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[Keyboard Manager] Add JSON support for App Specific shortcuts (#4840)
* Enable app specific shortcut remapping * Fixed lowercase function call * Add test file * Moved GetForegroundProcess to II and added tests * Fixed runtime error while testing due to heap allocation across dll boundary * Renamed function * Changed shortcutBuffer type * Linked App specific UI to backend * Added shortcut validation logic on TextBox LostFocus handler * Moved Validate function and changed default text * Changed to case insensitive warning check * Changed to case insensitive warning check at OnClickAccept * Fixed alignment and spacing issues * Added app-specific JSON support in backend * Updated landing page * Make listview horizontally scrollable * Added tests * Consider all case variants of All Apps in textbox to be global shortcuts
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@@ -22,12 +22,18 @@ namespace KeyboardManagerConstants
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// Name of the property use to store global shortcut remaps array.
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inline const std::wstring GlobalRemapShortcutsSettingName = L"global";
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// Name of the property use to store app specific shortcut remaps array.
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inline const std::wstring AppSpecificRemapShortcutsSettingName = L"appSpecific";
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// Name of the property use to store original keys.
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inline const std::wstring OriginalKeysSettingName = L"originalKeys";
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// Name of the property use to store new remap keys.
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inline const std::wstring NewRemapKeysSettingName = L"newRemapKeys";
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// Name of the property use to store the target application.
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inline const std::wstring TargetAppSettingName = L"targetApp";
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// Name of the default configuration.
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inline const std::wstring DefaultConfiguration = L"default";
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@@ -444,6 +444,7 @@ bool KeyboardManagerState::SaveConfigToFile()
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json::JsonObject remapShortcuts;
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json::JsonObject remapKeys;
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json::JsonArray inProcessRemapKeysArray;
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json::JsonArray appSpecificRemapShortcutsArray;
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json::JsonArray globalRemapShortcutsArray;
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std::unique_lock<std::mutex> lockSingleKeyReMap(singleKeyReMap_mutex);
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for (const auto& it : singleKeyReMap)
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@@ -466,8 +467,26 @@ bool KeyboardManagerState::SaveConfigToFile()
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globalRemapShortcutsArray.Append(keys);
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}
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lockOsLevelShortcutReMap.unlock();
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std::unique_lock<std::mutex> lockAppSpecificShortcutReMap(appSpecificShortcutReMap_mutex);
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for (const auto& itApp : appSpecificShortcutReMap)
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{
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// Iterate over apps
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for (const auto& itKeys : itApp.second)
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{
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json::JsonObject keys;
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keys.SetNamedValue(KeyboardManagerConstants::OriginalKeysSettingName, json::value(itKeys.first.ToHstringVK()));
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keys.SetNamedValue(KeyboardManagerConstants::NewRemapKeysSettingName, json::value(itKeys.second.targetShortcut.ToHstringVK()));
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keys.SetNamedValue(KeyboardManagerConstants::TargetAppSettingName, json::value(itApp.first));
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appSpecificRemapShortcutsArray.Append(keys);
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}
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}
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lockAppSpecificShortcutReMap.unlock();
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remapShortcuts.SetNamedValue(KeyboardManagerConstants::GlobalRemapShortcutsSettingName, globalRemapShortcutsArray);
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remapShortcuts.SetNamedValue(KeyboardManagerConstants::AppSpecificRemapShortcutsSettingName, appSpecificRemapShortcutsArray);
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remapKeys.SetNamedValue(KeyboardManagerConstants::InProcessRemapKeysSettingName, inProcessRemapKeysArray);
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configJson.SetNamedValue(KeyboardManagerConstants::RemapKeysSettingName, remapKeys);
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configJson.SetNamedValue(KeyboardManagerConstants::RemapShortcutsSettingName, remapShortcuts);
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