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[GPO] Add policies for configuring utilities enabled states (#21411)
* Add GPOWrapper headers and C++/WinRT library * Check GPO before starting utilities * Show message on GPO having disabled preview panes. * Don't generate thumbnails if GPO disabled * Fix FancyZonesEditor unable to recognize GPOWrapper * Move settings view models to the settings project * Use GPO to block enabling utilities in Settings * Hide context menu entries when gpo disables utilities * Apply gpo policies when enabling PowerToys on runner * Add version and metadata to dll * Add GPOWrapper to the installer * Fix MSBuild errors on WPF apps by using Projection * Signing * Add gpo files and publish them * Add GPO policies to the bug report tool * Add some documentation for using GPO * Mention support to actual lowest supported version of Windows * Move PowerToys to the root of administrative templates tree * Save policies on Software\Policies\PowerToys * Support both machine and user scopes * Fix documentation to reference computer and user scopes * Mention incompatibility with outlook in gpo * Set a better folder structure for gpo assets * Move PDF Handler warning to the description * Update doc/gpo/README.md Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com> * Add actual minimum version of PowerToys to gpo files * Fix identation * Remove GPOWrapper Readme * Add Active Directory instructions to doc Co-authored-by: Heiko <61519853+htcfreek@users.noreply.github.com>
This commit is contained in:
127
src/common/GPOWrapper/GPOWrapper.vcxproj
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127
src/common/GPOWrapper/GPOWrapper.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props')" />
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<PropertyGroup Label="Globals">
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<CppWinRTOptimized>true</CppWinRTOptimized>
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<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
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<CppWinRTGenerateWindowsMetadata>true</CppWinRTGenerateWindowsMetadata>
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<MinimalCoreWin>true</MinimalCoreWin>
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<ProjectGuid>{e599c30b-9dc8-4e5a-bf27-93d4ccede788}</ProjectGuid>
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<ProjectName>GPOWrapper</ProjectName>
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<RootNamespace>PowerToys.GPOWrapper</RootNamespace>
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<DefaultLanguage>en-US</DefaultLanguage>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<AppContainerApplication>false</AppContainerApplication>
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<AppxPackage>false</AppxPackage>
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<ApplicationType>Windows Store</ApplicationType>
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<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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<WindowsTargetPlatformVersion Condition=" '$(WindowsTargetPlatformVersion)' == '' ">10.0.20348.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformMinVersion>10.0.17134.0</WindowsTargetPlatformMinVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<GenerateManifest>false</GenerateManifest>
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<DesktopCompatible>true</DesktopCompatible>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="PropertySheet.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<TargetName>PowerToys.GPOWrapper</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
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<WarningLevel>Level4</WarningLevel>
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<AdditionalOptions>%(AdditionalOptions) /bigobj</AdditionalOptions>
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<PreprocessorDefinitions>_WINRT_DLL;WIN32_LEAN_AND_MEAN;WINRT_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
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<ModuleDefinitionFile>GPOWrapper.def</ModuleDefinitionFile>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ClCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="pch.h" />
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<ClInclude Include="GPOWrapper.h">
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<DependentUpon>GPOWrapper.idl</DependentUpon>
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</ClInclude>
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="GPOWrapper.cpp">
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<DependentUpon>GPOWrapper.idl</DependentUpon>
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</ClCompile>
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<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Midl Include="GPOWrapper.idl" />
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</ItemGroup>
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<ItemGroup>
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<None Include="GPOWrapper.def" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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<None Include="PropertySheet.props" />
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<Text Include="readme.txt">
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<DeploymentContent>false</DeploymentContent>
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</Text>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="GPOWrapper.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.targets')" />
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</ImportGroup>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props'))" />
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<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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</Target>
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</Project>
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