adding hash ability to image loader (reducing the load on memory)

This commit is contained in:
AT
2020-01-03 21:16:17 +02:00
parent c63e8d32c9
commit b14d6c9216
5 changed files with 141 additions and 20 deletions

View File

@@ -0,0 +1,47 @@
using System;
using System.IO;
using System.Security.Cryptography;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace Wox.Infrastructure.Image
{
public interface IImageHashGenerator
{
string GetHashFromImage(ImageSource image);
}
public class ImageHashGenerator : IImageHashGenerator
{
public string GetHashFromImage(ImageSource imageSource)
{
if (!(imageSource is BitmapSource image))
{
return null;
}
try
{
using (var outStream = new MemoryStream())
{
// PngBitmapEncoder enc2 = new PngBitmapEncoder();
// enc2.Frames.Add(BitmapFrame.Create(tt));
var enc = new JpegBitmapEncoder();
enc.Frames.Add(BitmapFrame.Create(image));
enc.Save(outStream);
var byteArray = outStream.GetBuffer();
using (var sha1 = new SHA1CryptoServiceProvider())
{
var hash = Convert.ToBase64String(sha1.ComputeHash(byteArray));
return hash;
}
}
}
catch
{
return null;
}
}
}
}