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[FancyZones] Increase the number of zones limit to 128 (#15976)
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@@ -7,7 +7,6 @@ namespace ZoneConstants
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using ZoneIndex = int64_t;
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using ZoneIndexSet = std::vector<ZoneIndex>;
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using Bitmask = ZoneIndex;
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/**
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* Class representing one zone inside applied zone layout, which is basically wrapper around rectangle structure.
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