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Immersive dark mode + Theme Listener (#18315)
* C++ impl of immersive dark mode * Stop using the hardcoded value. * Conjured up theme listener based on registry. * Update MainWindow.xaml.cpp * Update expect.txt * Moved themehelpers to the common themes lib. * Ported theme helpers back to .NET * Update expect.txt * Updated C# Theme Listening logic to mimic the one from Windows Community Toolkit. * Replaced unmanaged code for RegisterForImmersiveDarkMode with unmanaged ThemeListener class. * Fix upstream changes * Update ThemeListener.h * Update ThemeListener.h * Proper formatting * Added handler to Keyboard Manager. * Update EditKeyboardWindow.cpp * Added dwmapi.lib to runner, removed condition from additional dependencies. * Update PowerRenameUI.vcxproj * Added new deps for ManagedCommon to Product.wxs * Crude attempts and understanding installer * Removed Microsoft.Win32.Registry.dll from product.wxs. * Updated dictionary * Renamed ThemeListener class file for consistency, removed unused CheckImmersiveDarkMode in theme_helpers. * Update Themes.vcxproj * Update theme_listener.cpp * Removed SupportsImmersiveDarkMode version check * Removed SupportsImmersiveDarkMode version check * Whoops * Update expect.txt
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@@ -4,6 +4,7 @@
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using System;
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using interop;
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using ManagedCommon;
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using Microsoft.PowerToys.Settings.UI.Helpers;
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using Microsoft.PowerToys.Settings.UI.OOBE.Enums;
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using Microsoft.PowerToys.Settings.UI.OOBE.Views;
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@@ -30,7 +31,7 @@ namespace Microsoft.PowerToys.Settings.UI
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private IntPtr _hWnd;
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private AppWindow _appWindow;
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public OobeWindow(PowerToysModules initialModule)
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public OobeWindow(PowerToysModules initialModule, bool isDark)
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{
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this.InitializeComponent();
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@@ -40,6 +41,12 @@ namespace Microsoft.PowerToys.Settings.UI
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_appWindow = AppWindow.GetFromWindowId(_windowId);
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_appWindow.SetIcon("icon.ico");
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// Passed by parameter, as it needs to be evaluated ASAP, otherwise there is a white flash
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if (isDark)
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{
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ThemeHelpers.SetImmersiveDarkMode(_hWnd, isDark);
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}
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OverlappedPresenter presenter = _appWindow.Presenter as OverlappedPresenter;
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presenter.IsMinimizable = false;
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presenter.IsMaximizable = false;
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