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[OOBE][WinUI3]Scale OOBE window correctly (#17962)
* Scale OOBE window * [oobe]React to dpi changes (#17967) Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
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@@ -41,6 +41,9 @@ namespace Microsoft.PowerToys.Settings.UI.Helpers
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[DllImport("user32.dll")]
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[DllImport("user32.dll")]
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public static extern bool ShowWindow(System.IntPtr hWnd, int nCmdShow);
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public static extern bool ShowWindow(System.IntPtr hWnd, int nCmdShow);
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[DllImport("user32.dll")]
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public static extern int GetDpiForWindow(System.IntPtr hWnd);
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[DllImport("user32.dll")]
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[DllImport("user32.dll")]
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public static extern bool AllowSetForegroundWindow(int dwProcessId);
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public static extern bool AllowSetForegroundWindow(int dwProcessId);
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@@ -4,6 +4,7 @@
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using System;
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using System;
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using interop;
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using interop;
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using Microsoft.PowerToys.Settings.UI.Helpers;
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using Microsoft.PowerToys.Settings.UI.OOBE.Enums;
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using Microsoft.PowerToys.Settings.UI.OOBE.Enums;
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using Microsoft.PowerToys.Settings.UI.OOBE.Views;
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using Microsoft.PowerToys.Settings.UI.OOBE.Views;
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using Microsoft.UI;
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using Microsoft.UI;
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@@ -21,28 +22,44 @@ namespace Microsoft.PowerToys.Settings.UI
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{
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{
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private PowerToysModules initialModule;
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private PowerToysModules initialModule;
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private const int ExpectedWidth = 1100;
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private const int ExpectedHeight = 700;
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private const int DefaultDPI = 96;
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private int _currentDPI;
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private WindowId _windowId;
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private IntPtr _hWnd;
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private AppWindow _appWindow;
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public OobeWindow(PowerToysModules initialModule)
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public OobeWindow(PowerToysModules initialModule)
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{
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{
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this.InitializeComponent();
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this.InitializeComponent();
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// Set window icon
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// Set window icon
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var hWnd = WinRT.Interop.WindowNative.GetWindowHandle(this);
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_hWnd = WinRT.Interop.WindowNative.GetWindowHandle(this);
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WindowId windowId = Win32Interop.GetWindowIdFromWindow(hWnd);
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_windowId = Win32Interop.GetWindowIdFromWindow(_hWnd);
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AppWindow appWindow = AppWindow.GetFromWindowId(windowId);
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_appWindow = AppWindow.GetFromWindowId(_windowId);
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appWindow.SetIcon("icon.ico");
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_appWindow.SetIcon("icon.ico");
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OverlappedPresenter presenter = appWindow.Presenter as OverlappedPresenter;
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OverlappedPresenter presenter = _appWindow.Presenter as OverlappedPresenter;
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presenter.IsResizable = false;
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presenter.IsResizable = false;
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presenter.IsMinimizable = false;
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presenter.IsMinimizable = false;
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presenter.IsMaximizable = false;
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presenter.IsMaximizable = false;
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var dpi = NativeMethods.GetDpiForWindow(_hWnd);
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_currentDPI = dpi;
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float scalingFactor = (float)dpi / DefaultDPI;
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int width = (int)(ExpectedWidth * scalingFactor);
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int height = (int)(ExpectedHeight * scalingFactor);
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SizeInt32 size;
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SizeInt32 size;
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size.Width = 1650;
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size.Width = width;
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size.Height = 1050;
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size.Height = height;
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appWindow.Resize(size);
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_appWindow.Resize(size);
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this.initialModule = initialModule;
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this.initialModule = initialModule;
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this.SizeChanged += OobeWindow_SizeChanged;
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ResourceLoader loader = ResourceLoader.GetForViewIndependentUse();
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ResourceLoader loader = ResourceLoader.GetForViewIndependentUse();
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Title = loader.GetString("OobeWindow_Title");
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Title = loader.GetString("OobeWindow_Title");
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@@ -67,6 +84,23 @@ namespace Microsoft.PowerToys.Settings.UI
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});
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});
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}
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}
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private void OobeWindow_SizeChanged(object sender, WindowSizeChangedEventArgs args)
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{
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var dpi = NativeMethods.GetDpiForWindow(_hWnd);
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if (_currentDPI != dpi)
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{
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// Reacting to a DPI change. Should not cause a resize -> sizeChanged loop.
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_currentDPI = dpi;
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float scalingFactor = (float)dpi / DefaultDPI;
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int width = (int)(ExpectedWidth * scalingFactor);
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int height = (int)(ExpectedHeight * scalingFactor);
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SizeInt32 size;
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size.Width = width;
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size.Height = height;
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_appWindow.Resize(size);
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}
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}
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private void Window_Closed(object sender, WindowEventArgs args)
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private void Window_Closed(object sender, WindowEventArgs args)
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{
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{
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App.ClearOobeWindow();
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App.ClearOobeWindow();
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