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Spelling: ... src/modules (#3712)
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@@ -414,7 +414,7 @@ void D2DOverlayWindow::on_hide()
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DwmUnregisterThumbnail(thumbnail);
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}
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std::chrono::steady_clock::time_point shown_end_time = std::chrono::steady_clock::now();
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// Trace the event only if the overaly window was visible.
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// Trace the event only if the overlay window was visible.
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if (shown_start_time.time_since_epoch().count() > 0)
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{
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Trace::HideGuide(std::chrono::duration_cast<std::chrono::milliseconds>(shown_end_time - shown_start_time).count(), key_pressed);
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@@ -512,7 +512,7 @@ void D2DOverlayWindow::resize()
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window_rect = *get_window_pos(hwnd);
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float no_active_scale, font;
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if (window_width >= window_height)
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{ // portriat is broke right now
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{ // portrait is broke right now
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use_overlay = &landscape;
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no_active_scale = 0.3f;
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font = 15.0f;
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@@ -692,7 +692,7 @@ void D2DOverlayWindow::render(ID2D1DeviceContext5* d2d_dc)
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total_monitor_with_screen.rect.right = max(total_monitor_with_screen.rect.right, thumb_window->right + monitor_dx);
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total_monitor_with_screen.rect.bottom = max(total_monitor_with_screen.rect.bottom, thumb_window->bottom + monitor_dy);
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}
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// Only allow the new rect beeing slight bigger.
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// Only allow the new rect being slight bigger.
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if (total_monitor_with_screen.width() - total_screen.width() > (thumb_window->right - thumb_window->left) / 2 ||
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total_monitor_with_screen.height() - total_screen.height() > (thumb_window->bottom - thumb_window->top) / 2)
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{
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