Windows snap hotkeys to move windows between screens (#1603)

* When moving window into zones using arrow keys, support multi-monitor scenario

* Minor coding style adjustments

* Split implementation into separate functions because of readability

* Rename certain arguments

* Modify unit tests after API changes

* Address PR comments and add unit tests

* Return true from MoveWindowIntoZoneByDirection only if window is successfully added to new zone

* Improved monitor ordering (#1)

* Implemented improved monitor ordering v1

* Fixed some embarrassing bugs, added some tests

* Added one more test

* Extracted a value to a variable

* ASCII art in unit test comments describing monitor layouts

* Removed empty line for consistency

* Update comment to match the code

* Refactored tests, added tests for X,Y offsets

Co-authored-by: Ivan Stošić <ivan100sic@gmail.com>
This commit is contained in:
vldmr11080
2020-03-24 18:50:26 +01:00
committed by GitHub
parent 7c0c75ca42
commit 9e8facaa6f
11 changed files with 1245 additions and 830 deletions

View File

@@ -162,6 +162,10 @@ private:
void OnEditorExitEvent() noexcept;
std::vector<std::pair<HMONITOR, RECT>> GetRawMonitorData() noexcept;
std::vector<HMONITOR> GetMonitorsSorted() noexcept;
bool MoveWindowIntoZoneByDirection(HMONITOR monitor, HWND window, DWORD vkCode, bool cycle);
const HINSTANCE m_hinstance{};
HKEY m_virtualDesktopsRegKey{ nullptr };
@@ -828,17 +832,43 @@ bool FancyZones::OnSnapHotkey(DWORD vkCode) noexcept
auto window = GetForegroundWindow();
if (IsInterestingWindow(window))
{
const HMONITOR monitor = MonitorFromWindow(window, MONITOR_DEFAULTTONULL);
if (monitor)
const HMONITOR current = MonitorFromWindow(window, MONITOR_DEFAULTTONULL);
if (current)
{
std::shared_lock readLock(m_lock);
auto iter = m_zoneWindowMap.find(monitor);
if (iter != m_zoneWindowMap.end())
std::vector<HMONITOR> monitorInfo = GetMonitorsSorted();
if (monitorInfo.size() > 1)
{
const auto& zoneWindowPtr = iter->second;
zoneWindowPtr->MoveWindowIntoZoneByDirection(window, vkCode);
return true;
// Multi monitor environment.
auto currMonitorInfo = std::find(std::begin(monitorInfo), std::end(monitorInfo), current);
do
{
if (MoveWindowIntoZoneByDirection(*currMonitorInfo, window, vkCode, false /* cycle through zones */))
{
return true;
}
// We iterated through all zones in current monitor zone layout, move on to next one (or previous depending on direction).
if (vkCode == VK_RIGHT)
{
currMonitorInfo = std::next(currMonitorInfo);
if (currMonitorInfo == std::end(monitorInfo))
{
currMonitorInfo = std::begin(monitorInfo);
}
}
else if (vkCode == VK_LEFT)
{
if (currMonitorInfo == std::begin(monitorInfo))
{
currMonitorInfo = std::end(monitorInfo);
}
currMonitorInfo = std::prev(currMonitorInfo);
}
} while (*currMonitorInfo != current);
}
else
{
// Single monitor environment.
return MoveWindowIntoZoneByDirection(current, window, vkCode, true /* cycle through zones */);
}
}
}
@@ -1111,6 +1141,46 @@ void FancyZones::OnEditorExitEvent() noexcept
JSONHelpers::FancyZonesDataInstance().SaveFancyZonesData();
}
std::vector<HMONITOR> FancyZones::GetMonitorsSorted() noexcept
{
std::shared_lock readLock(m_lock);
auto monitorInfo = GetRawMonitorData();
OrderMonitors(monitorInfo);
std::vector<HMONITOR> output;
std::transform(std::begin(monitorInfo), std::end(monitorInfo), std::back_inserter(output), [](const auto& info) { return info.first; });
return output;
}
std::vector<std::pair<HMONITOR, RECT>> FancyZones::GetRawMonitorData() noexcept
{
std::shared_lock readLock(m_lock);
std::vector<std::pair<HMONITOR, RECT>> monitorInfo;
for (const auto& [monitor, window] : m_zoneWindowMap)
{
if (window->ActiveZoneSet() != nullptr)
{
MONITORINFOEX mi;
mi.cbSize = sizeof(mi);
GetMonitorInfo(monitor, &mi);
monitorInfo.push_back({ monitor, mi.rcMonitor });
}
}
return monitorInfo;
}
bool FancyZones::MoveWindowIntoZoneByDirection(HMONITOR monitor, HWND window, DWORD vkCode, bool cycle)
{
auto iter = m_zoneWindowMap.find(monitor);
if (iter != std::end(m_zoneWindowMap))
{
const auto& zoneWindowPtr = iter->second;
return zoneWindowPtr->MoveWindowIntoZoneByDirection(window, vkCode, cycle);
}
return false;
}
winrt::com_ptr<IFancyZones> MakeFancyZones(HINSTANCE hinstance, const winrt::com_ptr<IFancyZonesSettings>& settings) noexcept
{
if (!settings)