Edit Shortcuts UI (dev/keyboardManager) (#1647)

* Added EditShortcuts Window and added Detecting shortcuts functionality

* Fixed build error

* Changed detection to take place only when window is in focus

* Added solution folder

* Added a common project and refactored shared variables to an object with wrapper functions

* Added dynamic addition of shortcuts

* Moved all shared variables in detection to state variable with wrapper functions

* Added code to re-load saved shortcuts in the UI

* Added comments

* Fixed argument modifiers in Helpers

* Updated arg modifiers in all functions

* Removed unused headers and added precompiled headers
This commit is contained in:
Arjun Balgovind
2020-03-23 10:44:02 -07:00
committed by Udit Singh
parent fc7e7074ce
commit b713083574
31 changed files with 1062 additions and 214 deletions

View File

@@ -89,7 +89,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
@@ -131,7 +131,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>