|
||||
private List<string> MapKeys(string stringOfKeys)
|
||||
{
|
||||
return stringOfKeys
|
||||
.Split(';')
|
||||
.Select(uint.Parse)
|
||||
.Select(Helper.GetKeyName)
|
||||
.ToList();
|
||||
}
|
||||
|
||||
public List<string> GetOriginalKeys()
|
||||
{
|
||||
return MapKeys(OriginalKeys);
|
||||
}
|
||||
|
||||
public List<string> GetNewRemapKeys()
|
||||
{
|
||||
return MapKeys(NewRemapKeys);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text.Json.Serialization;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.Utilities;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class KeysDataModel
|
||||
{
|
||||
[JsonPropertyName("originalKeys")]
|
||||
public string OriginalKeys { get; set; }
|
||||
|
||||
[JsonPropertyName("newRemapKeys")]
|
||||
public string NewRemapKeys { get; set; }
|
||||
|
||||
private List<string> MapKeys(string stringOfKeys)
|
||||
{
|
||||
return stringOfKeys
|
||||
.Split(';')
|
||||
.Select(uint.Parse)
|
||||
.Select(Helper.GetKeyName)
|
||||
.ToList();
|
||||
}
|
||||
|
||||
public List<string> GetOriginalKeys()
|
||||
{
|
||||
return MapKeys(OriginalKeys);
|
||||
}
|
||||
|
||||
public List<string> GetNewRemapKeys()
|
||||
{
|
||||
return MapKeys(NewRemapKeys);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,35 +1,35 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class PowerLauncherSettings : BasePTModuleSettings
|
||||
{
|
||||
public const string ModuleName = "PowerToys Run";
|
||||
|
||||
[JsonPropertyName("properties")]
|
||||
public PowerLauncherProperties Properties { get; set; }
|
||||
|
||||
public PowerLauncherSettings()
|
||||
{
|
||||
Properties = new PowerLauncherProperties();
|
||||
Version = "1";
|
||||
Name = ModuleName;
|
||||
}
|
||||
|
||||
public virtual void Save()
|
||||
{
|
||||
// Save settings to file
|
||||
var options = new JsonSerializerOptions
|
||||
{
|
||||
WriteIndented = true,
|
||||
};
|
||||
|
||||
SettingsUtils.SaveSettings(JsonSerializer.Serialize(this, options), ModuleName);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class PowerLauncherSettings : BasePTModuleSettings
|
||||
{
|
||||
public const string ModuleName = "PowerToys Run";
|
||||
|
||||
[JsonPropertyName("properties")]
|
||||
public PowerLauncherProperties Properties { get; set; }
|
||||
|
||||
public PowerLauncherSettings()
|
||||
{
|
||||
Properties = new PowerLauncherProperties();
|
||||
Version = "1";
|
||||
Name = ModuleName;
|
||||
}
|
||||
|
||||
public virtual void Save()
|
||||
{
|
||||
// Save settings to file
|
||||
var options = new JsonSerializerOptions
|
||||
{
|
||||
WriteIndented = true,
|
||||
};
|
||||
|
||||
SettingsUtils.SaveSettings(JsonSerializer.Serialize(this, options), ModuleName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,65 +2,65 @@
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using Microsoft.PowerToys.Settings.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.PowerToys.Settings.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class PowerPreviewProperties
|
||||
{
|
||||
private bool enableSvgPreview = true;
|
||||
|
||||
[JsonPropertyName("svg-previewer-toggle-setting")]
|
||||
[JsonConverter(typeof(BoolPropertyJsonConverter))]
|
||||
public bool EnableSvgPreview
|
||||
{
|
||||
get => this.enableSvgPreview;
|
||||
set
|
||||
{
|
||||
if (value != this.enableSvgPreview)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.enableSvgPreview = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool enableSvgThumbnail = true;
|
||||
|
||||
[JsonPropertyName("svg-thumbnail-toggle-setting")]
|
||||
[JsonConverter(typeof(BoolPropertyJsonConverter))]
|
||||
public bool EnableSvgThumbnail
|
||||
{
|
||||
get => this.enableSvgThumbnail;
|
||||
set
|
||||
{
|
||||
if (value != this.enableSvgThumbnail)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.enableSvgThumbnail = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
private bool enableSvgPreview = true;
|
||||
|
||||
[JsonPropertyName("svg-previewer-toggle-setting")]
|
||||
[JsonConverter(typeof(BoolPropertyJsonConverter))]
|
||||
public bool EnableSvgPreview
|
||||
{
|
||||
get => this.enableSvgPreview;
|
||||
set
|
||||
{
|
||||
if (value != this.enableSvgPreview)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.enableSvgPreview = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool enableSvgThumbnail = true;
|
||||
|
||||
[JsonPropertyName("svg-thumbnail-toggle-setting")]
|
||||
[JsonConverter(typeof(BoolPropertyJsonConverter))]
|
||||
public bool EnableSvgThumbnail
|
||||
{
|
||||
get => this.enableSvgThumbnail;
|
||||
set
|
||||
{
|
||||
if (value != this.enableSvgThumbnail)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.enableSvgThumbnail = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool enableMdPreview = true;
|
||||
|
||||
[JsonPropertyName("md-previewer-toggle-setting")]
|
||||
[JsonConverter(typeof(BoolPropertyJsonConverter))]
|
||||
public bool EnableMdPreview
|
||||
{
|
||||
get => this.enableMdPreview;
|
||||
set
|
||||
{
|
||||
if (value != this.enableMdPreview)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.enableMdPreview = value;
|
||||
}
|
||||
}
|
||||
{
|
||||
get => this.enableMdPreview;
|
||||
set
|
||||
{
|
||||
if (value != this.enableMdPreview)
|
||||
{
|
||||
LogTelemetryEvent(value);
|
||||
this.enableMdPreview = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public PowerPreviewProperties()
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class RemapKeysDataModel
|
||||
{
|
||||
[JsonPropertyName("inProcess")]
|
||||
public List<KeysDataModel> InProcessRemapKeys { get; set; }
|
||||
|
||||
public RemapKeysDataModel()
|
||||
{
|
||||
InProcessRemapKeys = new List<KeysDataModel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class RemapKeysDataModel
|
||||
{
|
||||
[JsonPropertyName("inProcess")]
|
||||
public List<KeysDataModel> InProcessRemapKeys { get; set; }
|
||||
|
||||
public RemapKeysDataModel()
|
||||
{
|
||||
InProcessRemapKeys = new List<KeysDataModel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class ShortcutsKeyDataModel
|
||||
{
|
||||
[JsonPropertyName("global")]
|
||||
public List<KeysDataModel> GlobalRemapShortcuts { get; set; }
|
||||
|
||||
[JsonPropertyName("appSpecific")]
|
||||
public List<AppSpecificKeysDataModel> AppSpecificRemapShortcuts { get; set; }
|
||||
|
||||
public ShortcutsKeyDataModel()
|
||||
{
|
||||
GlobalRemapShortcuts = new List<KeysDataModel>();
|
||||
AppSpecificRemapShortcuts = new List<AppSpecificKeysDataModel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class ShortcutsKeyDataModel
|
||||
{
|
||||
[JsonPropertyName("global")]
|
||||
public List<KeysDataModel> GlobalRemapShortcuts { get; set; }
|
||||
|
||||
[JsonPropertyName("appSpecific")]
|
||||
public List<AppSpecificKeysDataModel> AppSpecificRemapShortcuts { get; set; }
|
||||
|
||||
public ShortcutsKeyDataModel()
|
||||
{
|
||||
GlobalRemapShortcuts = new List<KeysDataModel>();
|
||||
AppSpecificRemapShortcuts = new List<AppSpecificKeysDataModel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class SndKeyboardManagerSettings
|
||||
{
|
||||
[JsonPropertyName("Keyboard Manager")]
|
||||
public KeyboardManagerSettings KeyboardManagerSettings { get; }
|
||||
|
||||
public SndKeyboardManagerSettings(KeyboardManagerSettings keyboardManagerSettings)
|
||||
{
|
||||
KeyboardManagerSettings = keyboardManagerSettings;
|
||||
}
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
return JsonSerializer.Serialize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib
|
||||
{
|
||||
public class SndKeyboardManagerSettings
|
||||
{
|
||||
[JsonPropertyName("Keyboard Manager")]
|
||||
public KeyboardManagerSettings KeyboardManagerSettings { get; }
|
||||
|
||||
public SndKeyboardManagerSettings(KeyboardManagerSettings keyboardManagerSettings)
|
||||
{
|
||||
KeyboardManagerSettings = keyboardManagerSettings;
|
||||
}
|
||||
|
||||
public string ToJsonString()
|
||||
{
|
||||
return JsonSerializer.Serialize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Diagnostics.Tracing;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry.Events;
|
||||
|
||||
namespace Microsoft.PowerLauncher.Telemetry
|
||||
{
|
||||
[EventData]
|
||||
public class SettingsBootEvent : EventBase, IEvent
|
||||
{
|
||||
public double BootTimeMs { get; set; }
|
||||
|
||||
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServicePerformance;
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Diagnostics.Tracing;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry.Events;
|
||||
|
||||
namespace Microsoft.PowerLauncher.Telemetry
|
||||
{
|
||||
[EventData]
|
||||
public class SettingsBootEvent : EventBase, IEvent
|
||||
{
|
||||
public double BootTimeMs { get; set; }
|
||||
|
||||
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServicePerformance;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Diagnostics.Tracing;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry.Events;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.Telemetry
|
||||
{
|
||||
[EventData]
|
||||
public class SettingsEnabledEvent : EventBase, IEvent
|
||||
{
|
||||
public string Name { get; set; }
|
||||
|
||||
public bool Value { get; set; }
|
||||
|
||||
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServiceUsage;
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System.Diagnostics.Tracing;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry.Events;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.Telemetry
|
||||
{
|
||||
[EventData]
|
||||
public class SettingsEnabledEvent : EventBase, IEvent
|
||||
{
|
||||
public string Name { get; set; }
|
||||
|
||||
public bool Value { get; set; }
|
||||
|
||||
public PartA_PrivTags PartA_PrivTags => PartA_PrivTags.ProductAndServiceUsage;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,123 +1,123 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using System.Text.RegularExpressions;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.CustomAction;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib.Utilities
|
||||
{
|
||||
public class Helper
|
||||
{
|
||||
public static bool AllowRunnerToForeground()
|
||||
{
|
||||
var result = false;
|
||||
var processes = Process.GetProcessesByName("PowerToys");
|
||||
if (processes.Length > 0)
|
||||
{
|
||||
var pid = processes[0].Id;
|
||||
result = AllowSetForegroundWindow(pid);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public static string GetSerializedCustomAction(string moduleName, string actionName, string actionValue)
|
||||
{
|
||||
var customAction = new CustomActionDataModel
|
||||
{
|
||||
Name = actionName,
|
||||
Value = actionValue,
|
||||
};
|
||||
|
||||
var moduleCustomAction = new ModuleCustomAction
|
||||
{
|
||||
ModuleAction = customAction,
|
||||
};
|
||||
|
||||
var sendCustomAction = new SendCustomAction(moduleName);
|
||||
sendCustomAction.Action = moduleCustomAction;
|
||||
return sendCustomAction.ToJsonString();
|
||||
}
|
||||
|
||||
public static FileSystemWatcher GetFileWatcher(string moduleName, string fileName, Action onChangedCallback)
|
||||
{
|
||||
var path = Path.Combine(LocalApplicationDataFolder(), $"Microsoft\\PowerToys\\{moduleName}");
|
||||
|
||||
if (!Directory.Exists(path))
|
||||
{
|
||||
Directory.CreateDirectory(path);
|
||||
}
|
||||
|
||||
var watcher = new FileSystemWatcher();
|
||||
watcher.Path = path;
|
||||
watcher.Filter = fileName;
|
||||
watcher.NotifyFilter = NotifyFilters.LastWrite;
|
||||
watcher.Changed += (o, e) => onChangedCallback();
|
||||
watcher.EnableRaisingEvents = true;
|
||||
|
||||
return watcher;
|
||||
}
|
||||
|
||||
private static string LocalApplicationDataFolder()
|
||||
{
|
||||
return Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
|
||||
}
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool AllowSetForegroundWindow(int dwProcessId);
|
||||
|
||||
private static interop.LayoutMapManaged layoutMap = new interop.LayoutMapManaged();
|
||||
|
||||
public static string GetKeyName(uint key)
|
||||
{
|
||||
return layoutMap.GetKeyName(key);
|
||||
}
|
||||
|
||||
public static string GetProductVersion()
|
||||
{
|
||||
return interop.CommonManaged.GetProductVersion();
|
||||
}
|
||||
|
||||
public static int CompareVersions(string version1, string version2)
|
||||
{
|
||||
try
|
||||
{
|
||||
// Split up the version strings into int[]
|
||||
// Example: v10.0.2 -> {10, 0, 2};
|
||||
var v1 = version1.Substring(1).Split('.').Select(int.Parse).ToArray();
|
||||
var v2 = version2.Substring(1).Split('.').Select(int.Parse).ToArray();
|
||||
|
||||
if (v1.Count() != 3 || v2.Count() != 3)
|
||||
{
|
||||
throw new FormatException();
|
||||
}
|
||||
|
||||
if (v1[0] - v2[0] != 0)
|
||||
{
|
||||
return v1[0] - v2[0];
|
||||
}
|
||||
|
||||
if (v1[1] - v2[1] != 0)
|
||||
{
|
||||
return v1[1] - v2[1];
|
||||
}
|
||||
|
||||
return v1[2] - v2[2];
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw new FormatException("Bad product version format");
|
||||
}
|
||||
}
|
||||
|
||||
public const uint VirtualKeyWindows = interop.Constants.VK_WIN_BOTH;
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using System.Text.RegularExpressions;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.CustomAction;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Lib.Utilities
|
||||
{
|
||||
public class Helper
|
||||
{
|
||||
public static bool AllowRunnerToForeground()
|
||||
{
|
||||
var result = false;
|
||||
var processes = Process.GetProcessesByName("PowerToys");
|
||||
if (processes.Length > 0)
|
||||
{
|
||||
var pid = processes[0].Id;
|
||||
result = AllowSetForegroundWindow(pid);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public static string GetSerializedCustomAction(string moduleName, string actionName, string actionValue)
|
||||
{
|
||||
var customAction = new CustomActionDataModel
|
||||
{
|
||||
Name = actionName,
|
||||
Value = actionValue,
|
||||
};
|
||||
|
||||
var moduleCustomAction = new ModuleCustomAction
|
||||
{
|
||||
ModuleAction = customAction,
|
||||
};
|
||||
|
||||
var sendCustomAction = new SendCustomAction(moduleName);
|
||||
sendCustomAction.Action = moduleCustomAction;
|
||||
return sendCustomAction.ToJsonString();
|
||||
}
|
||||
|
||||
public static FileSystemWatcher GetFileWatcher(string moduleName, string fileName, Action onChangedCallback)
|
||||
{
|
||||
var path = Path.Combine(LocalApplicationDataFolder(), $"Microsoft\\PowerToys\\{moduleName}");
|
||||
|
||||
if (!Directory.Exists(path))
|
||||
{
|
||||
Directory.CreateDirectory(path);
|
||||
}
|
||||
|
||||
var watcher = new FileSystemWatcher();
|
||||
watcher.Path = path;
|
||||
watcher.Filter = fileName;
|
||||
watcher.NotifyFilter = NotifyFilters.LastWrite;
|
||||
watcher.Changed += (o, e) => onChangedCallback();
|
||||
watcher.EnableRaisingEvents = true;
|
||||
|
||||
return watcher;
|
||||
}
|
||||
|
||||
private static string LocalApplicationDataFolder()
|
||||
{
|
||||
return Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
|
||||
}
|
||||
|
||||
[DllImport("user32.dll")]
|
||||
private static extern bool AllowSetForegroundWindow(int dwProcessId);
|
||||
|
||||
private static interop.LayoutMapManaged layoutMap = new interop.LayoutMapManaged();
|
||||
|
||||
public static string GetKeyName(uint key)
|
||||
{
|
||||
return layoutMap.GetKeyName(key);
|
||||
}
|
||||
|
||||
public static string GetProductVersion()
|
||||
{
|
||||
return interop.CommonManaged.GetProductVersion();
|
||||
}
|
||||
|
||||
public static int CompareVersions(string version1, string version2)
|
||||
{
|
||||
try
|
||||
{
|
||||
// Split up the version strings into int[]
|
||||
// Example: v10.0.2 -> {10, 0, 2};
|
||||
var v1 = version1.Substring(1).Split('.').Select(int.Parse).ToArray();
|
||||
var v2 = version2.Substring(1).Split('.').Select(int.Parse).ToArray();
|
||||
|
||||
if (v1.Count() != 3 || v2.Count() != 3)
|
||||
{
|
||||
throw new FormatException();
|
||||
}
|
||||
|
||||
if (v1[0] - v2[0] != 0)
|
||||
{
|
||||
return v1[0] - v2[0];
|
||||
}
|
||||
|
||||
if (v1[1] - v2[1] != 0)
|
||||
{
|
||||
return v1[1] - v2[1];
|
||||
}
|
||||
|
||||
return v1[2] - v2[2];
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw new FormatException("Bad product version format");
|
||||
}
|
||||
}
|
||||
|
||||
public const uint VirtualKeyWindows = interop.Constants.VK_WIN_BOTH;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
|
||||
using System;
|
||||
using System.Windows;
|
||||
using Microsoft.PowerLauncher.Telemetry;
|
||||
using Microsoft.PowerLauncher.Telemetry;
|
||||
using Microsoft.PowerToys.Settings.UI.Views;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.PowerToys.Telemetry;
|
||||
using Microsoft.Toolkit.Wpf.UI.XamlHost;
|
||||
using Windows.UI.Popups;
|
||||
|
||||
@@ -18,13 +18,13 @@ namespace Microsoft.PowerToys.Settings.UI.Runner
|
||||
private bool isOpen = true;
|
||||
|
||||
public MainWindow()
|
||||
{
|
||||
var bootTime = new System.Diagnostics.Stopwatch();
|
||||
bootTime.Start();
|
||||
|
||||
this.InitializeComponent();
|
||||
bootTime.Stop();
|
||||
|
||||
{
|
||||
var bootTime = new System.Diagnostics.Stopwatch();
|
||||
bootTime.Start();
|
||||
|
||||
this.InitializeComponent();
|
||||
bootTime.Stop();
|
||||
|
||||
PowerToysTelemetry.Log.WriteEvent(new SettingsBootEvent() { BootTimeMs = bootTime.ElapsedMilliseconds });
|
||||
}
|
||||
|
||||
@@ -62,15 +62,15 @@ namespace Microsoft.PowerToys.Settings.UI.Runner
|
||||
}
|
||||
|
||||
// If the window is open, explicity force it to be shown to solve the blank dialog issue https://github.com/microsoft/PowerToys/issues/3384
|
||||
if (isOpen)
|
||||
if (isOpen)
|
||||
{
|
||||
Show();
|
||||
Show();
|
||||
}
|
||||
}
|
||||
|
||||
private void MainWindow_Closing(object sender, System.ComponentModel.CancelEventArgs e)
|
||||
{
|
||||
isOpen = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void MainWindow_Closing(object sender, System.ComponentModel.CancelEventArgs e)
|
||||
{
|
||||
isOpen = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ using System.Runtime.InteropServices;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using interop;
|
||||
using ManagedCommon;
|
||||
using ManagedCommon;
|
||||
using Windows.UI.Popups;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Runner
|
||||
@@ -58,8 +58,8 @@ namespace Microsoft.PowerToys.Settings.UI.Runner
|
||||
IsUserAnAdmin = false;
|
||||
}
|
||||
|
||||
RunnerHelper.WaitForPowerToysRunner(PowerToysPID, () =>
|
||||
{
|
||||
RunnerHelper.WaitForPowerToysRunner(PowerToysPID, () =>
|
||||
{
|
||||
Environment.Exit(0);
|
||||
});
|
||||
|
||||
|
||||
@@ -1,180 +1,180 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib;
|
||||
using Windows.UI.Core;
|
||||
using Windows.UI.Xaml;
|
||||
using Windows.UI.Xaml.Controls;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Controls
|
||||
{
|
||||
public sealed partial class HotkeySettingsControl : UserControl
|
||||
{
|
||||
public string Header { get; set; }
|
||||
|
||||
public string Keys { get; set; }
|
||||
|
||||
public static readonly DependencyProperty IsActiveProperty =
|
||||
DependencyProperty.Register(
|
||||
"Enabled",
|
||||
typeof(bool),
|
||||
typeof(HotkeySettingsControl),
|
||||
null);
|
||||
|
||||
private bool _enabled = false;
|
||||
|
||||
public bool Enabled
|
||||
{
|
||||
get
|
||||
{
|
||||
return _enabled;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
SetValue(IsActiveProperty, value);
|
||||
_enabled = value;
|
||||
|
||||
if (value)
|
||||
{
|
||||
HotkeyTextBox.IsEnabled = true;
|
||||
|
||||
// TitleText.IsActive = "True";
|
||||
// TitleGlyph.IsActive = "True";
|
||||
}
|
||||
else
|
||||
{
|
||||
HotkeyTextBox.IsEnabled = false;
|
||||
|
||||
// TitleText.IsActive = "False";
|
||||
// TitleGlyph.IsActive = "False";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static readonly DependencyProperty HotkeySettingsProperty =
|
||||
DependencyProperty.Register(
|
||||
"HotkeySettings",
|
||||
typeof(HotkeySettings),
|
||||
typeof(HotkeySettingsControl),
|
||||
null);
|
||||
|
||||
private HotkeySettings hotkeySettings;
|
||||
private HotkeySettings internalSettings;
|
||||
private HotkeySettings lastValidSettings;
|
||||
private HotkeySettingsControlHook hook;
|
||||
private bool _isActive;
|
||||
|
||||
public HotkeySettings HotkeySettings
|
||||
{
|
||||
get
|
||||
{
|
||||
return hotkeySettings;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (hotkeySettings != value)
|
||||
{
|
||||
hotkeySettings = value;
|
||||
SetValue(HotkeySettingsProperty, value);
|
||||
HotkeyTextBox.Text = HotkeySettings.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public HotkeySettingsControl()
|
||||
{
|
||||
InitializeComponent();
|
||||
internalSettings = new HotkeySettings();
|
||||
|
||||
HotkeyTextBox.GettingFocus += HotkeyTextBox_GettingFocus;
|
||||
HotkeyTextBox.LosingFocus += HotkeyTextBox_LosingFocus;
|
||||
HotkeyTextBox.Unloaded += HotkeyTextBox_Unloaded;
|
||||
hook = new HotkeySettingsControlHook(Hotkey_KeyDown, Hotkey_KeyUp, Hotkey_IsActive);
|
||||
}
|
||||
|
||||
private void HotkeyTextBox_Unloaded(object sender, RoutedEventArgs e)
|
||||
{
|
||||
// Dispose the HotkeySettingsControlHook object to terminate the hook threads when the textbox is unloaded
|
||||
hook.Dispose();
|
||||
}
|
||||
|
||||
private void KeyEventHandler(int key, bool matchValue, int matchValueCode, string matchValueText)
|
||||
{
|
||||
switch ((Windows.System.VirtualKey)key)
|
||||
{
|
||||
case Windows.System.VirtualKey.LeftWindows:
|
||||
case Windows.System.VirtualKey.RightWindows:
|
||||
internalSettings.Win = matchValue;
|
||||
break;
|
||||
case Windows.System.VirtualKey.Control:
|
||||
case Windows.System.VirtualKey.LeftControl:
|
||||
case Windows.System.VirtualKey.RightControl:
|
||||
internalSettings.Ctrl = matchValue;
|
||||
break;
|
||||
case Windows.System.VirtualKey.Menu:
|
||||
case Windows.System.VirtualKey.LeftMenu:
|
||||
case Windows.System.VirtualKey.RightMenu:
|
||||
internalSettings.Alt = matchValue;
|
||||
break;
|
||||
case Windows.System.VirtualKey.Shift:
|
||||
case Windows.System.VirtualKey.LeftShift:
|
||||
case Windows.System.VirtualKey.RightShift:
|
||||
internalSettings.Shift = matchValue;
|
||||
break;
|
||||
case Windows.System.VirtualKey.Escape:
|
||||
internalSettings = new HotkeySettings();
|
||||
HotkeySettings = new HotkeySettings();
|
||||
return;
|
||||
default:
|
||||
internalSettings.Code = matchValueCode;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private async void Hotkey_KeyDown(int key)
|
||||
{
|
||||
await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
|
||||
{
|
||||
KeyEventHandler(key, true, key, Lib.Utilities.Helper.GetKeyName((uint)key));
|
||||
if (internalSettings.Code > 0)
|
||||
{
|
||||
lastValidSettings = internalSettings.Clone();
|
||||
HotkeyTextBox.Text = lastValidSettings.ToString();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private async void Hotkey_KeyUp(int key)
|
||||
{
|
||||
await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
|
||||
{
|
||||
KeyEventHandler(key, false, 0, string.Empty);
|
||||
});
|
||||
}
|
||||
|
||||
private bool Hotkey_IsActive()
|
||||
{
|
||||
return _isActive;
|
||||
}
|
||||
|
||||
private void HotkeyTextBox_GettingFocus(object sender, RoutedEventArgs e)
|
||||
{
|
||||
_isActive = true;
|
||||
}
|
||||
|
||||
private void HotkeyTextBox_LosingFocus(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (lastValidSettings != null && (lastValidSettings.IsValid() || lastValidSettings.IsEmpty()))
|
||||
{
|
||||
HotkeySettings = lastValidSettings.Clone();
|
||||
}
|
||||
|
||||
HotkeyTextBox.Text = hotkeySettings.ToString();
|
||||
_isActive = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib;
|
||||
using Windows.UI.Core;
|
||||
using Windows.UI.Xaml;
|
||||
using Windows.UI.Xaml.Controls;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Controls
|
||||
{
|
||||
public sealed partial class HotkeySettingsControl : UserControl
|
||||
{
|
||||
public string Header { get; set; }
|
||||
|
||||
public string Keys { get; set; }
|
||||
|
||||
public static readonly DependencyProperty IsActiveProperty =
|
||||
DependencyProperty.Register(
|
||||
"Enabled",
|
||||
typeof(bool),
|
||||
typeof(HotkeySettingsControl),
|
||||
null);
|
||||
|
||||
private bool _enabled = false;
|
||||
|
||||
public bool Enabled
|
||||
{
|
||||
get
|
||||
{
|
||||
return _enabled;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
SetValue(IsActiveProperty, value);
|
||||
_enabled = value;
|
||||
|
||||
if (value)
|
||||
{
|
||||
HotkeyTextBox.IsEnabled = true;
|
||||
|
||||
// TitleText.IsActive = "True";
|
||||
// TitleGlyph.IsActive = "True";
|
||||
}
|
||||
else
|
||||
{
|
||||
HotkeyTextBox.IsEnabled = false;
|
||||
|
||||
// TitleText.IsActive = "False";
|
||||
// TitleGlyph.IsActive = "False";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static readonly DependencyProperty HotkeySettingsProperty =
|
||||
DependencyProperty.Register(
|
||||
"HotkeySettings",
|
||||
typeof(HotkeySettings),
|
||||
typeof(HotkeySettingsControl),
|
||||
null);
|
||||
|
||||
private HotkeySettings hotkeySettings;
|
||||
private HotkeySettings internalSettings;
|
||||
private HotkeySettings lastValidSettings;
|
||||
private HotkeySettingsControlHook hook;
|
||||
private bool _isActive;
|
||||
|
||||
public HotkeySettings HotkeySettings
|
||||
{
|
||||
get
|
||||
{
|
||||
return hotkeySettings;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (hotkeySettings != value)
|
||||
{
|
||||
hotkeySettings = value;
|
||||
SetValue(HotkeySettingsProperty, value);
|
||||
HotkeyTextBox.Text = HotkeySettings.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public HotkeySettingsControl()
|
||||
{
|
||||
InitializeComponent();
|
||||
internalSettings = new HotkeySettings();
|
||||
|
||||
HotkeyTextBox.GettingFocus += HotkeyTextBox_GettingFocus;
|
||||
HotkeyTextBox.LosingFocus += HotkeyTextBox_LosingFocus;
|
||||
HotkeyTextBox.Unloaded += HotkeyTextBox_Unloaded;
|
||||
hook = new HotkeySettingsControlHook(Hotkey_KeyDown, Hotkey_KeyUp, Hotkey_IsActive);
|
||||
}
|
||||
|
||||
private void HotkeyTextBox_Unloaded(object sender, RoutedEventArgs e)
|
||||
{
|
||||
// Dispose the HotkeySettingsControlHook object to terminate the hook threads when the textbox is unloaded
|
||||
hook.Dispose();
|
||||
}
|
||||
|
||||
private void KeyEventHandler(int key, bool matchValue, int matchValueCode, string matchValueText)
|
||||
{
|
||||
switch ((Windows.System.VirtualKey)key)
|
||||
{
|
||||
case Windows.System.VirtualKey.LeftWindows:
|
||||
case Windows.System.VirtualKey.RightWindows:
|
||||
internalSettings.Win = matchValue;
|
||||
break;
|
||||
case Windows.System.VirtualKey.Control:
|
||||
case Windows.System.VirtualKey.LeftControl:
|
||||
case Windows.System.VirtualKey.RightControl:
|
||||
internalSettings.Ctrl = matchValue;
|
||||
break;
|
||||
case Windows.System.VirtualKey.Menu:
|
||||
case Windows.System.VirtualKey.LeftMenu:
|
||||
case Windows.System.VirtualKey.RightMenu:
|
||||
internalSettings.Alt = matchValue;
|
||||
break;
|
||||
case Windows.System.VirtualKey.Shift:
|
||||
case Windows.System.VirtualKey.LeftShift:
|
||||
case Windows.System.VirtualKey.RightShift:
|
||||
internalSettings.Shift = matchValue;
|
||||
break;
|
||||
case Windows.System.VirtualKey.Escape:
|
||||
internalSettings = new HotkeySettings();
|
||||
HotkeySettings = new HotkeySettings();
|
||||
return;
|
||||
default:
|
||||
internalSettings.Code = matchValueCode;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private async void Hotkey_KeyDown(int key)
|
||||
{
|
||||
await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
|
||||
{
|
||||
KeyEventHandler(key, true, key, Lib.Utilities.Helper.GetKeyName((uint)key));
|
||||
if (internalSettings.Code > 0)
|
||||
{
|
||||
lastValidSettings = internalSettings.Clone();
|
||||
HotkeyTextBox.Text = lastValidSettings.ToString();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private async void Hotkey_KeyUp(int key)
|
||||
{
|
||||
await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
|
||||
{
|
||||
KeyEventHandler(key, false, 0, string.Empty);
|
||||
});
|
||||
}
|
||||
|
||||
private bool Hotkey_IsActive()
|
||||
{
|
||||
return _isActive;
|
||||
}
|
||||
|
||||
private void HotkeyTextBox_GettingFocus(object sender, RoutedEventArgs e)
|
||||
{
|
||||
_isActive = true;
|
||||
}
|
||||
|
||||
private void HotkeyTextBox_LosingFocus(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (lastValidSettings != null && (lastValidSettings.IsValid() || lastValidSettings.IsEmpty()))
|
||||
{
|
||||
HotkeySettings = lastValidSettings.Clone();
|
||||
}
|
||||
|
||||
HotkeyTextBox.Text = hotkeySettings.ToString();
|
||||
_isActive = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,241 +1,241 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Input;
|
||||
using Microsoft.PowerToys.Settings.UI.Helpers;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.Utilities;
|
||||
using Microsoft.PowerToys.Settings.UI.Views;
|
||||
using Windows.System;
|
||||
using Windows.UI.Core;
|
||||
using Windows.UI.Xaml;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
{
|
||||
public class KeyboardManagerViewModel : Observable
|
||||
{
|
||||
private const string PowerToyName = "Keyboard Manager";
|
||||
private const string RemapKeyboardActionName = "RemapKeyboard";
|
||||
private const string RemapKeyboardActionValue = "Open Remap Keyboard Window";
|
||||
private const string EditShortcutActionName = "EditShortcut";
|
||||
private const string EditShortcutActionValue = "Open Edit Shortcut Window";
|
||||
private const string JsonFileType = ".json";
|
||||
private const string ProfileFileMutexName = "PowerToys.KeyboardManager.ConfigMutex";
|
||||
private const int ProfileFileMutexWaitTimeoutMilliseconds = 1000;
|
||||
|
||||
private readonly CoreDispatcher dispatcher;
|
||||
private readonly FileSystemWatcher watcher;
|
||||
|
||||
private ICommand remapKeyboardCommand;
|
||||
private ICommand editShortcutCommand;
|
||||
private KeyboardManagerSettings settings;
|
||||
private KeyboardManagerProfile profile;
|
||||
private GeneralSettings generalSettings;
|
||||
|
||||
public KeyboardManagerViewModel()
|
||||
{
|
||||
dispatcher = Window.Current.Dispatcher;
|
||||
if (SettingsUtils.SettingsExists(PowerToyName))
|
||||
{
|
||||
// Todo: Be more resilient while reading and saving settings.
|
||||
settings = SettingsUtils.GetSettings<KeyboardManagerSettings>(PowerToyName);
|
||||
|
||||
// Load profile.
|
||||
if (!LoadProfile())
|
||||
{
|
||||
profile = new KeyboardManagerProfile();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
settings = new KeyboardManagerSettings(PowerToyName);
|
||||
SettingsUtils.SaveSettings(settings.ToJsonString(), PowerToyName);
|
||||
}
|
||||
|
||||
if (SettingsUtils.SettingsExists())
|
||||
{
|
||||
generalSettings = SettingsUtils.GetSettings<GeneralSettings>(string.Empty);
|
||||
}
|
||||
else
|
||||
{
|
||||
generalSettings = new GeneralSettings();
|
||||
SettingsUtils.SaveSettings(generalSettings.ToJsonString(), string.Empty);
|
||||
}
|
||||
|
||||
watcher = Helper.GetFileWatcher(
|
||||
PowerToyName,
|
||||
settings.Properties.ActiveConfiguration.Value + JsonFileType,
|
||||
OnConfigFileUpdate);
|
||||
}
|
||||
|
||||
public bool Enabled
|
||||
{
|
||||
get
|
||||
{
|
||||
return generalSettings.Enabled.KeyboardManager;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (generalSettings.Enabled.KeyboardManager != value)
|
||||
{
|
||||
generalSettings.Enabled.KeyboardManager = value;
|
||||
OnPropertyChanged(nameof(Enabled));
|
||||
OutGoingGeneralSettings outgoing = new OutGoingGeneralSettings(generalSettings);
|
||||
|
||||
ShellPage.DefaultSndMSGCallback(outgoing.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// store remappings
|
||||
public List<KeysDataModel> RemapKeys
|
||||
{
|
||||
get
|
||||
{
|
||||
if (profile != null)
|
||||
{
|
||||
return profile.RemapKeys.InProcessRemapKeys;
|
||||
}
|
||||
else
|
||||
{
|
||||
return new List<KeysDataModel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static List<AppSpecificKeysDataModel> CombineShortcutLists(List<KeysDataModel> globalShortcutList, List<AppSpecificKeysDataModel> appSpecificShortcutList)
|
||||
{
|
||||
return globalShortcutList.ConvertAll(x => new AppSpecificKeysDataModel { OriginalKeys = x.OriginalKeys, NewRemapKeys = x.NewRemapKeys, TargetApp = "All Apps" }).Concat(appSpecificShortcutList).ToList();
|
||||
}
|
||||
|
||||
public List<AppSpecificKeysDataModel> RemapShortcuts
|
||||
{
|
||||
get
|
||||
{
|
||||
if (profile != null)
|
||||
{
|
||||
return CombineShortcutLists(profile.RemapShortcuts.GlobalRemapShortcuts, profile.RemapShortcuts.AppSpecificRemapShortcuts);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new List<AppSpecificKeysDataModel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ICommand RemapKeyboardCommand => remapKeyboardCommand ?? (remapKeyboardCommand = new RelayCommand(OnRemapKeyboard));
|
||||
|
||||
public ICommand EditShortcutCommand => editShortcutCommand ?? (editShortcutCommand = new RelayCommand(OnEditShortcut));
|
||||
|
||||
private async void OnRemapKeyboard()
|
||||
{
|
||||
await Task.Run(() => OnRemapKeyboardBackground());
|
||||
}
|
||||
|
||||
private async void OnEditShortcut()
|
||||
{
|
||||
await Task.Run(() => OnEditShortcutBackground());
|
||||
}
|
||||
|
||||
private async Task OnRemapKeyboardBackground()
|
||||
{
|
||||
Helper.AllowRunnerToForeground();
|
||||
ShellPage.DefaultSndMSGCallback(Helper.GetSerializedCustomAction(PowerToyName, RemapKeyboardActionName, RemapKeyboardActionValue));
|
||||
await Task.CompletedTask;
|
||||
}
|
||||
|
||||
private async Task OnEditShortcutBackground()
|
||||
{
|
||||
Helper.AllowRunnerToForeground();
|
||||
ShellPage.DefaultSndMSGCallback(Helper.GetSerializedCustomAction(PowerToyName, EditShortcutActionName, EditShortcutActionValue));
|
||||
await Task.CompletedTask;
|
||||
}
|
||||
|
||||
private async void OnConfigFileUpdate()
|
||||
{
|
||||
// Note: FileSystemWatcher raise notification multiple times for single update operation.
|
||||
// Todo: Handle duplicate events either by somehow suppress them or re-read the configuration everytime since we will be updating the UI only if something is changed.
|
||||
if (LoadProfile())
|
||||
{
|
||||
await dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
|
||||
{
|
||||
OnPropertyChanged(nameof(RemapKeys));
|
||||
OnPropertyChanged(nameof(RemapShortcuts));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private bool LoadProfile()
|
||||
{
|
||||
var success = true;
|
||||
|
||||
try
|
||||
{
|
||||
using (var profileFileMutex = Mutex.OpenExisting(ProfileFileMutexName))
|
||||
{
|
||||
if (profileFileMutex.WaitOne(ProfileFileMutexWaitTimeoutMilliseconds))
|
||||
{
|
||||
// update the UI element here.
|
||||
try
|
||||
{
|
||||
profile = SettingsUtils.GetSettings<KeyboardManagerProfile>(PowerToyName, settings.Properties.ActiveConfiguration.Value + JsonFileType);
|
||||
FilterRemapKeysList(profile.RemapKeys.InProcessRemapKeys);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Make sure to release the mutex.
|
||||
profileFileMutex.ReleaseMutex();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Failed to load the configuration.
|
||||
success = false;
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
private void FilterRemapKeysList(List<KeysDataModel> remapKeysList)
|
||||
{
|
||||
CombineRemappings(remapKeysList, (uint)VirtualKey.LeftControl, (uint)VirtualKey.RightControl, (uint)VirtualKey.Control);
|
||||
CombineRemappings(remapKeysList, (uint)VirtualKey.LeftMenu, (uint)VirtualKey.RightMenu, (uint)VirtualKey.Menu);
|
||||
CombineRemappings(remapKeysList, (uint)VirtualKey.LeftShift, (uint)VirtualKey.RightShift, (uint)VirtualKey.Shift);
|
||||
CombineRemappings(remapKeysList, (uint)VirtualKey.LeftWindows, (uint)VirtualKey.RightWindows, Helper.VirtualKeyWindows);
|
||||
}
|
||||
|
||||
private void CombineRemappings(List<KeysDataModel> remapKeysList, uint leftKey, uint rightKey, uint combinedKey)
|
||||
{
|
||||
KeysDataModel firstRemap = remapKeysList.Find(x => uint.Parse(x.OriginalKeys) == leftKey);
|
||||
KeysDataModel secondRemap = remapKeysList.Find(x => uint.Parse(x.OriginalKeys) == rightKey);
|
||||
if (firstRemap != null && secondRemap != null)
|
||||
{
|
||||
if (firstRemap.NewRemapKeys == secondRemap.NewRemapKeys)
|
||||
{
|
||||
KeysDataModel combinedRemap = new KeysDataModel
|
||||
{
|
||||
OriginalKeys = combinedKey.ToString(),
|
||||
NewRemapKeys = firstRemap.NewRemapKeys,
|
||||
};
|
||||
remapKeysList.Insert(remapKeysList.IndexOf(firstRemap), combinedRemap);
|
||||
remapKeysList.Remove(firstRemap);
|
||||
remapKeysList.Remove(secondRemap);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Input;
|
||||
using Microsoft.PowerToys.Settings.UI.Helpers;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib.Utilities;
|
||||
using Microsoft.PowerToys.Settings.UI.Views;
|
||||
using Windows.System;
|
||||
using Windows.UI.Core;
|
||||
using Windows.UI.Xaml;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
{
|
||||
public class KeyboardManagerViewModel : Observable
|
||||
{
|
||||
private const string PowerToyName = "Keyboard Manager";
|
||||
private const string RemapKeyboardActionName = "RemapKeyboard";
|
||||
private const string RemapKeyboardActionValue = "Open Remap Keyboard Window";
|
||||
private const string EditShortcutActionName = "EditShortcut";
|
||||
private const string EditShortcutActionValue = "Open Edit Shortcut Window";
|
||||
private const string JsonFileType = ".json";
|
||||
private const string ProfileFileMutexName = "PowerToys.KeyboardManager.ConfigMutex";
|
||||
private const int ProfileFileMutexWaitTimeoutMilliseconds = 1000;
|
||||
|
||||
private readonly CoreDispatcher dispatcher;
|
||||
private readonly FileSystemWatcher watcher;
|
||||
|
||||
private ICommand remapKeyboardCommand;
|
||||
private ICommand editShortcutCommand;
|
||||
private KeyboardManagerSettings settings;
|
||||
private KeyboardManagerProfile profile;
|
||||
private GeneralSettings generalSettings;
|
||||
|
||||
public KeyboardManagerViewModel()
|
||||
{
|
||||
dispatcher = Window.Current.Dispatcher;
|
||||
if (SettingsUtils.SettingsExists(PowerToyName))
|
||||
{
|
||||
// Todo: Be more resilient while reading and saving settings.
|
||||
settings = SettingsUtils.GetSettings<KeyboardManagerSettings>(PowerToyName);
|
||||
|
||||
// Load profile.
|
||||
if (!LoadProfile())
|
||||
{
|
||||
profile = new KeyboardManagerProfile();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
settings = new KeyboardManagerSettings(PowerToyName);
|
||||
SettingsUtils.SaveSettings(settings.ToJsonString(), PowerToyName);
|
||||
}
|
||||
|
||||
if (SettingsUtils.SettingsExists())
|
||||
{
|
||||
generalSettings = SettingsUtils.GetSettings<GeneralSettings>(string.Empty);
|
||||
}
|
||||
else
|
||||
{
|
||||
generalSettings = new GeneralSettings();
|
||||
SettingsUtils.SaveSettings(generalSettings.ToJsonString(), string.Empty);
|
||||
}
|
||||
|
||||
watcher = Helper.GetFileWatcher(
|
||||
PowerToyName,
|
||||
settings.Properties.ActiveConfiguration.Value + JsonFileType,
|
||||
OnConfigFileUpdate);
|
||||
}
|
||||
|
||||
public bool Enabled
|
||||
{
|
||||
get
|
||||
{
|
||||
return generalSettings.Enabled.KeyboardManager;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (generalSettings.Enabled.KeyboardManager != value)
|
||||
{
|
||||
generalSettings.Enabled.KeyboardManager = value;
|
||||
OnPropertyChanged(nameof(Enabled));
|
||||
OutGoingGeneralSettings outgoing = new OutGoingGeneralSettings(generalSettings);
|
||||
|
||||
ShellPage.DefaultSndMSGCallback(outgoing.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// store remappings
|
||||
public List<KeysDataModel> RemapKeys
|
||||
{
|
||||
get
|
||||
{
|
||||
if (profile != null)
|
||||
{
|
||||
return profile.RemapKeys.InProcessRemapKeys;
|
||||
}
|
||||
else
|
||||
{
|
||||
return new List<KeysDataModel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static List<AppSpecificKeysDataModel> CombineShortcutLists(List<KeysDataModel> globalShortcutList, List<AppSpecificKeysDataModel> appSpecificShortcutList)
|
||||
{
|
||||
return globalShortcutList.ConvertAll(x => new AppSpecificKeysDataModel { OriginalKeys = x.OriginalKeys, NewRemapKeys = x.NewRemapKeys, TargetApp = "All Apps" }).Concat(appSpecificShortcutList).ToList();
|
||||
}
|
||||
|
||||
public List<AppSpecificKeysDataModel> RemapShortcuts
|
||||
{
|
||||
get
|
||||
{
|
||||
if (profile != null)
|
||||
{
|
||||
return CombineShortcutLists(profile.RemapShortcuts.GlobalRemapShortcuts, profile.RemapShortcuts.AppSpecificRemapShortcuts);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new List<AppSpecificKeysDataModel>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ICommand RemapKeyboardCommand => remapKeyboardCommand ?? (remapKeyboardCommand = new RelayCommand(OnRemapKeyboard));
|
||||
|
||||
public ICommand EditShortcutCommand => editShortcutCommand ?? (editShortcutCommand = new RelayCommand(OnEditShortcut));
|
||||
|
||||
private async void OnRemapKeyboard()
|
||||
{
|
||||
await Task.Run(() => OnRemapKeyboardBackground());
|
||||
}
|
||||
|
||||
private async void OnEditShortcut()
|
||||
{
|
||||
await Task.Run(() => OnEditShortcutBackground());
|
||||
}
|
||||
|
||||
private async Task OnRemapKeyboardBackground()
|
||||
{
|
||||
Helper.AllowRunnerToForeground();
|
||||
ShellPage.DefaultSndMSGCallback(Helper.GetSerializedCustomAction(PowerToyName, RemapKeyboardActionName, RemapKeyboardActionValue));
|
||||
await Task.CompletedTask;
|
||||
}
|
||||
|
||||
private async Task OnEditShortcutBackground()
|
||||
{
|
||||
Helper.AllowRunnerToForeground();
|
||||
ShellPage.DefaultSndMSGCallback(Helper.GetSerializedCustomAction(PowerToyName, EditShortcutActionName, EditShortcutActionValue));
|
||||
await Task.CompletedTask;
|
||||
}
|
||||
|
||||
private async void OnConfigFileUpdate()
|
||||
{
|
||||
// Note: FileSystemWatcher raise notification multiple times for single update operation.
|
||||
// Todo: Handle duplicate events either by somehow suppress them or re-read the configuration everytime since we will be updating the UI only if something is changed.
|
||||
if (LoadProfile())
|
||||
{
|
||||
await dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
|
||||
{
|
||||
OnPropertyChanged(nameof(RemapKeys));
|
||||
OnPropertyChanged(nameof(RemapShortcuts));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private bool LoadProfile()
|
||||
{
|
||||
var success = true;
|
||||
|
||||
try
|
||||
{
|
||||
using (var profileFileMutex = Mutex.OpenExisting(ProfileFileMutexName))
|
||||
{
|
||||
if (profileFileMutex.WaitOne(ProfileFileMutexWaitTimeoutMilliseconds))
|
||||
{
|
||||
// update the UI element here.
|
||||
try
|
||||
{
|
||||
profile = SettingsUtils.GetSettings<KeyboardManagerProfile>(PowerToyName, settings.Properties.ActiveConfiguration.Value + JsonFileType);
|
||||
FilterRemapKeysList(profile.RemapKeys.InProcessRemapKeys);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Make sure to release the mutex.
|
||||
profileFileMutex.ReleaseMutex();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Failed to load the configuration.
|
||||
success = false;
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
private void FilterRemapKeysList(List<KeysDataModel> remapKeysList)
|
||||
{
|
||||
CombineRemappings(remapKeysList, (uint)VirtualKey.LeftControl, (uint)VirtualKey.RightControl, (uint)VirtualKey.Control);
|
||||
CombineRemappings(remapKeysList, (uint)VirtualKey.LeftMenu, (uint)VirtualKey.RightMenu, (uint)VirtualKey.Menu);
|
||||
CombineRemappings(remapKeysList, (uint)VirtualKey.LeftShift, (uint)VirtualKey.RightShift, (uint)VirtualKey.Shift);
|
||||
CombineRemappings(remapKeysList, (uint)VirtualKey.LeftWindows, (uint)VirtualKey.RightWindows, Helper.VirtualKeyWindows);
|
||||
}
|
||||
|
||||
private void CombineRemappings(List<KeysDataModel> remapKeysList, uint leftKey, uint rightKey, uint combinedKey)
|
||||
{
|
||||
KeysDataModel firstRemap = remapKeysList.Find(x => uint.Parse(x.OriginalKeys) == leftKey);
|
||||
KeysDataModel secondRemap = remapKeysList.Find(x => uint.Parse(x.OriginalKeys) == rightKey);
|
||||
if (firstRemap != null && secondRemap != null)
|
||||
{
|
||||
if (firstRemap.NewRemapKeys == secondRemap.NewRemapKeys)
|
||||
{
|
||||
KeysDataModel combinedRemap = new KeysDataModel
|
||||
{
|
||||
OriginalKeys = combinedKey.ToString(),
|
||||
NewRemapKeys = firstRemap.NewRemapKeys,
|
||||
};
|
||||
remapKeysList.Insert(remapKeysList.IndexOf(firstRemap), combinedRemap);
|
||||
remapKeysList.Remove(firstRemap);
|
||||
remapKeysList.Remove(secondRemap);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,290 +1,290 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text.Json;
|
||||
|
||||
using Microsoft.PowerToys.Settings.UI.Helpers;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib;
|
||||
using Microsoft.PowerToys.Settings.UI.Views;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
{
|
||||
public class PowerLauncherViewModel : Observable
|
||||
{
|
||||
private PowerLauncherSettings settings;
|
||||
private GeneralSettings generalSettings;
|
||||
|
||||
public delegate void SendCallback(PowerLauncherSettings settings);
|
||||
|
||||
private readonly SendCallback callback;
|
||||
|
||||
public PowerLauncherViewModel()
|
||||
{
|
||||
callback = (PowerLauncherSettings settings) =>
|
||||
{
|
||||
// Propagate changes to Power Launcher through IPC
|
||||
ShellPage.DefaultSndMSGCallback(
|
||||
string.Format("{{ \"powertoys\": {{ \"{0}\": {1} }} }}", PowerLauncherSettings.ModuleName, JsonSerializer.Serialize(settings)));
|
||||
};
|
||||
if (SettingsUtils.SettingsExists(PowerLauncherSettings.ModuleName))
|
||||
{
|
||||
settings = SettingsUtils.GetSettings<PowerLauncherSettings>(PowerLauncherSettings.ModuleName);
|
||||
}
|
||||
else
|
||||
{
|
||||
settings = new PowerLauncherSettings();
|
||||
settings.Properties.OpenPowerLauncher.Alt = true;
|
||||
settings.Properties.OpenPowerLauncher.Code = (int)Windows.System.VirtualKey.Space;
|
||||
settings.Properties.MaximumNumberOfResults = 4;
|
||||
callback(settings);
|
||||
}
|
||||
|
||||
if (SettingsUtils.SettingsExists())
|
||||
{
|
||||
generalSettings = SettingsUtils.GetSettings<GeneralSettings>();
|
||||
}
|
||||
else
|
||||
{
|
||||
generalSettings = new GeneralSettings();
|
||||
}
|
||||
}
|
||||
|
||||
public PowerLauncherViewModel(PowerLauncherSettings settings, SendCallback callback)
|
||||
{
|
||||
this.settings = settings;
|
||||
this.callback = callback;
|
||||
}
|
||||
|
||||
private void UpdateSettings([CallerMemberName] string propertyName = null)
|
||||
{
|
||||
// Notify UI of property change
|
||||
OnPropertyChanged(propertyName);
|
||||
|
||||
callback(settings);
|
||||
}
|
||||
|
||||
public bool EnablePowerLauncher
|
||||
{
|
||||
get
|
||||
{
|
||||
return generalSettings.Enabled.PowerLauncher;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (generalSettings.Enabled.PowerLauncher != value)
|
||||
{
|
||||
generalSettings.Enabled.PowerLauncher = value;
|
||||
OnPropertyChanged(nameof(EnablePowerLauncher));
|
||||
OutGoingGeneralSettings outgoing = new OutGoingGeneralSettings(generalSettings);
|
||||
ShellPage.DefaultSndMSGCallback(outgoing.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string SearchResultPreference
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.SearchResultPreference;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.SearchResultPreference != value)
|
||||
{
|
||||
settings.Properties.SearchResultPreference = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string SearchTypePreference
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.SearchTypePreference;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.SearchTypePreference != value)
|
||||
{
|
||||
settings.Properties.SearchTypePreference = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int MaximumNumberOfResults
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.MaximumNumberOfResults;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.MaximumNumberOfResults != value)
|
||||
{
|
||||
settings.Properties.MaximumNumberOfResults = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public HotkeySettings OpenPowerLauncher
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.OpenPowerLauncher;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.OpenPowerLauncher != value)
|
||||
{
|
||||
settings.Properties.OpenPowerLauncher = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public HotkeySettings OpenFileLocation
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.OpenFileLocation;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.OpenFileLocation != value)
|
||||
{
|
||||
settings.Properties.OpenFileLocation = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public HotkeySettings OpenConsole
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.OpenConsole;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.OpenConsole != value)
|
||||
{
|
||||
settings.Properties.OpenConsole = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public HotkeySettings CopyPathLocation
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.CopyPathLocation;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.CopyPathLocation != value)
|
||||
{
|
||||
settings.Properties.CopyPathLocation = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool OverrideWinRKey
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.OverrideWinkeyR;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.OverrideWinkeyR != value)
|
||||
{
|
||||
settings.Properties.OverrideWinkeyR = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool OverrideWinSKey
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.OverrideWinkeyS;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.OverrideWinkeyS != value)
|
||||
{
|
||||
settings.Properties.OverrideWinkeyS = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool IgnoreHotkeysInFullScreen
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.IgnoreHotkeysInFullscreen;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.IgnoreHotkeysInFullscreen != value)
|
||||
{
|
||||
settings.Properties.IgnoreHotkeysInFullscreen = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool ClearInputOnLaunch
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.ClearInputOnLaunch;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.ClearInputOnLaunch != value)
|
||||
{
|
||||
settings.Properties.ClearInputOnLaunch = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool DisableDriveDetectionWarning
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.DisableDriveDetectionWarning;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.DisableDriveDetectionWarning != value)
|
||||
{
|
||||
settings.Properties.DisableDriveDetectionWarning = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text.Json;
|
||||
|
||||
using Microsoft.PowerToys.Settings.UI.Helpers;
|
||||
using Microsoft.PowerToys.Settings.UI.Lib;
|
||||
using Microsoft.PowerToys.Settings.UI.Views;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.ViewModels
|
||||
{
|
||||
public class PowerLauncherViewModel : Observable
|
||||
{
|
||||
private PowerLauncherSettings settings;
|
||||
private GeneralSettings generalSettings;
|
||||
|
||||
public delegate void SendCallback(PowerLauncherSettings settings);
|
||||
|
||||
private readonly SendCallback callback;
|
||||
|
||||
public PowerLauncherViewModel()
|
||||
{
|
||||
callback = (PowerLauncherSettings settings) =>
|
||||
{
|
||||
// Propagate changes to Power Launcher through IPC
|
||||
ShellPage.DefaultSndMSGCallback(
|
||||
string.Format("{{ \"powertoys\": {{ \"{0}\": {1} }} }}", PowerLauncherSettings.ModuleName, JsonSerializer.Serialize(settings)));
|
||||
};
|
||||
if (SettingsUtils.SettingsExists(PowerLauncherSettings.ModuleName))
|
||||
{
|
||||
settings = SettingsUtils.GetSettings<PowerLauncherSettings>(PowerLauncherSettings.ModuleName);
|
||||
}
|
||||
else
|
||||
{
|
||||
settings = new PowerLauncherSettings();
|
||||
settings.Properties.OpenPowerLauncher.Alt = true;
|
||||
settings.Properties.OpenPowerLauncher.Code = (int)Windows.System.VirtualKey.Space;
|
||||
settings.Properties.MaximumNumberOfResults = 4;
|
||||
callback(settings);
|
||||
}
|
||||
|
||||
if (SettingsUtils.SettingsExists())
|
||||
{
|
||||
generalSettings = SettingsUtils.GetSettings<GeneralSettings>();
|
||||
}
|
||||
else
|
||||
{
|
||||
generalSettings = new GeneralSettings();
|
||||
}
|
||||
}
|
||||
|
||||
public PowerLauncherViewModel(PowerLauncherSettings settings, SendCallback callback)
|
||||
{
|
||||
this.settings = settings;
|
||||
this.callback = callback;
|
||||
}
|
||||
|
||||
private void UpdateSettings([CallerMemberName] string propertyName = null)
|
||||
{
|
||||
// Notify UI of property change
|
||||
OnPropertyChanged(propertyName);
|
||||
|
||||
callback(settings);
|
||||
}
|
||||
|
||||
public bool EnablePowerLauncher
|
||||
{
|
||||
get
|
||||
{
|
||||
return generalSettings.Enabled.PowerLauncher;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (generalSettings.Enabled.PowerLauncher != value)
|
||||
{
|
||||
generalSettings.Enabled.PowerLauncher = value;
|
||||
OnPropertyChanged(nameof(EnablePowerLauncher));
|
||||
OutGoingGeneralSettings outgoing = new OutGoingGeneralSettings(generalSettings);
|
||||
ShellPage.DefaultSndMSGCallback(outgoing.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string SearchResultPreference
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.SearchResultPreference;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.SearchResultPreference != value)
|
||||
{
|
||||
settings.Properties.SearchResultPreference = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string SearchTypePreference
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.SearchTypePreference;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.SearchTypePreference != value)
|
||||
{
|
||||
settings.Properties.SearchTypePreference = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int MaximumNumberOfResults
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.MaximumNumberOfResults;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.MaximumNumberOfResults != value)
|
||||
{
|
||||
settings.Properties.MaximumNumberOfResults = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public HotkeySettings OpenPowerLauncher
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.OpenPowerLauncher;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.OpenPowerLauncher != value)
|
||||
{
|
||||
settings.Properties.OpenPowerLauncher = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public HotkeySettings OpenFileLocation
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.OpenFileLocation;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.OpenFileLocation != value)
|
||||
{
|
||||
settings.Properties.OpenFileLocation = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public HotkeySettings OpenConsole
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.OpenConsole;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.OpenConsole != value)
|
||||
{
|
||||
settings.Properties.OpenConsole = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public HotkeySettings CopyPathLocation
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.CopyPathLocation;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.CopyPathLocation != value)
|
||||
{
|
||||
settings.Properties.CopyPathLocation = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool OverrideWinRKey
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.OverrideWinkeyR;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.OverrideWinkeyR != value)
|
||||
{
|
||||
settings.Properties.OverrideWinkeyR = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool OverrideWinSKey
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.OverrideWinkeyS;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.OverrideWinkeyS != value)
|
||||
{
|
||||
settings.Properties.OverrideWinkeyS = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool IgnoreHotkeysInFullScreen
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.IgnoreHotkeysInFullscreen;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.IgnoreHotkeysInFullscreen != value)
|
||||
{
|
||||
settings.Properties.IgnoreHotkeysInFullscreen = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool ClearInputOnLaunch
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.ClearInputOnLaunch;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.ClearInputOnLaunch != value)
|
||||
{
|
||||
settings.Properties.ClearInputOnLaunch = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool DisableDriveDetectionWarning
|
||||
{
|
||||
get
|
||||
{
|
||||
return settings.Properties.DisableDriveDetectionWarning;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
if (settings.Properties.DisableDriveDetectionWarning != value)
|
||||
{
|
||||
settings.Properties.DisableDriveDetectionWarning = value;
|
||||
UpdateSettings();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using Microsoft.PowerToys.Settings.UI.ViewModels;
|
||||
using Windows.UI.Xaml.Controls;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Views
|
||||
{
|
||||
/// <summary>
|
||||
/// An empty page that can be used on its own or navigated to within a Frame.
|
||||
/// </summary>
|
||||
public sealed partial class KeyboardManagerPage : Page
|
||||
{
|
||||
public KeyboardManagerViewModel ViewModel { get; } = new KeyboardManagerViewModel();
|
||||
|
||||
public KeyboardManagerPage()
|
||||
{
|
||||
InitializeComponent();
|
||||
DataContext = ViewModel;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using Microsoft.PowerToys.Settings.UI.ViewModels;
|
||||
using Windows.UI.Xaml.Controls;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Views
|
||||
{
|
||||
/// <summary>
|
||||
/// An empty page that can be used on its own or navigated to within a Frame.
|
||||
/// </summary>
|
||||
public sealed partial class KeyboardManagerPage : Page
|
||||
{
|
||||
public KeyboardManagerViewModel ViewModel { get; } = new KeyboardManagerViewModel();
|
||||
|
||||
public KeyboardManagerPage()
|
||||
{
|
||||
InitializeComponent();
|
||||
DataContext = ViewModel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Windows.UI.Xaml;
|
||||
using Windows.UI.Xaml.Data;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Views
|
||||
{
|
||||
public class VisibleIfNotEmpty : IValueConverter
|
||||
{
|
||||
public object Convert(object value, Type targetType, object parameter, string language)
|
||||
{
|
||||
return (value as IList).Count == 0 ? Visibility.Collapsed : Visibility.Visible;
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, string language)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Copyright (c) Microsoft Corporation
|
||||
// The Microsoft Corporation licenses this file to you under the MIT license.
|
||||
// See the LICENSE file in the project root for more information.
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Windows.UI.Xaml;
|
||||
using Windows.UI.Xaml.Data;
|
||||
|
||||
namespace Microsoft.PowerToys.Settings.UI.Views
|
||||
{
|
||||
public class VisibleIfNotEmpty : IValueConverter
|
||||
{
|
||||
public object Convert(object value, Type targetType, object parameter, string language)
|
||||
{
|
||||
return (value as IList).Count == 0 ? Visibility.Collapsed : Visibility.Visible;
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, string language)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user