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[FancyZones Editor] Prevent new zones from being unreachable (#4457)
* stack new zones * Changed startup location of window editor * Zones start in upper left * Changed Focus Zone Initialization * Zones.Add * Reset zone position when it goes off screen
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@@ -292,9 +292,9 @@ namespace FancyZonesEditor
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ZoneCount = 3;
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}
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Int32Rect focusZoneRect = new Int32Rect((int)(WorkArea.Width * 0.1), (int)(WorkArea.Height * 0.1), (int)(WorkArea.Width * 0.6), (int)(WorkArea.Height * 0.6));
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int focusRectXIncrement = (ZoneCount <= 1) ? 0 : (int)(WorkArea.Width * 0.2) / (ZoneCount - 1);
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int focusRectYIncrement = (ZoneCount <= 1) ? 0 : (int)(WorkArea.Height * 0.2) / (ZoneCount - 1);
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Int32Rect focusZoneRect = new Int32Rect(100, 100, (int)(WorkArea.Width * 0.4), (int)(WorkArea.Height * 0.4));
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int focusRectXIncrement = (ZoneCount <= 1) ? 0 : 50;
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int focusRectYIncrement = (ZoneCount <= 1) ? 0 : 50;
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for (int i = 0; i < ZoneCount; i++)
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{
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