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Refactoring pinyin
1. use custom patched pinyin library Pinyin4Net 2. fix memory leak on startup: 360mb -> 160mb when using vs15 debugger
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@@ -38,13 +38,12 @@ namespace Wox.Plugin.ControlPanel
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public List<Result> Query(Query query)
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{
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string myQuery = query.Search.Trim();
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List<Result> results = new List<Result>();
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foreach (var item in controlPanelItems)
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{
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var fuzzyMather = FuzzyMatcher.Create(myQuery);
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if (MatchProgram(item, fuzzyMather))
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item.Score = Score(item, query.Search);
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if (item.Score > 0)
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{
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var result = new Result
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{
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@@ -61,8 +60,8 @@ namespace Wox.Plugin.ControlPanel
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}
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catch (Exception)
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{
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//Silently Fail for now.. todo
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}
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//Silently Fail for now.. todo
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}
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return true;
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}
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};
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@@ -74,14 +73,22 @@ namespace Wox.Plugin.ControlPanel
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return panelItems;
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}
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private bool MatchProgram(ControlPanelItem item, FuzzyMatcher matcher)
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private int Score(ControlPanelItem item, string query)
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{
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if (item.LocalizedString != null && (item.Score = matcher.Evaluate(item.LocalizedString).Score) > 0) return true;
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if (item.InfoTip != null && (item.Score = matcher.Evaluate(item.InfoTip).Score) > 0) return true;
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if (item.LocalizedString != null && (item.Score = matcher.Evaluate(item.LocalizedString.Unidecode()).Score) > 0) return true;
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return false;
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var scores = new List<int>();
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if (item.LocalizedString != null)
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{
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var score1 = StringMatcher.Score(item.LocalizedString, query);
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var socre2 = StringMatcher.ScoreForPinyin(item.LocalizedString, query);
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scores.Add(Math.Max(score1, socre2));
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}
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if (item.InfoTip != null)
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{
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// todo should we add pinyin score for infotip also?
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var score = StringMatcher.Score(item.InfoTip, query);
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scores.Add(score);
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}
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return scores.Max();
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}
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public string GetTranslatedPluginTitle()
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