Assert was switched in these instances, so I changed it to the "expected, actual" (#7142)

Co-authored-by: p-storm <paul.de.man@gmail.com>
This commit is contained in:
P-Storm
2020-10-07 22:12:59 +02:00
committed by GitHub
parent 0c0aec0f2a
commit d011843113
17 changed files with 157 additions and 152 deletions

View File

@@ -176,10 +176,10 @@ namespace PowerToysTests
Assert.AreEqual(4, zones.Count);
//check splitted zone
Assert.AreEqual(zones[0].Rect.Top, defaultSpacing);
Assert.AreEqual(defaultSpacing, zones[0].Rect.Top);
Assert.IsTrue(Math.Abs(zones[0].Rect.Bottom - splitPos + defaultSpacing / 2) <= 2);
Assert.IsTrue(Math.Abs(zones[1].Rect.Top - splitPos - defaultSpacing / 2) <= 2);
Assert.AreEqual(zones[1].Rect.Bottom, Screen.PrimaryScreen.Bounds.Bottom - defaultSpacing);
Assert.AreEqual(Screen.PrimaryScreen.Bounds.Bottom - defaultSpacing, zones[1].Rect.Bottom);
}
[TestMethod]
@@ -201,10 +201,10 @@ namespace PowerToysTests
zones = gridEditor.FindElementsByClassName("GridZone");
Assert.AreEqual(4, zones.Count);
Assert.AreEqual(zones[0].Rect.Top, defaultSpacing);
Assert.AreEqual(defaultSpacing, zones[0].Rect.Top);
Assert.IsTrue(Math.Abs(zones[0].Rect.Bottom - firstSplitPos + defaultSpacing / 2) <= 2);
Assert.IsTrue(Math.Abs(zones[1].Rect.Top - firstSplitPos - defaultSpacing / 2) <= 2);
Assert.AreEqual(zones[3].Rect.Bottom, Screen.PrimaryScreen.Bounds.Bottom - defaultSpacing);
Assert.AreEqual(Screen.PrimaryScreen.Bounds.Bottom - defaultSpacing, zones[3].Rect.Bottom);
//create second split
int secondSplitPos = zones[3].Rect.Y + zones[3].Rect.Height / 2;
@@ -216,14 +216,14 @@ namespace PowerToysTests
Assert.AreEqual(5, zones.Count);
//check first split on same position
Assert.AreEqual(zones[0].Rect.Top, defaultSpacing);
Assert.AreEqual(defaultSpacing, zones[0].Rect.Top);
Assert.IsTrue(Math.Abs(zones[0].Rect.Bottom - firstSplitPos + defaultSpacing / 2) <= 2);
//check second split
Assert.AreEqual(zones[3].Rect.Top, expectedTop);
Assert.AreEqual(expectedTop, zones[3].Rect.Top);
Assert.IsTrue(Math.Abs(zones[3].Rect.Bottom - secondSplitPos + defaultSpacing / 2) <= 2);
Assert.IsTrue(Math.Abs(zones[4].Rect.Top - secondSplitPos - defaultSpacing / 2) <= 2);
Assert.AreEqual(zones[4].Rect.Bottom, Screen.PrimaryScreen.Bounds.Bottom - defaultSpacing);
Assert.AreEqual(Screen.PrimaryScreen.Bounds.Bottom - defaultSpacing, zones[4].Rect.Bottom);
}
[TestMethod]