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[FancyZones] Move FancyZones out of the runner process (#11818)
* rename dll -> FancyZonesModuleInterface (#11488) * [FancyZones] Rename "fancyzones/tests" -> "fancyzones/FancyZonesTests" (#11492) * [FancyZones] Rename "fancyzones/lib" -> "fancyzones/FancyZonesLib" (#11489) * [FancyZones] New FancyZones project. (#11544) * [FancyZones] Allow single instance of "PowerToys.FancyZones.exe" (#11558) * [FancyZones] Updated bug reports (#11571) * [FancyZones] Updated installer (#11572) * [FancyZones] Update string resources (#11596) * [FancyZones] Terminate FancyZones with runner (#11696) * [FancyZones] Drop support for the module interface API to save settings (#11661) * Settings telemetry for FancyZones (#11766) * commented out test * enable dpi awareness for the process
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65
src/modules/fancyzones/FancyZonesLib/Settings.h
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65
src/modules/fancyzones/FancyZonesLib/Settings.h
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#pragma once
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#include <common/SettingsAPI/settings_objects.h>
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// Zoned window properties are not localized.
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namespace ZonedWindowProperties
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{
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const wchar_t PropertyMultipleZoneID[] = L"FancyZones_zones";
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const wchar_t PropertyRestoreSizeID[] = L"FancyZones_RestoreSize";
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const wchar_t PropertyRestoreOriginID[] = L"FancyZones_RestoreOrigin";
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const wchar_t MultiMonitorDeviceID[] = L"FancyZones#MultiMonitorDevice";
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}
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// in reality, this file needs to be kept in sync currently with src/settings-ui/Microsoft.PowerToys.Settings.UI.Library/FZConfigProperties.cs
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struct Settings
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{
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enum struct OverlappingZonesAlgorithm : int
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{
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Smallest = 0,
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Largest = 1,
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Positional = 2,
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ClosestCenter = 3,
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EnumElements = 4, // number of elements in the enum, not counting this
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};
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// The values specified here are the defaults.
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bool shiftDrag = true;
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bool mouseSwitch = false;
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bool displayChange_moveWindows = false;
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bool zoneSetChange_flashZones = false;
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bool zoneSetChange_moveWindows = false;
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bool overrideSnapHotkeys = false;
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bool moveWindowAcrossMonitors = false;
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bool moveWindowsBasedOnPosition = false;
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bool appLastZone_moveWindows = false;
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bool openWindowOnActiveMonitor = false;
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bool restoreSize = false;
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bool quickLayoutSwitch = true;
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bool flashZonesOnQuickSwitch = true;
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bool use_cursorpos_editor_startupscreen = true;
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bool showZonesOnAllMonitors = false;
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bool spanZonesAcrossMonitors = false;
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bool makeDraggedWindowTransparent = true;
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std::wstring zoneColor = L"#AACDFF";
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std::wstring zoneBorderColor = L"#FFFFFF";
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std::wstring zoneHighlightColor = L"#008CFF";
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int zoneHighlightOpacity = 50;
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OverlappingZonesAlgorithm overlappingZonesAlgorithm = OverlappingZonesAlgorithm::Smallest;
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PowerToysSettings::HotkeyObject editorHotkey = PowerToysSettings::HotkeyObject::from_settings(true, false, false, true, VK_OEM_3);
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std::wstring excludedApps = L"";
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std::vector<std::wstring> excludedAppsArray;
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};
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interface __declspec(uuid("{BA4E77C4-6F44-4C5D-93D3-CBDE880495C2}")) IFancyZonesSettings : public IUnknown
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{
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IFACEMETHOD_(void, SetCallback)(interface IFancyZonesCallback* callback) = 0;
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IFACEMETHOD_(void, ResetCallback)() = 0;
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IFACEMETHOD_(bool, GetConfig)(_Out_ PWSTR buffer, _Out_ int *buffer_size) = 0;
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IFACEMETHOD_(void, SetConfig)(PCWSTR serializedPowerToysSettings) = 0;
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IFACEMETHOD_(void, ReloadSettings)() = 0;
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IFACEMETHOD_(const Settings*, GetSettings)() const = 0;
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};
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winrt::com_ptr<IFancyZonesSettings> MakeFancyZonesSettings(HINSTANCE hinstance, PCWSTR name, PCWSTR key) noexcept;
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