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Migrate files from Wox to PowerLauncher (#5014)
* Moved all files from Wox to Powerlauncher * Removed Wox project * Changed namespace for imported files * Resolved errors for VM * Added build dependency order * Fixed errors in helper class * Remove Wox files * Fixed errors in SingleInstance class * Fixed wox.tests * Fixed MSI * Removed obsolete methods from PublicAPI * nit fixes * Throw null exception * Fix merge conflict
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using System;
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using System.Drawing;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Windows;
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using System.Windows.Forms;
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using System.Windows.Interop;
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using System.Windows.Media;
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using Point = System.Windows.Point;
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namespace PowerLauncher.Helper
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{
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public static class WindowsInteropHelper
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{
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private const int GWL_STYLE = -16; //WPF's Message code for Title Bar's Style
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private const int WS_SYSMENU = 0x80000; //WPF's Message code for System Menu
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private static IntPtr _hwnd_shell;
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private static IntPtr _hwnd_desktop;
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//Accessors for shell and desktop handlers
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//Will set the variables once and then will return them
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private static IntPtr HWND_SHELL
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{
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get
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{
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return _hwnd_shell != IntPtr.Zero ? _hwnd_shell : _hwnd_shell = NativeMethods.GetShellWindow();
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}
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}
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private static IntPtr HWND_DESKTOP
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{
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get
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{
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return _hwnd_desktop != IntPtr.Zero ? _hwnd_desktop : _hwnd_desktop = NativeMethods.GetDesktopWindow();
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct INPUT
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{
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public INPUTTYPE type;
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public InputUnion data;
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public static int Size
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{
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get { return Marshal.SizeOf(typeof(INPUT)); }
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}
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}
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[StructLayout(LayoutKind.Explicit)]
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internal struct InputUnion
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{
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[FieldOffset(0)]
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internal MOUSEINPUT mi;
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[FieldOffset(0)]
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internal KEYBDINPUT ki;
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[FieldOffset(0)]
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internal HARDWAREINPUT hi;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct MOUSEINPUT
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{
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internal int dx;
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internal int dy;
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internal int mouseData;
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internal uint dwFlags;
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internal uint time;
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internal UIntPtr dwExtraInfo;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct KEYBDINPUT
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{
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internal short wVk;
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internal short wScan;
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internal uint dwFlags;
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internal int time;
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internal UIntPtr dwExtraInfo;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct HARDWAREINPUT
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{
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internal int uMsg;
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internal short wParamL;
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internal short wParamH;
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}
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internal enum INPUTTYPE : uint
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{
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INPUTMOUSE = 0,
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INPUTKEYBOARD = 1,
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INPUTHARDWARE = 2,
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}
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const string WINDOW_CLASS_CONSOLE = "ConsoleWindowClass";
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const string WINDOW_CLASS_WINTAB = "Flip3D";
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const string WINDOW_CLASS_PROGMAN = "Progman";
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const string WINDOW_CLASS_WORKERW = "WorkerW";
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public static bool IsWindowFullscreen()
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{
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//get current active window
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IntPtr hWnd = NativeMethods.GetForegroundWindow();
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if (hWnd != null && !hWnd.Equals(IntPtr.Zero))
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{
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//if current active window is NOT desktop or shell
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if (!(hWnd.Equals(HWND_DESKTOP) || hWnd.Equals(HWND_SHELL)))
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{
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StringBuilder sb = new StringBuilder(256);
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_ = NativeMethods.GetClassName(hWnd, sb, sb.Capacity);
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string windowClass = sb.ToString();
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//for Win+Tab (Flip3D)
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if (windowClass == WINDOW_CLASS_WINTAB)
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{
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return false;
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}
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RECT appBounds;
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_ = NativeMethods.GetWindowRect(hWnd, out appBounds);
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//for console (ConsoleWindowClass), we have to check for negative dimensions
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if (windowClass == WINDOW_CLASS_CONSOLE)
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{
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return appBounds.Top < 0 && appBounds.Bottom < 0;
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}
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//for desktop (Progman or WorkerW, depends on the system), we have to check
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if (windowClass == WINDOW_CLASS_PROGMAN || windowClass == WINDOW_CLASS_WORKERW)
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{
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IntPtr hWndDesktop = NativeMethods.FindWindowEx(hWnd, IntPtr.Zero, "SHELLDLL_DefView", null);
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hWndDesktop = NativeMethods.FindWindowEx(hWndDesktop, IntPtr.Zero, "SysListView32", "FolderView");
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if (hWndDesktop != null && !hWndDesktop.Equals(IntPtr.Zero))
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{
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return false;
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}
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}
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Rectangle screenBounds = Screen.FromHandle(hWnd).Bounds;
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if ((appBounds.Bottom - appBounds.Top) == screenBounds.Height && (appBounds.Right - appBounds.Left) == screenBounds.Width)
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{
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return true;
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}
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}
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}
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return false;
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}
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/// <summary>
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/// disable windows toolbar's control box
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/// this will also disable system menu with Alt+Space hotkey
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/// </summary>
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public static void DisableControlBox(Window win)
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{
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var hwnd = new WindowInteropHelper(win).Handle;
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_ = NativeMethods.SetWindowLong(hwnd, GWL_STYLE, NativeMethods.GetWindowLong(hwnd, GWL_STYLE) & ~WS_SYSMENU);
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}
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/// <summary>
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/// Transforms pixels to Device Independent Pixels used by WPF
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/// </summary>
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/// <param name="visual">current window, required to get presentation source</param>
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/// <param name="unitX">horizontal position in pixels</param>
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/// <param name="unitY">vertical position in pixels</param>
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/// <returns>point containing device independent pixels</returns>
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public static Point TransformPixelsToDIP(Visual visual, double unitX, double unitY)
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{
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Matrix matrix;
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var source = PresentationSource.FromVisual(visual);
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if (source != null)
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{
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matrix = source.CompositionTarget.TransformFromDevice;
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}
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else
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{
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using (var src = new HwndSource(new HwndSourceParameters()))
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{
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matrix = src.CompositionTarget.TransformFromDevice;
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}
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}
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return new Point((int)(matrix.M11 * unitX), (int)(matrix.M22 * unitY));
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct RECT
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{
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public int Left;
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public int Top;
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public int Right;
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public int Bottom;
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}
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}
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}
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