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Refactored Keyboard Manager UI code and added unit tests for Keyboard Manager UI (#5718)
* Added tests for loading and saving remappings in the UI * Added tests for ApplyRemappings methods * Moved single key remap validation logic to separate method so that it can be tested * Added tests for single key remap validation in UI * Refactored shortcut validation code to be testable * Added some shortcut validation tests * Refactored code to be cleaner * Added tests for action key and modifier key selection and formatted file * Added tests for selecting None * Added tests for selecting Null * Added tests for WinL error * Added CtrlAltDel tests * Added tests for MapToSameKey * Added tests for mapping repeated shortcut * Fixed const correctness * Clean up type names with type alias * Clean up ValidateAndUpdateKeyBufferElement tests and tweak ValidateShortcutBufferElement signature * Fixed bug when None selected * Refactored one test as per test case framework * Cleaned up more tests * Cleaned up buffer validation tests * Added tests for KBM Common Helpers and Shortcut
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@@ -33,7 +33,7 @@ public:
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// Pointer to the keyboard manager state
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static KeyboardManagerState* keyboardManagerState;
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// Stores the current list of remappings
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static std::vector<std::pair<std::vector<std::variant<DWORD, Shortcut>>, std::wstring>> shortcutRemapBuffer;
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static RemapBuffer shortcutRemapBuffer;
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// Vector to store dynamically allocated KeyDropDownControl objects to avoid early destruction
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std::vector<std::unique_ptr<KeyDropDownControl>> keyDropDownControlObjects;
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@@ -47,5 +47,5 @@ public:
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StackPanel getShortcutControl();
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// Function to create the detect shortcut UI window
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static void createDetectShortcutWindow(winrt::Windows::Foundation::IInspectable const& sender, XamlRoot xamlRoot, KeyboardManagerState& keyboardManagerState, const int colIndex, Grid table, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, StackPanel controlLayout, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow, HWND parentWindow, std::vector<std::pair<std::vector<std::variant<DWORD, Shortcut>>, std::wstring>>& remapBuffer);
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static void createDetectShortcutWindow(winrt::Windows::Foundation::IInspectable const& sender, XamlRoot xamlRoot, KeyboardManagerState& keyboardManagerState, const int colIndex, Grid table, std::vector<std::unique_ptr<KeyDropDownControl>>& keyDropDownControlObjects, StackPanel controlLayout, TextBox targetApp, bool isHybridControl, bool isSingleKeyWindow, HWND parentWindow, RemapBuffer& remapBuffer);
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};
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