[UX] New dashboard & refactored KeyVisual (#40214)

### Updated `KeyVisual` and `Shortcut` control
- Refactoring `KeyVisual` to remove redundant properties and UI
elements, and using Styles for better customization.
- Shortcut control now shows a "Configure shortcut" label when there's
no shortcut configured.

### Other changes
- Consolidated converters that were used across pages in `App.xaml.cs`
with consistent naming.
- Renamed templated controls (from `.cs` to `.xaml.cs`) and moving those
to the `Controls` root folder vs. individual folders for a better
overview.
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

Closes #39520
Closes #32944

---------

Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com>
Co-authored-by: Jaylyn Barbee <51131738+Jaylyn-Barbee@users.noreply.github.com>
This commit is contained in:
Niels Laute
2025-08-05 01:33:19 +02:00
committed by GitHub
parent fdd1f47d85
commit c91bef1517
43 changed files with 1415 additions and 1220 deletions

View File

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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
namespace Microsoft.PowerToys.Settings.UI.Controls
{
[TemplateVisualState(Name = "Normal", GroupName = "CommonStates")]
[TemplateVisualState(Name = "Disabled", GroupName = "CommonStates")]
public partial class IsEnabledTextBlock : Control
{
public IsEnabledTextBlock()
{
this.Style = (Style)App.Current.Resources["DefaultIsEnabledTextBlockStyle"];
}
protected override void OnApplyTemplate()
{
IsEnabledChanged -= IsEnabledTextBlock_IsEnabledChanged;
SetEnabledState();
IsEnabledChanged += IsEnabledTextBlock_IsEnabledChanged;
base.OnApplyTemplate();
}
public static readonly DependencyProperty TextProperty = DependencyProperty.Register(
"Text",
typeof(string),
typeof(IsEnabledTextBlock),
null);
[Localizable(true)]
public string Text
{
get => (string)GetValue(TextProperty);
set => SetValue(TextProperty, value);
}
private void IsEnabledTextBlock_IsEnabledChanged(object sender, DependencyPropertyChangedEventArgs e)
{
SetEnabledState();
}
private void SetEnabledState()
{
VisualStateManager.GoToState(this, IsEnabled ? "Normal" : "Disabled", true);
}
}
}