sln: do not use PCH on CI (#3106)

This commit is contained in:
Andrey Nekrasov
2020-05-25 10:59:05 +03:00
committed by GitHub
parent dd79834137
commit c923e96f3e
34 changed files with 227 additions and 235 deletions

View File

@@ -68,8 +68,6 @@
<LanguageStandard>stdcpp17</LanguageStandard>
<AdditionalIncludeDirectories>$(SolutionDir)src\;$(SolutionDir)src\modules;$(SolutionDir)src\common\Telemetry;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -88,8 +86,6 @@
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)src\;$(SolutionDir)src\modules;$(SolutionDir)src\common\Telemetry;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
@@ -99,14 +95,19 @@
<AdditionalDependencies>windowsapp.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(CIBuild)'!='true'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Dialog.cpp" />
<ClCompile Include="EditKeyboardWindow.cpp" />
<ClCompile Include="EditShortcutsWindow.cpp" />
<ClCompile Include="KeyDropDownControl.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(CIBuild)'!='true'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="ShortcutControl.cpp" />
<ClCompile Include="SingleKeyRemapControl.cpp" />