Migrate files from Wox to PowerLauncher (#5014)

* Moved all files from Wox to Powerlauncher

* Removed Wox project

* Changed namespace for imported files

* Resolved errors for VM

* Added build dependency order

* Fixed errors in helper class

* Remove Wox files

* Fixed errors in SingleInstance class

* Fixed wox.tests

* Fixed MSI

* Removed obsolete methods from PublicAPI

* nit fixes

* Throw null exception

* Fix merge conflict
This commit is contained in:
Divyansh Srivastava
2020-07-20 11:22:03 -07:00
committed by GitHub
parent 177546bab6
commit c85cd4ac24
40 changed files with 587 additions and 1048 deletions

View File

@@ -0,0 +1,198 @@
using System;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows;
using System.Windows.Forms;
using System.Windows.Interop;
using System.Windows.Media;
using Point = System.Windows.Point;
namespace PowerLauncher.Helper
{
public static class WindowsInteropHelper
{
private const int GWL_STYLE = -16; //WPF's Message code for Title Bar's Style
private const int WS_SYSMENU = 0x80000; //WPF's Message code for System Menu
private static IntPtr _hwnd_shell;
private static IntPtr _hwnd_desktop;
//Accessors for shell and desktop handlers
//Will set the variables once and then will return them
private static IntPtr HWND_SHELL
{
get
{
return _hwnd_shell != IntPtr.Zero ? _hwnd_shell : _hwnd_shell = NativeMethods.GetShellWindow();
}
}
private static IntPtr HWND_DESKTOP
{
get
{
return _hwnd_desktop != IntPtr.Zero ? _hwnd_desktop : _hwnd_desktop = NativeMethods.GetDesktopWindow();
}
}
[StructLayout(LayoutKind.Sequential)]
internal struct INPUT
{
public INPUTTYPE type;
public InputUnion data;
public static int Size
{
get { return Marshal.SizeOf(typeof(INPUT)); }
}
}
[StructLayout(LayoutKind.Explicit)]
internal struct InputUnion
{
[FieldOffset(0)]
internal MOUSEINPUT mi;
[FieldOffset(0)]
internal KEYBDINPUT ki;
[FieldOffset(0)]
internal HARDWAREINPUT hi;
}
[StructLayout(LayoutKind.Sequential)]
internal struct MOUSEINPUT
{
internal int dx;
internal int dy;
internal int mouseData;
internal uint dwFlags;
internal uint time;
internal UIntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
internal struct KEYBDINPUT
{
internal short wVk;
internal short wScan;
internal uint dwFlags;
internal int time;
internal UIntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
internal struct HARDWAREINPUT
{
internal int uMsg;
internal short wParamL;
internal short wParamH;
}
internal enum INPUTTYPE : uint
{
INPUTMOUSE = 0,
INPUTKEYBOARD = 1,
INPUTHARDWARE = 2,
}
const string WINDOW_CLASS_CONSOLE = "ConsoleWindowClass";
const string WINDOW_CLASS_WINTAB = "Flip3D";
const string WINDOW_CLASS_PROGMAN = "Progman";
const string WINDOW_CLASS_WORKERW = "WorkerW";
public static bool IsWindowFullscreen()
{
//get current active window
IntPtr hWnd = NativeMethods.GetForegroundWindow();
if (hWnd != null && !hWnd.Equals(IntPtr.Zero))
{
//if current active window is NOT desktop or shell
if (!(hWnd.Equals(HWND_DESKTOP) || hWnd.Equals(HWND_SHELL)))
{
StringBuilder sb = new StringBuilder(256);
_ = NativeMethods.GetClassName(hWnd, sb, sb.Capacity);
string windowClass = sb.ToString();
//for Win+Tab (Flip3D)
if (windowClass == WINDOW_CLASS_WINTAB)
{
return false;
}
RECT appBounds;
_ = NativeMethods.GetWindowRect(hWnd, out appBounds);
//for console (ConsoleWindowClass), we have to check for negative dimensions
if (windowClass == WINDOW_CLASS_CONSOLE)
{
return appBounds.Top < 0 && appBounds.Bottom < 0;
}
//for desktop (Progman or WorkerW, depends on the system), we have to check
if (windowClass == WINDOW_CLASS_PROGMAN || windowClass == WINDOW_CLASS_WORKERW)
{
IntPtr hWndDesktop = NativeMethods.FindWindowEx(hWnd, IntPtr.Zero, "SHELLDLL_DefView", null);
hWndDesktop = NativeMethods.FindWindowEx(hWndDesktop, IntPtr.Zero, "SysListView32", "FolderView");
if (hWndDesktop != null && !hWndDesktop.Equals(IntPtr.Zero))
{
return false;
}
}
Rectangle screenBounds = Screen.FromHandle(hWnd).Bounds;
if ((appBounds.Bottom - appBounds.Top) == screenBounds.Height && (appBounds.Right - appBounds.Left) == screenBounds.Width)
{
return true;
}
}
}
return false;
}
/// <summary>
/// disable windows toolbar's control box
/// this will also disable system menu with Alt+Space hotkey
/// </summary>
public static void DisableControlBox(Window win)
{
var hwnd = new WindowInteropHelper(win).Handle;
_ = NativeMethods.SetWindowLong(hwnd, GWL_STYLE, NativeMethods.GetWindowLong(hwnd, GWL_STYLE) & ~WS_SYSMENU);
}
/// <summary>
/// Transforms pixels to Device Independent Pixels used by WPF
/// </summary>
/// <param name="visual">current window, required to get presentation source</param>
/// <param name="unitX">horizontal position in pixels</param>
/// <param name="unitY">vertical position in pixels</param>
/// <returns>point containing device independent pixels</returns>
public static Point TransformPixelsToDIP(Visual visual, double unitX, double unitY)
{
Matrix matrix;
var source = PresentationSource.FromVisual(visual);
if (source != null)
{
matrix = source.CompositionTarget.TransformFromDevice;
}
else
{
using (var src = new HwndSource(new HwndSourceParameters()))
{
matrix = src.CompositionTarget.TransformFromDevice;
}
}
return new Point((int)(matrix.M11 * unitX), (int)(matrix.M22 * unitY));
}
[StructLayout(LayoutKind.Sequential)]
internal struct RECT
{
public int Left;
public int Top;
public int Right;
public int Bottom;
}
}
}