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[Always on top] Transparent border (#28127)
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@@ -15,6 +15,7 @@ namespace Microsoft.PowerToys.Settings.UI.Library
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public const int DefaultFrameThickness = 15;
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public const string DefaultFrameColor = "#0099cc";
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public const bool DefaultFrameAccentColor = true;
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public const int DefaultFrameOpacity = 100;
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public const bool DefaultSoundEnabled = true;
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public const bool DefaultDoNotActivateOnGameMode = true;
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public const bool DefaultRoundCornersEnabled = true;
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@@ -26,6 +27,7 @@ namespace Microsoft.PowerToys.Settings.UI.Library
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FrameThickness = new IntProperty(DefaultFrameThickness);
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FrameColor = new StringProperty(DefaultFrameColor);
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FrameAccentColor = new BoolProperty(DefaultFrameAccentColor);
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FrameOpacity = new IntProperty(DefaultFrameOpacity);
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SoundEnabled = new BoolProperty(DefaultSoundEnabled);
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DoNotActivateOnGameMode = new BoolProperty(DefaultDoNotActivateOnGameMode);
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RoundCornersEnabled = new BoolProperty(DefaultRoundCornersEnabled);
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@@ -44,6 +46,9 @@ namespace Microsoft.PowerToys.Settings.UI.Library
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[JsonPropertyName("frame-color")]
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public StringProperty FrameColor { get; set; }
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[JsonPropertyName("frame-opacity")]
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public IntProperty FrameOpacity { get; set; }
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[JsonPropertyName("frame-accent-color")]
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public BoolProperty FrameAccentColor { get; set; }
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@@ -80,6 +80,15 @@
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Visibility="{x:Bind Mode=OneWay, Path=ViewModel.FrameAccentColor, Converter={StaticResource ReverseBoolToVisibilityConverter}}">
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<controls:ColorPickerButton SelectedColor="{x:Bind Path=ViewModel.FrameColor, Mode=TwoWay}" />
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</labs:SettingsCard>
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<labs:SettingsCard
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x:Uid="AlwaysOnTop_FrameOpacity"
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IsEnabled="{x:Bind Mode=OneWay, Path=ViewModel.FrameEnabled}">
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<Slider
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MinWidth="{StaticResource SettingActionControlMinWidth}"
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Maximum="100"
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Minimum="0"
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Value="{x:Bind Mode=TwoWay, Path=ViewModel.FrameOpacity}" />
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</labs:SettingsCard>
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<labs:SettingsCard
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x:Uid="AlwaysOnTop_FrameThickness"
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IsEnabled="{x:Bind Mode=OneWay, Path=ViewModel.FrameEnabled}">
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@@ -3655,4 +3655,7 @@ Activate by holding the key for the character you want to add an accent to, then
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<data name="Run_PluginUseFindMorePlugins.Content" xml:space="preserve">
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<value>Find more plugins</value>
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</data>
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<data name="AlwaysOnTop_FrameOpacity.Header" xml:space="preserve">
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<value>Opacity (%)</value>
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</data>
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</root>
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@@ -55,6 +55,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
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_frameEnabled = Settings.Properties.FrameEnabled.Value;
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_frameThickness = Settings.Properties.FrameThickness.Value;
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_frameColor = Settings.Properties.FrameColor.Value;
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_frameOpacity = Settings.Properties.FrameOpacity.Value;
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_frameAccentColor = Settings.Properties.FrameAccentColor.Value;
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_soundEnabled = Settings.Properties.SoundEnabled.Value;
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_doNotActivateOnGameMode = Settings.Properties.DoNotActivateOnGameMode.Value;
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@@ -188,6 +189,21 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
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}
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}
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public int FrameOpacity
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{
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get => _frameOpacity;
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set
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{
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if (value != _frameOpacity)
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{
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_frameOpacity = value;
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Settings.Properties.FrameOpacity.Value = value;
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NotifyPropertyChanged();
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}
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}
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}
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public bool SoundEnabled
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{
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get => _soundEnabled;
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@@ -293,6 +309,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
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private int _frameThickness;
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private string _frameColor;
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private bool _frameAccentColor;
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private int _frameOpacity;
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private bool _soundEnabled;
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private bool _doNotActivateOnGameMode;
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private bool _roundCornersEnabled;
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